Page 2 of 27 FirstFirst 12345612 ... LastLast
Results 21 to 40 of 530
  1. #21
    Community Member
    Join Date
    Sep 2009
    Posts
    396

    Default a twist on a Master's build: the Disciple (of Cestus)

    Ho great Cetus, i humbly ask for your guidance in my quest to perfection.
    I took the first step: I am now a Bladeforged, reborn into the perfect race.
    Now, thanks to my Lord Cetus, my path is clear, fighter12/ monk6/ pally2.
    But, alas, i'm only a lowly follower with 2 past life (pally and fighter), therefore missing the Master's gear/ and completionist.
    So here comes the hard choices: drop the range option... please Master don't see it as blasphemy, i'm aware of the power of manyshot, but i'm flawed...
    That leave me with 8 feats to choose from... Share your wisdom i beg... so i shall redeem myself...

    The Disciple

    Starting Stats: Strength: 18, Dexterity: 10 (no need to put more since no manyshot), Constitution: 16, Intelligence: 8, Wisdom: 6 (no more zen archery), Charisma: 16
    Feats

    12 Fighter = 7 Feats. Bladeforged = 7 feats. 6 Monk = 3 Feats. Epic feats = 3 Feats. 7 + 7 + 3 + 3 = 20 Feats.
    Add 2 Destiny feats + Paladin Deity + Monk light/dark path = 24 total feat decisions.

    Ranged: no need anymore...

    1. Toughness (taken as Level 2 Monk Class feat)
    2. Force of Personality
    3. Master of Form (i took monk levels earlier in class progression)
    4. Grand Master of Form
    5. Sap
    6. GTHF
    7. Magical Training

    Melee:

    8. Power Attack (taken as Level 1 Monk class feat)
    9. Two Handed Fighting (taken as Level 6 Monk Class feat)
    10. Improved Two Handed Fighting
    11. Stunning Blow
    12. Weapon focus: Slashing
    13. Greater Weapon Focus: Slashing
    14. Weapon Specialization: Slashing
    15. Improved Critical: Slashing
    16. Cleave
    17. Great Cleave
    18. Overwhelming Critical

    Other:

    20. Epic Toughness
    21. Epic Damage Reduction
    22. Paladin: Follower of the Silver Flame
    23. Monk: Light Path
    24. Level 26: Perfect Two handed fighting
    25. Level 28: Perfect Two Weapon Fighting - 5% doublestrike for main hand weapon

    Being inferior, i changed the enhancements and put 11 AP into StD tree to get stance and +15PRR (ending with +25PRR) while i loose Sting of the Ninja i feel the extra PRR (and +3 saves) are a nice trade off.

    I praise the Mighty Cetus to forgive my heresy and bless me with is wisdom...
    Last edited by Choopak; 12-23-2013 at 04:23 PM.

  2. #22
    Community Member Nightmanis's Avatar
    Join Date
    May 2013
    Posts
    873

    Default

    Quote Originally Posted by Choopak View Post
    Ho great Cetus, i humbly ask for your guidance in my quest to perfection.
    I took the first step: I am now a Bladeforged, reborn into the perfect race.
    Now, thanks to my Lord Cetus, my path is clear, fighter12/ monk6/ pally2.
    But, alas, i'm only a lowly follower with 2 past life (pally and fighter), therefore missing the Master's gear/ and completionist.
    So here comes the hard choices: drop the range option... please Master don't see it as blasphemy, i'm aware of the power of manyshot, but i'm flawed...
    That leave me with 8 feats to choose from... Share your wisdom i beg... so i shall redeem myself...

    The Disciple

    Starting Stats: Strength: 18, Dexterity: 10 (no need to put more since no manyshot), Constitution: 16, Intelligence: 8, Wisdom: 6 (no more zen archery), Charisma: 16
    Feats

    12 Fighter = 7 Feats. Bladeforged = 7 feats. 6 Monk = 3 Feats. Epic feats = 3 Feats. 7 + 7 + 3 + 3 = 20 Feats.
    Add 2 Destiny feats + Paladin Deity + Monk light/dark path = 24 total feat decisions.

    Ranged: no need anymore...

    1. Toughness (taken as Level 2 Monk Class feat)
    2. Force of Personality
    3. Master of Form (i took monk levels earlier in class progression)
    4. Grand Master of Form
    5. Sap
    6. GTHF
    7. Magical Training

    Melee:

    8. Power Attack (taken as Level 1 Monk class feat)
    9. Two Handed Fighting (taken as Level 6 Monk Class feat)
    10. Improved Two Handed Fighting
    11. Stunning Blow
    12. Weapon focus: Slashing
    13. Greater Weapon Focus: Slashing
    14. Weapon Specialization: Slashing
    15. Improved Critical: Slashing
    16. Cleave
    17. Great Cleave
    18. Overwhelming Critical

    Other:

    20. Epic Toughness
    21. Epic Damage Reduction
    22. Paladin: Follower of the Silver Flame
    23. Monk: Light Path
    24. Level 26: Perfect Two handed fighting
    25. Level 28: Perfect Two Weapon Fighting - 5% doublestrike for main hand weapon

    Being inferior, i changed the enhancements and put 11 AP into StD tree to get stance and +15PRR (ending with +25PRR) while i loose Sting of the Ninja i feel the extra PRR (and +3 saves) are a nice trade off.

    I praise the Mighty Cetus to forgive my heresy and bless me with is wisdom...
    Stance doesn't work without a shield. Now go to the church and confess your sins.

  3. #23
    Community Member
    Join Date
    Sep 2009
    Posts
    396

    Default

    Quote Originally Posted by Nightmanis View Post
    Stance doesn't work without a shield. Now go to the church and confess your sins.
    Infidel!!!

    Yes they do, and stack with earth stance...

  4. #24
    Community Member Nightmanis's Avatar
    Join Date
    May 2013
    Posts
    873

    Default

    Quote Originally Posted by Choopak View Post
    Infidel!!!

    Yes they do, and stack with earth stance...
    orly now. When did that become a thing?

  5. #25
    Community Member
    Join Date
    Sep 2009
    Posts
    396

    Default

    Quote Originally Posted by Nightmanis View Post
    orly now. When did that become a thing?
    They higher stance require a shield, but not the entry ones... hehe enjoy the double wammy!

  6. #26
    Community Member Takllin's Avatar
    Join Date
    May 2007
    Posts
    253

    Default

    Quote Originally Posted by Nightmanis View Post
    orly now. When did that become a thing?
    Yeah there are two sets of stances. One which gives 25 PRR, 3 saves and 75 threat you can use with anything. The bonus to STR CON and HP stance needs sword and board.

    Tokun PDK 12 Monk/4 Paladin/4 Fighter (3x Fighter, Monk, Paladin, Ranger, Rogue/2x Bard, Barbarian PL)
    Tekllin Human 20 Sorc (3x Sorc, Wiz PL)
    Jadokis Purple Dragon Knight 18 Barbarian/1 Favored Soul/1 Fighter (3x Bard, Fighter, Monk, Paladin, Rogue/2x Favored Soul/Heroic and Epic Completionist)
    Degenerate Matter

  7. #27
    Community Member Relenthe's Avatar
    Join Date
    Sep 2006
    Posts
    722

    Default

    Do you regularly scroll tensers on this build? I would imagine twice the time between reconstructs would not be worth the buff.
    Exelin etc, exception Estelix of Elite Raiders, Khyber
    Quote Originally Posted by Eladrin View Post
    I often word things in ways that cause the most speculation and panic, because I'm capricious and mean.

  8. #28
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by Choopak View Post
    Ho great Cetus, i humbly ask for your guidance in my quest to perfection.
    I took the first step: I am now a Bladeforged, reborn into the perfect race.
    Now, thanks to my Lord Cetus, my path is clear, fighter12/ monk6/ pally2.
    But, alas, i'm only a lowly follower with 2 past life (pally and fighter), therefore missing the Master's gear/ and completionist.
    So here comes the hard choices: drop the range option... please Master don't see it as blasphemy, i'm aware of the power of manyshot, but i'm flawed...
    That leave me with 8 feats to choose from... Share your wisdom i beg... so i shall redeem myself...

    The Disciple

    Starting Stats: Strength: 18, Dexterity: 10 (no need to put more since no manyshot), Constitution: 16, Intelligence: 8, Wisdom: 6 (no more zen archery), Charisma: 16
    Feats

    12 Fighter = 7 Feats. Bladeforged = 7 feats. 6 Monk = 3 Feats. Epic feats = 3 Feats. 7 + 7 + 3 + 3 = 20 Feats.
    Add 2 Destiny feats + Paladin Deity + Monk light/dark path = 24 total feat decisions.

    Ranged: no need anymore...

