Let me know what you think of this build. I just tred into it last night and played it a bit today and so far I like it. I will post a 32 point build instead. I have a similar build already which is dex based shadar-kai currently level 19, but no self healing other than scrolls or wands which gets frustrating at times. She hits hard, but gets hit just as hard. The biggest problem with the dex based build there aren't many ways to get more of it without sacrifice in other areas, such as wind stance with grand Master of forms gives +4 dex at the penalty to con or shadow dodge which gives +3 dex but you loose 30% fortification. This build is supposed play morenor less the same way as dex the dex build but provide self healing and be able to withstand more punishment.

I used a lesser heart of wood +3 to swap out the paladin level, but this build will also work with 2 levels of palladin instead of FS. You'll be getting a charisma modifier to saves instead of to strong, but will still need to use a lesser heart of wood +1 to get your first level of rogue for more skill points.

For extra str take first level paladin, second and third level either rogue or monk. Follow the build for the rest of the levels. Use the lesser heart of wood +3 and swap first level to rogue, second and third to FS.

For better saves take first three levels of paladin. Use lesser heart of wood +1 and swap first level to rogue.

Tomes used +3 to all stats with exception to int used a +4 but can take one ability raise to int at level 4, 8 or 12 instead.

Starting stats Str 14
Dex 12
Con 16
Int 14
Wis 9
Cha 13

All ability raises to str, or once to int before level 15 if not using a +4 int tome)

Level 1 - rogue
Feat taken Power Attack
Skills raised:
Balance +4
Disable device + 4
Jump +4
Umd +4
Search +4
Spot +4
Tumble +4
Concentration +4(0.5)=2
Repair +4
Open lock +4

Level 2 - FS
Skills raised:
Concentration +2=4
Jump +1=5
Open lock +1=4.5

Level 3 - FS
Feat taken Cleave
Skills raised:
Concentration +1=5
Jump +1=6
Open lock +2=5.5

Level 4 - monk(ability raise to intelligence if you don't have +4 tome. Otherwise increase str)
Feat taken THF(martial arts feat)
Skills raised:
Balance +2=6
Concentration +2=7
Jump +1=7
Spot +1=5

Level 5 - monk
Feat taken Dodge(martial arts feat)
Skills raised:
Balance +2=8
Concentration +1=8
Jump +1=8
Spot +2=7

Level 6 - monk
Feat taken Mobility
Skills raised:
Balance +1=9
Concentration +1=9
Jump +1=9
Spot +1=8
Umd +2(0.5)=5

Level 7 - rogue
Skills raised:
Disable device +4=8
Search +4=8
Umd +3=8

Level 8 - monk (ability raise +1 str)
Skills raised:
Balance +2=11
Concentration +2=11
Spot +3=11

Level 9 - monk
Feat taken Greater Cleave
Skills raised:
Balance +1=12
Concentration +1=12
Spot +1=12
Jump +2=11
Umd +2(0.5)=9

Level 10 - monk
Feat taken Combat Expertise(martial arts feat)
Skills raised:
Balance +1=13
Concentration +1=13
Spot +1=13
Jump +2=13
Umd +2(0.5)=10

Level 11 - monk
Skills raised:
Balance +1=14
Concentration +1=14
Spot +1=14
Jump +1=14
Umd +2(0.5)=11
Open lock +1(0.5)=6

Level 12 - rogue (ability raise +1 str)
Feat taken Improved Critical Bludgeoning
Skills raised:
Disable device +4=12
Search +4=12
Umd +3=14

Level 13 - monk
Skills raised:
Balance +2=16
Concentration +2=16
Spot +2=16
Jump +1=15

Level 14 - monk
Skills raised:
Balance +1=17
Concentration +1=17
Spot +1=17
Umd +4(0.5)=16

Level 15 - rogue
Feat taken Spring Attack
Skills raised:
Disable device +4=16
Search +4=16
Umd +2=18
Balance +1=18
Spot +1=18

Level 16 - monk (ability raise +1 str)
Skills raised:
Balance +1=19
Concentration +2=19
Spot +1=19
Umd+2(0.5)=19
Disable device +2(0.5)=17

Level 17 - monk
Skills raised:
Balance +1=20
Concentration +1=20
Spot +1=20
Umd +2(0.5)=20
Disable device +3(0.5)=18.5

Level 18 - monk
Feat taken Whirlwind Attack
Skills raised:
Balance +1=21
Concentration +1=21
Spot +1=21
Umd +2(0.5)=21
Disable device +3(0.5)=20

Level 19 - rogue
Skills raised:
Umd +1=22
Disable device +2=22
Search +6=22
Open lock +3=9

Level 20 - rogue
Skills raised:
Umd +1=23
Disable device+1=23
Search +1=23
Open lock +9=18

Level 21 - epic
Feat taken Overwhelming Critical

Level 24 - epic
Feat taken Grand Master of Forms

Level 27 - epic
Feat taken Blinding Speed


ENHANCEMENTS:

Thief Acrobat: 33 aps
Staff control(1)
Staff training(2)
Thief acrobatics(3)
Sly flourish(3)
Staff training(2)
Quick strike(6)
Staff training(2)
Improved glancing blows(3)
Shadow dodge(3)
Str(2)
Staff training(2)
Str(2)
Staff specialization(2)

Henshin Mystic: 24 aps
Riddle of fire(1)
Staff training(2)
Animal forms - way of the clever monkey(2)
Staff training(2)
Contemplation(3)
Staff training(2)
Light the candle(6)
Str(2)
Staff training(2)
Str(2)

Warpriest: 11 aps
Smite foe(1)
Divine might(3)
Awareness(2)
Smite weakness(2)
Wall of steel(3)

Bladeforged: 12 aps
Improved fortification(1)
Warforged constitution(2)
Improved fortification(1)
Warforged constitution(2)
Communion of scribing(6)

If going with paladin instead of favored soul spend the 11 aps from Warpriest in the bladeforged tree:
Improved fortification tier3(1)
Great weapon aptitude(3)
Fearsome presence(1)
Damage reduction(3)
Communion of handling(1)
Weapon attachment(1)
Power of the forge(1)