Page 16 of 27 FirstFirst ... 612131415161718192026 ... LastLast
Results 301 to 320 of 530
  1. #301
    Community Member Nodoze's Avatar
    Join Date
    Jul 2006
    Posts
    1,005

    Default

    I have been having fun in Earth Stance with Great Axes and Devastating-Crit/Headman's Chop but thinking of switching to Air Stance & Falchion.

    For the Thunder-Forged Falchion what upgrades do you recommend (for a general purpose first one to fully upgrade)?

    Curious also if anyone went with the +150 Repair or slotted +138 instead (or other alternatives).

  2. #302
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by Nodoze View Post
    I have been having fun in Earth Stance with Great Axes and Devastating-Crit/Headman's Chop but thinking of switching to Air Stance & Falchion.

    For the Thunder-Forged Falchion what upgrades do you recommend (for a general purpose first one to fully upgrade)?

    Curious also if anyone went with the +150 Repair or slotted +138 instead (or other alternatives).
    I made a vulnerability/armor piercing/draconic invigoration for boost resets is a good first one

    A second one would be vulnerability/armor piercing/mortal fear for trash beating

    I slotted the 138 repair, it isn't worth losing a 1st tier dps effect for an extra 12 spellpower.

  3. #303
    Community Member Nodoze's Avatar
    Join Date
    Jul 2006
    Posts
    1,005

    Default

    Quote Originally Posted by Cetus View Post
    I made a vulnerability/armor piercing/draconic invigoration for boost resets is a good first one

    A second one would be vulnerability/armor piercing/mortal fear for trash beating

    I slotted the 138 repair, it isn't worth losing a 1st tier dps effect for an extra 12 spellpower.
    Thanks for the fast response. I will look into the mats for those. My gut was telling me that the 150 wasn't worth losing T1 but it is kinda cool to see the 150 as an option (but likely more of a trap for melee BF DPSers).

  4. #304
    Community Member Nodoze's Avatar
    Join Date
    Jul 2006
    Posts
    1,005

    Default

    Cetus,

    After:

    EE EDA Mostly ESOS + Earth Stance (24:16)
    vs.
    EE EDA Thunder Forged Falchion + Wind Stance (23:43)

    Are you sold on moving from ESOS+Earth to Thunder-Forged-Falchion+Air as your primary?

    Considering that a good part of the damage on the Falchion is now coming from Procs, what are your thoughts on going TWF and double procs on single targets/bosses?

    If you were to go TWF with Thunder-Forged weapons, would you go Scimitars or Khopeshes or something else?

    Also, have you moved away from the Flawless Black Dragonscale Docent entirely or only for undead content?

    Interested in any other thoughts on any other changes since the original post/current-updates.

    Lastly wanted to say thanks for posting the build. It has been fun and I just finished another Fighter Past Life and plan to TR my 34 pt BF into a 36 point BF. I am thinking of switching from Earth to Air because guild runs right now are mainly eTR XP/Karma zergs and I have trouble keeping up on a melee (guildmates have more experience and know the quests better than I do)... Seems like if get in Air STance I can keep up better & if I twist in 'Run with the Wind' I can can even get ahead sometimes. I don't have a ton of fate points accumulated yet so only have T2,T1,T1 twists unlocked currently anyway...

  5. #305
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by Nodoze View Post
    Cetus,

    After:

    EE EDA Mostly ESOS + Earth Stance (24:16)
    vs.
    EE EDA Thunder Forged Falchion + Wind Stance (23:43)

    Are you sold on moving from ESOS+Earth to Thunder-Forged-Falchion+Air as your primary?

    Considering that a good part of the damage on the Falchion is now coming from Procs, what are your thoughts on going TWF and double procs on single targets/bosses?

    If you were to go TWF with Thunder-Forged weapons, would you go Scimitars or Khopeshes or something else?

    Also, have you moved away from the Flawless Black Dragonscale Docent entirely or only for undead content?

    Interested in any other thoughts on any other changes since the original post/current-updates.

    Lastly wanted to say thanks for posting the build. It has been fun and I just finished another Fighter Past Life and plan to TR my 34 pt BF into a 36 point BF. I am thinking of switching from Earth to Air because guild runs right now are mainly eTR XP/Karma zergs and I have trouble keeping up on a melee (guildmates have more experience and know the quests better than I do)... Seems like if get in Air STance I can keep up better & if I twist in 'Run with the Wind' I can can even get ahead sometimes. I don't have a ton of fate points accumulated yet so only have T2,T1,T1 twists unlocked currently anyway...
    I usually run in earth stance regardless of the weapon - the dps difference is pretty negligible for the most part, and earth adds more defenses.

    If I went TWF its a bit less decisive, It'll really depend on your damage mod to see how much that extra crit multiplier gives ya. I'd probably go with the scimi's though just because the extra threat range really capitalizes on all those on-hit procs.

    I still wear dragonscale primarily, I switch to the mournlode for undead.

    In the end, I don't prefer TWF - I still think THF is superior with this split for many reasons, some of which includes feat allowance, unstacking nature of some of the debuffs (like vulnerability), and the AP reconsideration to get the 10% offhand doublestrike from the other monk tree - that will invariably make you lose some dps somewhere else.

  6. #306
    Community Member Minrothad's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    Cetus, do you think it would be a decent idea to wear a flawless shadowscale armor with the Shadow Killer upgrade? And what about one with the Shadow Striker upgrade once u21.1 kicks in?

  7. #307
    Community Member Nodoze's Avatar
    Join Date
    Jul 2006
    Posts
    1,005

    Default

    Quote Originally Posted by Minrothad View Post
    Cetus, do you think it would be a decent idea to wear a flawless shadowscale armor with the Shadow Killer upgrade? And what about one with the Shadow Striker upgrade once u21.1 kicks in?
    I was looking at those also but I thought the Lammina forums were indicating that some of the options required either Mithril or Adamantium body feats which wouldn't work with Monk stances.

    Be very interested in others thoughts as to what is on the Dev server now as well as to see what actually hits live. Personally I haven't farmed a Black Dragon Scale set yet on my BF and it would be one less thing to worry about.

  8. #308
    Community Member redspecter23's Avatar
    Join Date
    Jul 2007
    Posts
    2,149

    Default

    Shadow Striker will require at least mithril body. For a build based on being centered, it just wouldn't work. You'd be looking at a completely different build at that point. Shadow Killer is likely the way to go on a centered bladeforged, but it just doesn't hold up against the black set. It's nice consolidation if a lack of slots ever becomes an issue I suppose. The sneak attack bonus might be a bit more enticing on a theoretical two weapon build perhaps.
    Kaarloe - Degenerate Matter - Argonnessen

  9. #309
    Community Member Minrothad's Avatar
    Join Date
    Oct 2009
    Posts
    0

    Default

    You guys are right, I completely missed on the centered issue.

  10. #310
    Community Member
    Join Date
    Jul 2013
    Posts
    6

    Default I need help

    I'm trying to get divine might to work but im failing it shows a 0 for the number of charges or something?

  11. #311
    Community Member Cardtrick's Avatar
    Join Date
    Sep 2009
    Posts
    1,783

    Default

    Quote Originally Posted by CunningKiller View Post
    I'm trying to get divine might to work but im failing it shows a 0 for the number of charges or something?
    Paladin's version of Divine Might is powered by Turn Undead. However, paladins do not receive any uses of Turn Undead until level 4.

    Therefore, as specified in the OP, you need to twist Bane of Undeath -- this will provide you with Turn Undead so you can actually use your Divine Might.
    Quote Originally Posted by Wizard_Zero View Post
    One day I just wrote "Why Do I Die So Much?" in party chat, and that is how I learned about fortification.

  12. #312

    Default

    Quote Originally Posted by Cardtrick View Post
    Paladin's version of Divine Might is powered by Turn Undead. However, paladins do not receive any uses of Turn Undead until level 4.

    Therefore, as specified in the OP, you need to twist Bane of Undeath -- this will provide you with Turn Undead so you can actually use your Divine Might.
    As a side note:
    Bane of undeath became a bit more powerful as a twist with patch 21.1. Since it doesn't require a stance anymore you also get the active bonus now (2d6 bane damage + 2 weapon enhancement bonus vs undead).
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  13. #313
    Community Member Blackheartox's Avatar
    Join Date
    Dec 2010
    Posts
    2,275

    Default

    Did you try droping 2 handed feats for deflect arrows and for example epic fortitude?
    Not sure how it interacts with cleaves, as i find myself spaming only cleaves/dreadnought stuff/iron fist leaving me close to no space for regular hits.
    Oh and a very nice build, trd into it to get last couple martial lifes /and i was sad that my esos is siting in bank for 4 months or so.

    Gjob to you sir on figuring out feats.
    But srsly.. A monk with a grsword.. Thats something
    Last edited by Blackheartox; 04-15-2014 at 11:11 AM.