    1. Toughness (taken as Level 2 Monk Class feat)
    2. Force of Personality
    3. Master of Form (i took monk levels earlier in class progression)
    4. Grand Master of Form
    5. Sap
    6. GTHF
    7. Magical Training

    Melee:

    8. Power Attack (taken as Level 1 Monk class feat)
    9. Two Handed Fighting (taken as Level 6 Monk Class feat)
    10. Improved Two Handed Fighting
    11. Stunning Blow
    12. Weapon focus: Slashing
    13. Greater Weapon Focus: Slashing
    14. Weapon Specialization: Slashing
    15. Improved Critical: Slashing
    16. Cleave
    17. Great Cleave
    18. Overwhelming Critical

    Other:

    20. Epic Toughness
    21. Epic Damage Reduction
    22. Paladin: Follower of the Silver Flame
    23. Monk: Light Path
    24. Level 26: Perfect Two handed fighting
    25. Level 28: Perfect Two Weapon Fighting - 5% doublestrike for main hand weapon

    Being inferior, i changed the enhancements and put 11 AP into StD tree to get stance and +15PRR (ending with +25PRR) while i loose Sting of the Ninja i feel the extra PRR (and +3 saves) are a nice trade off.

    I praise the Mighty Cetus to forgive my heresy and bless me with is wisdom...
    Well, if you drop ranged - then just pick up more DPS feats for melee. You said that you have a pally past life, so that's an option. Greater Weapon spec for +2 damage, GTHF, power critical, even precision for high fortification targets, improved sunder helps your stunning blow DC.

    I wouldn't take grandmaster of forms, its kinda meh for a feat slot. Instead, try to fit in epic reflexes if you can so that you never fail your reflex save.

    Now, stop molesting that 11 month old.

  9. #29
    Community Member Takllin's Avatar
    Join Date
    May 2007
    Posts
    253

    Default

    Quote Originally Posted by Relenthe View Post
    Do you regularly scroll tensers on this build? I would imagine twice the time between reconstructs would not be worth the buff.
    Tensers does not effect the CD of Bladeforged Reconstruct.

    Tokun PDK 12 Monk/4 Paladin/4 Fighter (3x Fighter, Monk, Paladin, Ranger, Rogue/2x Bard, Barbarian PL)
    Tekllin Human 20 Sorc (3x Sorc, Wiz PL)
    Jadokis Purple Dragon Knight 18 Barbarian/1 Favored Soul/1 Fighter (3x Bard, Fighter, Monk, Paladin, Rogue/2x Favored Soul/Heroic and Epic Completionist)
    Degenerate Matter

  10. #30
    Hero JOTMON's Avatar
    Join Date
    Oct 2008
    Posts
    5,415

    Default

    Quote Originally Posted by Cetus View Post
    Still Looking to get:
    Ogre Power 11 of False Life 50 Belt

    Not a belt but still pretty...

    Argo: Degenerate Matter - 200
    Jotmon (HC 34/45 , RC 42/42 , IC 12/21 , EC 51/51 , RP 116/158)
    Jotlock (HC 38/45 , RC 25/42 , IC 15/21 , EC 51/51 , RP 75/158)
    Whatthetruck (HC 38/45 , RC 42/42 , IC 15/21 , EC 51/51 , RP 111/158)

  11. #31
    Community Member
    Join Date
    Sep 2009
    Posts
    396

    Default

    Quote Originally Posted by Cetus View Post
    Well, if you drop ranged - then just pick up more DPS feats for melee. You said that you have a pally past life, so that's an option. Greater Weapon spec for +2 damage, GTHF, power critical, even precision for high fortification targets, improved sunder helps your stunning blow DC.

    I wouldn't take grandmaster of forms, its kinda meh for a feat slot. Instead, try to fit in epic reflexes if you can so that you never fail your reflex save.

    Now, stop molesting that 11 month old.
    Thanks for input, i did pick up some DPS feat and a couple utilities... But i'll take a closer look (i overlooked GWspec, and some others)
    Good call on grand master of form, will pick Epic reflexes.

  12. #32
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by JOTMON View Post
    Not a belt but still pretty...

    ok, that's nice

  13. #33
    Senior Member
    Join Date
    Sep 2011
    Posts
    0

    Default

    Out of ignorance. Do you find the 375ish SP enough to fuel the reconstruct SLA?

  14. #34
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by mikarddo View Post
    Out of ignorance. Do you find the 375ish SP enough to fuel the reconstruct SLA?
    Yup, I also carry a bauble and its fine. Occasionally I run into pots if there are sticky situations, but its a tiny price to pay throughout the long run.

