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  1. #1
    Community Member
    Join Date
    Nov 2013
    Posts
    54

    Default Help with build please..

    So my wife and I are about to TR for the first time and I was thinking 12monk 8 druid this time around. This is what I have come up with so far, please check it out and let me know if anything would be better changed or moved or whatever. The idea is to be melee focused with some survivability through decent defenses and some self healing we run with hirelings a lot so I don't have to be a great healer just have a few, plus have some good dps.

    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Human Male
    (12 Monk \ 8 Druid) 
    Hit Points: 220
    Spell Points: 483 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 17
    Will: 18
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    19
    Dexterity            16                    18
    Constitution         12                    15
    Intelligence          8                     8
    Wisdom               16                    18
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                    13
    Bluff                -1                    -1
    Concentration         1                     8
    Diplomacy            -1                    -1
    Disable Device       n/a                    n/a
    Haggle               -1                    -1
    Heal                  3                     4
    Hide                  3                     4
    Intimidate           -1                    -1
    Jump                  3                    10
    Listen                3                     4
    Move Silently         3                     4
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                     0
    Search               -1                     0
    Spellcraft           -1                    -1
    Spot                  3                     4
    Swim                  3                     7
    Tumble                n/a                  n/a
    Use Magic Device     n/a                    n/a
    
    Level 1 (Monk)
    Feat: (Selected) Least Dragonmark of Passage
    Feat: (Past Life) Past Life: Artificer
    Feat: (Human Bonus) Power Attack
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Dodge
    
    
    Level 3 (Druid)
    Feat: (Selected) Cleave
    
    
    Level 4 (Druid)
    Ability Raise: DEX
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 5 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 6 (Monk)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Druid)
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    
    
    Level 9 (Druid)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    Feat: (Monk Bonus) Mobility
    
    
    Level 11 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 12 (Druid)
    Ability Raise: WIS
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Druid)
    
    
    Level 14 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Ability Raise: STR
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Spring Attack
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Ability Raise: STR
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Strength (Rank 1)
    Enhancement: Human - Human Versatility: Defense Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Constitution (Rank 1)
    Enhancement: Human - Human Versatility: Saves Boost (Rank 1)
    Enhancement: Human - Orien Dragonmark Focus (Rank 1)
    Enhancement: Human - Lesser Dragonmark of Passage (Rank 1)
    Enhancement: Human - Ambidexterity (Rank 1)
    Enhancement: Human - Ambidexterity (Rank 2)
    Enhancement: Human - Ambidexterity (Rank 3)
    Enhancement: Human - Greater Dragonmark of Passage (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Flight (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Flight (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Flight (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Flash Bang (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Dexterity (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Argent Fist (Rank 1)
    Enhancement: Shintao (Mnk) - Restoring the Balance (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 2)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 3)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Shintao (Mnk) - Lifting the Veil (Rank 1)
    Enhancement: Shintao (Mnk) - Unbalancing Strike (Rank 1)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 1)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 2)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 3)
    Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1)
    Enhancement: Shintao (Mnk) - Constitution (Rank 1)
    Enhancement: Shintao (Mnk) - The Receptive Earth (Rank 1)
    Enhancement: Shintao (Mnk) - Constitution (Rank 1)
    Enhancement: Shintao (Mnk) - Rise of the Phoenix (Rank 1)
    Enhancement: Shintao (Mnk) - Empty Hand Mastery (Rank 1)
    So please let me know what you think or ask questions if you need to I will do my best to answer them.

  2. #2
    Community Member
    Join Date
    Jan 2010
    Posts
    60

    Default

    Do you have any stat tomes?

    Are you going to be running in earth stance and winter wolf form? if so I would drop the PA/Cleave line (you have a cleave attack in wolf form) and get Precision or Resilence and also stunning fist. That would come with the reccomendation to adjust your starting stats some to max wis out and use tomes for dex to qualify for TWF line. You will have plenty of things to click and watch cooldowns on. It's just my oponion. If you are going for DPS and some healing since you and your Lady run with hires, then I would be looking to utilize your flanking and dodge and sneak attack and defenses some. I do not believe you will sacrifice that much DPS by doing so. Also since you are only lvl 12 Monk, you might also consider taking Grandmaster Forms (this would be the 3rd feat from replacing the cleave line or a toughness I guess)

    If you are trying to get Overwhelming Critical then ignore me regarding the cleave line...though without tomes you would not qualify. I suggest the WIS boost to qualify for Vorpal Strikes and Improved Martial Arts.

    The build seems good, though I am no expert, I play pure monk and have dabbled with the druid/monk. Not sure if any of this really helped :/

  3. #3
    Community Member
    Join Date
    Jan 2010
    Posts
    60

    Default

    it just occured to me that you would not qualify for Resilience without a +5 INT tome...so forget that...but Precision should be fine...

