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  1. #1
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    Default Tankling - a rogue on crack

    The idea behind this build was an EE trash mob tank. I almost exclusively pug and i always take anyone that joins. When inexperianced players get in over their heads they tend to panic and their contribution tends to fall to 0. This is the build that can rush in the middle of the group of ee mobs, get their attention and keep that trash ocupied long enough for less experianced players to take a deep breath and figure out how they can contribute.

    It has full BAB, ee effective saves, knockdown immunity, makes good use of defensive roll rogue feat with it's large hp pool, has quickened, extended 1min displacement and can use imp. uncunny dodge to make itself pretty much temporarily invincible in a tough situation.

    13 Rogue / 5 Wizard / 2 Paladin
    RRWWWWWPPRRRRRRRRRRR

    DWARF

    Past lives: 36 point build prefered.

    Tomes: not rly needed but suggested +3 str for the whole thf line



    Attributes:
    starting attributes 36pt:
    str 14
    dex 14
    con 20
    int 10
    wiz 8
    cha 12

    with +5 dex tome to qualify for imp. sneak attack (also +4 str tome for thf):
    str 13
    dex 16
    con 19
    int 10
    wiz 8
    cha 12

    -> All lvl-ups in con.



    Feats:
    1) Power Attack
    3) Cleave 3w)Extend
    6) Force of personality
    7w) Quicken
    8p) whatever
    9) G. cleave
    12) THF
    15) Imp. crit Slashing
    17r) Defensive roll
    18) iTHF
    20r) Opportunist
    21) gTHF
    24) Dodge (imp. sneak attack)
    26ed) Perfect thf
    27) Epic prr
    28ed) Elusive target


    Skills:
    rogue: max intimidate, max umd, max search, max dd, max open lock, point in tumble, rest heal/move silently.
    wizard: all in concentration
    pally: all in heal



    Spells:
    1) Prot. from evil, Tumble, Jump, FF
    2) Invisibility, Ghust of Wind, Blur
    3) Displacement, Rage



    Enhancements:

    Dwarf 18ap:
    -all cores
    -all axe training
    -child of the mountain 1/3
    -TYWA

    Acrobat 27ap:
    -cores to lvl12 (kip up)
    -charming 3/3
    -faster sneaking 3/3
    -haste boost 3/3
    -improved glancing blows 3/3
    -dex or str to make even
    -no mercy 3/3
    -improved defensive roll 3/3

    Eldrich knight 35ap:
    -cores to lvl3
    -improved mage armor 3/3
    -toughness 2/3
    -battlemage 3/3
    -improved shield 3/3
    -martial training
    -wand and scroll mastery 3/3
    -arcane barrier 3/3
    -elemental resistance 3/3
    -critical accuracy 3/3
    -critical damage 3/3
    -tenser's transformation
    -doublestrike 2/3
    -eldrich tempest 1/3


    Group destiny: Fury of the wild
    Tunnel vission 3/3
    Primal scream 3/3
    Injury 1/3
    Acute instincts 3/3
    Insult 1/1
    Ward agains weird 2/3
    Sence weakness 3/3
    Owerwhelming force 3/3
    Fury Eternal 1/1
    Unbriddled Fury 1/1

    Twists:
    t1 Endless Faith / t2 Improved power attack
    t1 Brace for Impact
    t1 Rejuvenation Cacoon



    Solo destiny: Legendary dreadnaught
    Extra Action Boost 2/3
    Constitution
    Momentum swing 3/3
    Improved Power Attack 1/1
    Lay Waste 1/1
    Critical Damage 3/3
    Anvil Of Thunder 1/1
    Advancing Blows 1/1
    Devastating Critical 1/1
    Masters Blitz 1/1
    Headmans Chop 1/1


    Twists:
    t4 Sence Weakness
    t1 Brace for Impact
    t1 Rejuvenation Cacoon



    Gear atm:

