Introduction: This build first started out as a cross between Rogan's STR based build, and Mellkor's INT based assassin. I wanted to assassinate mobs with as high of a percentage chance as possible, but still deal out as much damage as I could. However, after some experimenting, I found that four stat areas (STR, DEX, CON, INT) were too many. I decided to drop the STR portion of the build, and instead focus on doing damage with DEX based weapons (EMG/Rebellion/Agony). Once The level cap was updateded to 25, and then to 28, the build became a lot easier to put together, as I had more weapon choices in both DEX based weapons, and DEX based damage for daggers. The result is a character that can hit just around the same damage points as Rogan's build, and comes really close to the assassinate DC that Mellkor puts on his Drow Elf.
However, this is not a build that you can just roll up without serious gearing. Rogues are not a class that you can put one universal weapon on and bring into EE content if you wish to be successful
Links for both builds:
Rogan's MAX DPS ROGUE: https://www.ddo.com/forums/showthrea...%27s+str+based
Mellkor's Master Assassin: An INT based build: https://www.ddo.com/forums/showthrea...ght=master+int
Race:
Halfling
Alignment:
Lawful Good (Not really a major factor in the build, alignment is more of a personal preference)
Stats:
(36 point build)
STR: 6/18
DEX: 18/36
CON: 16/32
INT: 18/58 (18 base, +7 lvl ups, +11 item, +1 exceptional, +3 insightful, +5 tome, +2 feat, +2 assassin enhancement tree, +1 mechanic enhancement tree, +6 shadow dancer +2 capstone)
WIS: 8/21
CHA: 8/21
Stat Level Ups:
All 7 into INT
Feats:
Toughness (swap out with completionist if you have it, or plan on getting it)
TWF
Dodge
Precision
ITWF
GTWF
Insightful Reflexes
Class Feats:
Skill Mastery x2
Opportunist
Improved Evasion
Epic Feats:
PTWF
Great Intelligence x2
Imp SA
EDIT: dropped 2 ranks of Cunning in the Halfling tree, as they were not needed to attain higher levels, instead moved them over to Thief-Acrobat tree for Sly Flourish and Subtlety.
Enhancements:
4 Enhancement trees: Halfling (19 AP), Assassin (41 AP), Mechanic (16 AP), Thief-Acrobat (4 AP)
Halfling tree:
Halfling Luck x2
Dexterity
Acrobatic Rank 3
Cunning Rank 1
Nimble Reactions Rank 3
Improved Dodge Rank 3
Guile x3
Assassin tree:
Knife in the Darkness
Dagger in the Back
Assassin's Trick
Nimbleness
Lethality
Deadly Shadow
Sneak Attack Training x4
Stealthy Rank 2
Damage Boost Rank 3
Intelligence x2
Critical Accuracy Rank 3
Critical Damage Rank 3
Killer Rank 3
Knife Specialization
Measure the Foe Rank 3
Assassinate
Mechanic tree
Arbalester
Mechanics Rank 3
Awareness Rank 3
Wand and Scroll Mastery Rank 3
Use Magical Device Rank 3
Intelligence
Thief-Acrobat tree
Staff Control
Faster Sneaking Rank 3
Sly Flourish Rank 1
Subtlety Rank 1
Skills:
All Rogue related skills (Bluff, DD, hide, MS, OL, Search, Spot, UMD), rest are personal preference
Saves:
Fortitude: 34
Reflex: 66
Will: 30
738 HP (usually over 800 with buffs)
Destiny: Shadowdancer
All 5 core bonuses
Stealthy Rank 3
Lithe Rank 2
Grim Precision Rank 2
Shrouding Strike Rank 1
Improved Invisibility Rank 1
Untouchable Rank 1
Shadow Form Rank 1
Intelligence x6
Twists:
Sense Weakness
Unearthly Reactions
Brace for Impact
Gear:
Head: EH/EE Helm of the Black Dragon +3 CON (green slot, +16 PRR, yellow slot, +8 CON)
Necklace: Aspect of Smoke Greensteel
Trinket: Planar Focus of Subterfuge +3 DEX, switch with Pale Lavender Ioun Stone for mages/spell problems
Cloak: Adamantine Cloak of the Wolf
Belt: Skullduggery Kit +10 Seeker (green slot, Globe of Imperial Blood)
Ring: Ring of Deceit, (yellow slot, vitality+20, colorless slot, +2 insightful WIS)
Ring: Random gen 10 deadly/resistance (other good rings are Guardian's Ring, Seal of House Avithoul , Whisper ring)
Gloves: EE Gloves of the Master of Illusionist (yellow slot, deathblock)
Boots: EE Goatskin +115% fort version (colorless slot +8 STR)
Bracers: Skirmisher's Bracers, switch with Bracers of Twisting Shade for Traps
Armor: Flawless Black Dragonhide armor (blue slot, +2 armor agility)
Goggles: EE Intricate Field Optics +3 INT(yellow slot +8 WIS, green slot +40 false life), switch with Epic Time Sensing Goggles for search/spot checks
Weapons:
Agony+EMG (Agony slot 1d10 dmg Ruby, EMG slot Crystal of Heavens Light, or ruby of good)
EMG+EMG (slot ruby of good)
Rebellion+EMG (rubies of good/epic augment)
Heal Scroll+GS heal amp weapon(+10/20/30% HA)
Assassinate DC:
+24 INT bonus (58 INT)
+20 rogue levels
+10 base
+6 stealthy
+5 measure the foe
+2 EMG
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67 DC
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+1 ship buff
+1 bard buff
+1 Yugo pot
+1 Commendation Pot
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71 DC
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+1 Completionist
+1 Store Pot
73 DC
The main problem with this build is its low will save. Unfortunately focusing on both damage and DC makes it difficult to attain a high will save, and rogues as a class generally have a low will save. To minimize the risk of spellcasters, it is best to focus assassinations on mages, and in cases like a red named, I suggest using a pale lavender ioun stone or a jeweled cloak. This is not a build that is meant to rush in and draw all the agro. Usually I wait for other party members to start the fight then assassinate the casters, then focusing on the melees.