  4. #4
    Community Member
    Join Date
    Jun 2011
    Posts
    646

    Default

    Quote Originally Posted by Soraksis View Post
    So my wife and I are about to TR for the first time and I was thinking 12monk 8 druid this time around. This is what I have come up with so far, please check it out and let me know if anything would be better changed or moved or whatever. The idea is to be melee focused with some survivability through decent defenses and some self healing we run with hirelings a lot so I don't have to be a great healer just have a few, plus have some good dps.

    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 20 Lawful Neutral Human Male
    (12 Monk \ 8 Druid) 
    Hit Points: 220
    Spell Points: 483 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 17
    Will: 18
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (34 Point)       (Level 1)             (Level 20)
    Strength             16                    19
    Dexterity            16                    18
    Constitution         12                    15
    Intelligence          8                     8
    Wisdom               16                    18
    Charisma              8                     8
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 20)
    Balance               3                    13
    Bluff                -1                    -1
    Concentration         1                     8
    Diplomacy            -1                    -1
    Disable Device       n/a                    n/a
    Haggle               -1                    -1
    Heal                  3                     4
    Hide                  3                     4
    Intimidate           -1                    -1
    Jump                  3                    10
    Listen                3                     4
    Move Silently         3                     4
    Open Lock             n/a                   n/a
    Perform              n/a                   n/a
    Repair               -1                     0
    Search               -1                     0
    Spellcraft           -1                    -1
    Spot                  3                     4
    Swim                  3                     7
    Tumble                n/a                  n/a
    Use Magic Device     n/a                    n/a
    
    Level 1 (Monk)
    Feat: (Selected) Least Dragonmark of Passage
    Feat: (Past Life) Past Life: Artificer
    Feat: (Human Bonus) Power Attack
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 2 (Monk)
    Feat: (Monk Bonus) Dodge
    
    
    Level 3 (Druid)
    Feat: (Selected) Cleave
    
    
    Level 4 (Druid)
    Ability Raise: DEX
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 5 (Monk)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 6 (Monk)
    Feat: (Selected) Great Cleave
    
    
    Level 7 (Druid)
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    
    
    Level 9 (Druid)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Monk)
    Feat: (Monk Bonus) Mobility
    
    
    Level 11 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Bear
    
    
    Level 12 (Druid)
    Ability Raise: WIS
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Druid)
    
    
    Level 14 (Druid)
    Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Ability Raise: STR
    
    
    Level 17 (Monk)
    
    
    Level 18 (Monk)
    Feat: (Selected) Spring Attack
    
    
    Level 19 (Monk)
    
    
    Level 20 (Monk)
    Ability Raise: STR
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Strength (Rank 1)
    Enhancement: Human - Human Versatility: Defense Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Constitution (Rank 1)
    Enhancement: Human - Human Versatility: Saves Boost (Rank 1)
    Enhancement: Human - Orien Dragonmark Focus (Rank 1)
    Enhancement: Human - Lesser Dragonmark of Passage (Rank 1)
    Enhancement: Human - Ambidexterity (Rank 1)
    Enhancement: Human - Ambidexterity (Rank 2)
    Enhancement: Human - Ambidexterity (Rank 3)
    Enhancement: Human - Greater Dragonmark of Passage (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Instinctive Fighting (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Extra Wild Empathy (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Flight (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Flight (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Flight (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Agility (Rank 3)
    Enhancement: Ninja Spy (Mnk) - Flash Bang (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Dexterity (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Argent Fist (Rank 1)
    Enhancement: Shintao (Mnk) - Restoring the Balance (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 1)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 2)
    Enhancement: Shintao (Mnk) - Reed in the Wind (Rank 3)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Shintao (Mnk) - Lifting the Veil (Rank 1)
    Enhancement: Shintao (Mnk) - Unbalancing Strike (Rank 1)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 1)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 2)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 3)
    Enhancement: Shintao (Mnk) - Difficulty at the Beginning (Rank 1)
    Enhancement: Shintao (Mnk) - Constitution (Rank 1)
    Enhancement: Shintao (Mnk) - The Receptive Earth (Rank 1)
    Enhancement: Shintao (Mnk) - Constitution (Rank 1)
    Enhancement: Shintao (Mnk) - Rise of the Phoenix (Rank 1)
    Enhancement: Shintao (Mnk) - Empty Hand Mastery (Rank 1)
    So please let me know what you think or ask questions if you need to I will do my best to answer them.


    It really depends on what you want this build to do. Since you're taking TWF feats, i'm going to assume you're planning on fighting as a monk. Then you don't need 8 druid for winter wolf form(twf feats may work now, but it is stated to be a bug, and will be fixed). Second, if you're not going 8 druid, you should go 15 monk, for quivering palm. Insta-kills are always good, and they're even easier to boost now.

    My next point. 5 druid doesn't offer much. All you get is fatal harrier and some minor healing spells. However, 5 cleric offers cure serious wounds, and you can work your way up warpriest to Ameliorating Strike which can give 100-300 healing every 15 seconds.

    Finally, I'd aim for Vorpal Strikes, which requires a base wisdom of 23. so, you'd just need a +2 tome and 5 level ups to take it at lvl 21. And you want to take it at level 21.

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