    Googles: Charismatic +10 googles of Accuracy +10
    Headgear: EE Helm of the White dragon con+8 (resistance +7 & draconic soul gem)
    Necklace: Deadly +10 necklace of Intimidation +19
    Trinket: Planar focus of Prowess con+3
    Cloak: Cloak of Night lvl24
    Belt: GS Conc. op, +6 cha skills, +4 concentration, +2 str skills, +100sp, +15hp, +10hp, +6 wisdom, +10 diplo, +10 haggle
    Ring1: Seal of house Avithoul 7dex
    Gloves: Epic gloves of the Claw
    Boots: EH Goatskin Boots 115% forty (+30 false life)
    Ring2: Canith crafted with colorless and yellow - Mobile ring of Good luck +2 (+200sp, Vitality +20)
    Bracers: Convalescent bracers of sup. parring
    Armor: Flawless white dragonscale (+12 prr)

    Weapon:
    Cleaver primary
    eAGA dr braker

    Unbuffed stats:



    82 unbuffed intimidate without gear switches
    15% dodge with the dodge feat. Could get 4% higher with different gear setup.



    I consider main strenght of this build, apart from it's survivability, it's practicality. No running arround scrolling tenser and displace. DPS obviously was not the focus of the build. So far build does very nicely in ee solos, here is a link of what i did so far on a not entirely prefected 3rd lifer with no ePLs and no fancy consumable ussage: LINK
    Last edited by PrimalConcreteSledge; 01-15-2014 at 08:27 PM.
    NESALOMLJIVI, Thelanis

  2. #2
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    Default

    I am thinking about what to TR into, with my first TR and i really like this build

    But i have one question about it: how well does it do while leveling, without a form of selfhealing until cocoon?

  3. #3
    Community Member
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    Default

    Quote Originally Posted by Shaitaan View Post
    I am thinking about what to TR into, with my first TR and i really like this build

    But i have one question about it: how well does it do while leveling, without a form of selfhealing until cocoon?
    I LR+20'd my pure assassin into this so i didn't level it up.

    It should be easy with all the protections it get's there is little healing needed. Just make sure to make a +6 cha skills GS (preferably the one poted above) item before tr to make it easier.

    You will get evasion, blur, displace and nice AC boosts early (mage armor, shield sla's and finally perma tenser that gives large AC bonus) and since AC is the boss at low lvls and you do have a large hp pool i doubt anything there will be able to touch you if you invest some gear.

    After lvl 9 you will get pally saves for more dmg mitigation and at lvl 11 you will probably have a pretty reliable heal scrolls. Get the EK wand and scroll mastery and you will be doing fine all the way to lvl 18s where you get your best defensive boosts in the form of defensive roll and imp. uncunny dodge to help with shawarath hustle.

    If you invest in AC during heroics, it rly should be a walk in the park.
    NESALOMLJIVI, Thelanis

  4. #4
    Build Constructionist unbongwah's Avatar
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    Default

    I'm not convinced the T5 EK bonuses (perma-Tensers and +3% doublestrike) are worth the AP investment; and with so many rog lvls and investment in Acrobat, I'd be tempted to make a staff build instead (in which case dwarf w/TYWA would be out). Still, I like seeing creative & unorthodox builds, so kudos on that.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  5. #5
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    Default

    Uhm, one thing i just noticed:

    Isn't your dodge capped at 8% while wearing the Flawless White Dragonscale Armor?
    And if so, would you change it to the light version, or is the higher AC from the medium one superior?

  6. #6
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Shaitaan View Post
    Isn't your dodge capped at 8% while wearing the Flawless White Dragonscale Armor?
    And if so, would you change it to the light version, or is the higher AC from the medium one superior?
    I presume OP meant dragonhide, as the med version prevents Evasion. In which case, his base MDB is 19 - more than enough for the 15% Dodge listed.

    EDIT: the robe would also work, but it provides no PRR and OP lists "+12 PRR" next to armor type.
    Last edited by unbongwah; 02-09-2014 at 07:50 PM.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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