  14. #314
    Community Member Takllin's Avatar
    Join Date
    May 2007
    Posts
    253

    Default

    Quote Originally Posted by Blackheartox View Post
    Did you try droping 2 handed feats for deflect arrows and for example epic fortitude?
    Not sure how it interacts with cleaves, as i find myself spaming only cleaves/dreadnought stuff/iron fist leaving me close to no space for regular hits.
    Oh and a very nice build, trd into it to get last couple martial lifes /and i was sad that my esos is siting in bank for 4 months or so.

    Gjob to you sir on figuring out feats.
    But srsly.. A monk with a grsword.. Thats something
    You get glancing blows on cleave attacks, plus Deflect Arrows is a bit useless, and your Fort save should be no fail at 28.

    Tokun PDK 12 Monk/4 Paladin/4 Fighter (3x Fighter, Monk, Paladin, Ranger, Rogue/2x Bard, Barbarian PL)
    Tekllin Human 20 Sorc (3x Sorc, Wiz PL)
    Jadokis Purple Dragon Knight 18 Barbarian/1 Favored Soul/1 Fighter (3x Bard, Fighter, Monk, Paladin, Rogue/2x Favored Soul/Heroic and Epic Completionist)
    Degenerate Matter

  15. #315
    Community Member Blackheartox's Avatar
    Join Date
    Dec 2010
    Posts
    2,275

    Default

    Quote Originally Posted by Takllin View Post
    You get glancing blows on cleave attacks, plus Deflect Arrows is a bit useless, and your Fort save should be no fail at 28.
    Glancing blows, hmm, cool cool.
    Then keeping this feat setup i guess

  16. #316
    Community Member
    Join Date
    Oct 2009
    Posts
    0

    Default

    When crafting a thunderforged falchion is tier 1 : first degree, tier 2 : Dragons Edge (stacks with black dragon armor) and tier 3 : Mortal fear the best regarding dps ? I will also keep pinion since it does more dps than TF bow so the Prowess trinket will stay as it is
    Last edited by pesch1991; 04-15-2014 at 04:41 PM.

  17. #317
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by pesch1991 View Post
    When crafting a thunderforged falchion is tier 1 : first degree, tier 2 : Dragons Edge (stacks with black dragon armor) and tier 3 : Mortal fear the best regarding dps ? I will also keep pinion since it does more dps than TF bow so the Prowess trinket will stay as it is
    I doubt dragons edge stack with black armor, but thats the setup I found most efficient.

    As far as bow, I use both pinion and a TF depending on the situation. If you are fury shotting, the TF bow is better since you are critting anyway, and the TF bow does higher base damage.

  18. #318
    Community Member
    Join Date
    Oct 2009
    Posts
    0

    Default

    Quote Originally Posted by Cetus View Post
    I doubt dragons edge stack with black armor, but thats the setup I found most efficient.

    As far as bow, I use both pinion and a TF depending on the situation. If you are fury shotting, the TF bow is better since you are critting anyway, and the TF bow does higher base damage.
    I see, well there is another question i would like to ask, would you consider slotting augments for both spell power (heal) and +250 spell points using cocoon ? Atm i am healing Through heal scrolls combined with a gs heal Amp longsword for better Heals and sovereign heal pots (saved 2000+ From the Event but they are Limited) and it is also annoying to Switch weapons everytime when Running ee well : /

  19. #319
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by pesch1991 View Post
    I see, well there is another question i would like to ask, would you consider slotting augments for both spell power (heal) and +250 spell points using cocoon ? Atm i am healing Through heal scrolls combined with a gs heal Amp longsword for better Heals and sovereign heal pots (saved 2000+ From the Event but they are Limited) and it is also annoying to Switch weapons everytime when Running ee well : /
    Why do oyu care about cocoon or heals?

    Slot 250 spellpoints, recon on your weapon and your reconstructs are fine.

  20. #320
    Community Member Nightmanis's Avatar
    Join Date
    May 2013
    Posts
    873

    Default

    Quote Originally Posted by Cetus View Post
    Why do oyu care about cocoon or heals?

    Slot 250 spellpoints, recon on your weapon and your reconstructs are fine.
    I think he's referring to the old build you had, as a fleshy.

    If so, then yes do that and use cocoon. Just remember that when those temp HPs are gone, it stops working.

Page 16 of 27 FirstFirst ... 612131415161718192026 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload