Originally Posted by
bhaelrot
Ah ha. Thanks much, SirV.
I studied the wiki a few times prior to posting but it seemed lacking in specifics. I totally missed the Light = alignment connection. Probably not the best term to capture the range. Speaking only for myself, associating any of the alignments except "good" with "light" is a stretch. "Spiritual" or "sacred" might be better. The rest of it I sorta figured out on my own. Like I said, there are a few spells that, to me, are ambiguous or contain multiple "types" within the spell effects language which make determining their spell power type confusing to me.
Contagion, except for Slimy Doom, seems as though it ought to use Negative SP (if any at all) because of the _damage_ to ability scores. Typically this type of damage is ascribed to negative spell power. Harm/Inflict reduces hit points; Contagion (exc: Slimy Doom) reduces ability points. Lacking any other wording or phrasing to describe said effects, in my mind the logical conclusion is Negative Spell Power. Of course, looking at it objectively, who really cares? It is doubtful that the ability damage caused by the diseases can be increased to an amount exceeding the maximum die. Is such a result even desired? Is it impactful enough to be significant to increase an ability damage result of one to a result of 2, or a result of four to a result of 5 or 6? Would it really matter that much? Hard to say... hard to say. Diff'rent strokes an' all that, and I am not really interested in discussing it. My guess is Contagion, again possibly excepting Slimy Doom, does not use any spell power at all.
Again, thanks a bunch, SirV.
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