  15. #35
    Community Member Wizza's Avatar
    Join Date
    Apr 2013
    Posts
    3,845

    Default

    Quote Originally Posted by Cetus View Post
    Yup, I also carry a bauble and its fine. I run into pots because I always die, but its a tiny price to pay throughout the long run.
    ftfy
    Quote Originally Posted by JOTMON View Post
    I don't think you get a choice.. you are Rys's minion..

  16. #36
    Hero DanteEnFuego's Avatar
    Join Date
    Apr 2010
    Posts
    183

    Default

    Quote Originally Posted by Cetus View Post
    og

    fixed
    Glad to help. Any chance you can share a level/class progression? My main is a completionist x2 Arti, x3 Wiz/FvS/Sorc. Looking for some melee fun. If no eSoS, second choice?

    Big props for the great build...
    "The lion cannot protect himself from traps, and the fox cannot defend himself from wolves. One must therefore be a fox to recognize traps, and a lion to frighten wolves." Niccolò Machiavelli
    Thelanis: Arbix Completionist (23rd Life), ArbySoul, ArbyBarb, ArbyPriest, Arbificer etc.

  17. #37
    Community Member redspecter23's Avatar
    Join Date
    Jul 2007
    Posts
    2,149

    Default

    Quote Originally Posted by DanteEnFuego View Post
    Glad to help. Any chance you can share a level/class progression? My main is a completionist x2 Arti, x3 Wiz/FvS/Sorc. Looking for some melee fun. If no eSoS, second choice?

    Big props for the great build...
    If no ESoS, give some consideration to Sireth and tier 5 Henshin Mystic. It's not as powerful as ESoS but it at least comes reasonably close with 13-20 crits at x3 multiplier as a base. Having a 25% doublestrike short term buff and level draining attacks adds some utility to make up for the lack of direct dps. Sireth instead of ESoS opens up many other options for base class over fighter as well as it's centered normally.
    Kaarloe - Degenerate Matter - Argonnessen

  18. #38
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by redspecter23 View Post
    If no ESoS, give some consideration to Sireth and tier 5 Henshin Mystic. It's not as powerful as ESoS but it at least comes reasonably close with 13-20 crits at x3 multiplier as a base. Having a 25% doublestrike short term buff and level draining attacks adds some utility to make up for the lack of direct dps. Sireth instead of ESoS opens up many other options for base class over fighter as well as it's centered normally.
    I tried sireth a while ago with the original human version - it does more dps on paper, but when I played with it I found it very difficult to be efficient. That extra doublestrike attack is unreliable because it doesn't proc if you don't connect or miss a mob. I just didn't find it doing more dps in practice, too much time trying to do it rather than just doing it.

    Maybe someone else will find more utility out of it, but the esos still reigns supreme for now for me.

  19. #39
    Community Member redspecter23's Avatar
    Join Date
    Jul 2007
    Posts
    2,149

    Default

    Quote Originally Posted by Cetus View Post
    I tried sireth a while ago with the original human version - it does more dps on paper, but when I played with it I found it very difficult to be efficient. That extra doublestrike attack is unreliable because it doesn't proc if you don't connect or miss a mob. I just didn't find it doing more dps in practice, too much time trying to do it rather than just doing it.

    Maybe someone else will find more utility out of it, but the esos still reigns supreme for now for me.
    Agreed, the ESoS is better and the build is built around having it. I was just responding to someone looking for an alternative. I'm guessing he doesn't have it yet. In that situation, I'm thinking Sireth to be a better alternative than Cleaver, but I haven't crunched the numbers. If I remember correctly, there was some issue with quarterstaves not proccing glancing blows on cleaves, reducing overall dps compared to traditional two handers. This might be the cause for a dps loss but would be dependent on feats and playstyle.

    I'm playing a ranger variant right now 12ranger/6monk/2paladin which is performing well with the Sireth setup. ESoS wouldn't work with that particular centered build at all anyway... also I still need to get one
    Kaarloe - Degenerate Matter - Argonnessen

  20. #40
    Community Member Sokól's Avatar
    Join Date
    Apr 2013
    Posts
    580

    Default

    Quote Originally Posted by Cetus View Post
    I tried sireth a while ago with the original human version - it does more dps on paper, but when I played with it I found it very difficult to be efficient. That extra doublestrike attack is unreliable because it doesn't proc if you don't connect or miss a mob. I just didn't find it doing more dps in practice, too much time trying to do it rather than just doing it.

    Maybe someone else will find more utility out of it, but the esos still reigns supreme for now for me.
    This was my conclution also and the cleaver is just slow...
    Argonnessen: Hilmir - Purkilius - Jinu - Vignir @ Blood Assassin´s

Page 2 of 27 FirstFirst 12345612 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload