Page 15 of 27 FirstFirst ... 511121314151617181925 ... LastLast
Results 281 to 300 of 530
  1. #281
    Community Member lyrecono's Avatar
    Join Date
    Jun 2013
    Posts
    2,392

    Default

    i noticed a large increase whille weilding the armor pen ww weapon (next to the black scale docent), whille fighting old content undead.
    Not so much (but still noticeble) in the newer content.
    i wouldn't use armor pen with 2hf, but for 2wf, it might be worth it

  2. #282
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by lyrecono View Post
    i noticed a large increase whille weilding the armor pen ww weapon (next to the black scale docent), whille fighting old content undead.
    Not so much (but still noticeble) in the newer content.
    i wouldn't use armor pen with 2hf, but for 2wf, it might be worth it
    You wouldn't use 35% bypass on a TH weapon? Bad choice...


    Fully upgraded mournlode docent + 35% armor piercing + grim precision = 70% fort bypass
    Last edited by Cetus; 03-24-2014 at 07:18 PM.

  3. #283
    Community Member Nightmanis's Avatar
    Join Date
    May 2013
    Posts
    873

    Default

    Quote Originally Posted by Cetus View Post
    You wouldn't use 35% bypass on a TH weapon? Bad choice...


    Fully upgraded mournlode docent + 35% armor piercing + grim precision = 70% fort bypass
    Oh God I forgot about those armours.

    Might have to make the fullplate. The healer's bounty could be interesting with all the archers.

  4. #284
    Community Member lyrecono's Avatar
    Join Date
    Jun 2013
    Posts
    2,392

    Default

    Quote Originally Posted by Cetus View Post
    You wouldn't use 35% bypass on a TH weapon? Bad choice...


    Fully upgraded mournlode docent + 35% armor piercing + grim precision = 70% fort bypass
    maybe as a second th weapon, just not my first choice, btw, why mournlode over blackscale (also 20 %)?

    grim precision is a bit steep, 1 more life to open up the 4th twist slot, i might consider it then (tier 2, next to sence weakness, is pretty high on this build though)

  5. #285
    Community Member redspecter23's Avatar
    Join Date
    Jul 2007
    Posts
    2,149

    Default

    Quote Originally Posted by lyrecono View Post
    maybe as a second th weapon, just not my first choice, btw, why mournlode over blackscale (also 20 %)?

    grim precision is a bit steep, 1 more life to open up the 4th twist slot, i might consider it then (tier 2, next to sence weakness, is pretty high on this build though)
    The setup he has described there is an amazing metagame choice against undead. 35% bypass on the weapon won't stack with blackscale, but it will stack with Mournlode Docent, creating the amazing 70% bypass against undead. This is miles ahead of Black Scale + Grim Precision only. With the amount of undead in the new content, this 3 piece combination is hard to ignore. Against undead, I'll take grim precision over sense weakness nearly every time if I have to choose. For situations where undead aren't as numerous, swap back into Black Scale (or shadow armor for those using that) and get sense weakness back in there.
    Kaarloe - Degenerate Matter - Argonnessen

  6. #286
    Community Member redspecter23's Avatar
    Join Date
    Jul 2007
    Posts
    2,149

    Default

    Quote Originally Posted by Nightmanis View Post
    Oh God I forgot about those armours.

    Might have to make the fullplate. The healer's bounty could be interesting with all the archers.
    Keep in mind that the weaken undead ability (-20% fort) only comes on the chain shirt and docent versions. Healers bounty is a great ability, but it comes at the expense of weaken undead.
    Kaarloe - Degenerate Matter - Argonnessen

  7. #287
    Community Member Nightmanis's Avatar
    Join Date
    May 2013
    Posts
    873

    Default

    Quote Originally Posted by redspecter23 View Post
    Keep in mind that the weaken undead ability (-20% fort) only comes on the chain shirt and docent versions. Healers bounty is a great ability, but it comes at the expense of weaken undead.
    This poses a massive problem as I'm not making night a toaster, and the chain shirt has (according to the wiki) a horrid mdb making it really just a terrible choice when blitzing.

    Plus I said the heavy plate because I wanted to see how the high rate of hits in the new stuff would proc healers bounty. Most likely not as much as I would hope but still worth a look.

  8. #288
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Updated videos in OP with two EDA solos. One is with SOS in mostly earth stance, second is thunderforged falchion and wind dance. Dropping the two crit multiplier really makes my crits look wimpy, but the completion time was much faster.

  9. #289
    Community Member
    Join Date
    Jun 2010
    Posts
    10

    Default

    Quote Originally Posted by unbongwah View Post
    That's what the wiki claims is how armor-piercing works; not sure how you'd go about verifying that, though. Run some tests on the training dummy, I guess.
    Easiest way to test is to get 100% or more fort bypass and see if every hit gives sneak attack on the training dummy. My guildie has done this and informed me that they do not stack iirc

  10. #290
    Community Member Lurzifer's Avatar
    Join Date
    Sep 2009
    Posts
    637

    Default

    Quote Originally Posted by Cetus View Post
    Updated videos in OP with two EDA solos. One is with SOS in mostly earth stance, second is thunderforged falchion and wind dance. Dropping the two crit multiplier really makes my crits look wimpy, but the completion time was much faster.
    What? Lower Crits and more Doublestrike get the job faster done? Maybe add 15% attack speed, even more doublestrike and way more sneak attacks in as well, and see what happens lol :P
    Haek N' Slay (©ompletionist Juggernaut / Zeus Life 61 of 61)My Toon is better than your toon.Mitis Mors - Thelanis

  11. #291
    Community Member Takllin's Avatar
    Join Date
    May 2007
    Posts
    253

    Default

    Quote Originally Posted by Lurzifer View Post
    What? Lower Crits and more Doublestrike get the job faster done? Maybe add 15% attack speed, even more doublestrike and way more sneak attacks in as well, and see what happens lol :P
    Mortal Fear

    Tokun PDK 12 Monk/4 Paladin/4 Fighter (3x Fighter, Monk, Paladin, Ranger, Rogue/2x Bard, Barbarian PL)
    Tekllin Human 20 Sorc (3x Sorc, Wiz PL)
    Jadokis Purple Dragon Knight 18 Barbarian/1 Favored Soul/1 Fighter (3x Bard, Fighter, Monk, Paladin, Rogue/2x Favored Soul/Heroic and Epic Completionist)
    Degenerate Matter

  12. #292
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by Lurzifer View Post
    What? Lower Crits and more Doublestrike get the job faster done? Maybe add 15% attack speed, even more doublestrike and way more sneak attacks in as well, and see what happens lol :P
    Well, don't ignore the movement speed you gain by staying out of earth stance. Less to do with doublestrike, more to do with getting to the trogs poking me off the sides faster.

    And the other multiplier loss was in exchange for a ton of extra on-hit effects of a thunder forge weapon. No doublestrike there either.

  13. #293

    Default

    Quote Originally Posted by Takllin View Post
    Mortal Fear
    Is this really relevant in EDA? Stuff dies in a few swings anyway and the bosses are red names.
    (The on hit force damage helps of course, but I guess you mean the 5% hitpoint cutter)
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

  14. #294
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by Eth View Post
    Is this really relevant in EDA? Stuff dies in a few swings anyway and the bosses are red names.
    (The on hit force damage helps of course, but I guess you mean the 5% hitpoint cutter)
    Yea, I agree. I didn't use mortal fear in EDA.

  15. #295
    Community Member
    Join Date
    Nov 2009
    Posts
    4

    Default leveling up

    Quote Originally Posted by Cetus View Post
    Cetus: Completionist Bladeforged 12 Fighter/6 Monk/2 Paladin

    Note: This build is designed for advanced players who desire effectiveness in epic elite content. It is also centered around +5 tomes for the purposes of meeting stat requirements.


    Class Progression: First, Second, and Sixth monk levels are the only important ones, since they receive feats at those levels.

    Starting Stats: Strength: 18, Dexterity: 12, Constitution: 14, Intelligence: 8, Wisdom: 8, Charisma: 15

    Feats

    12 Fighter = 7 Feats. Bladeforged = 7 feats. 6 Monk = 3 Feats. Epic feats = 3 Feats. 7 + 7 + 3 + 3 = 20 Feats.

    Add 2 Destiny feats + Paladin Deity + Monk light/dark path = 24 total feat decisions.

    Ranged:

    1. Improved Critical: Ranged
    2. Weapon Focus: Ranged
    3. Bow Strength
    4. Manyshot (much later when +5 Dex tome kicks in)
    5. Point Blank Shot
    6. Rapid Shot
    7. Zen Archery (should be taken as level 6 monk class feat when +5 Wisdom kicks in at level 19 for the 13 wisdom requirement)

    Melee:

    8. Power Attack (Should be taken as Level 1 or 2 Monk class feat)
    9. Two Handed Fighting (Should be taken as Level 1 or 2 Monk Class feat)
    10. Improved Two Handed Fighting
    11. Stunning Blow
    12. Weapon focus: Slashing
    13. Greater Weapon Focus: Slashing
    14. Weapon Specialization: Slashing
    15. Improved Critical: Slashing
    16. Cleave
    17. Great Cleave
    18. Overwhelming Critical


    Other:

    19. Completionist
    20. Master of Forms (Adept is granted at level 6 monk, so this will occupy an epic feat slot)
    21. Paladin: Follower of the Lord of Blades
    22. Monk: Light Path
    23. Level 26: Perfect Two handed fighting
    24. Level 28: Perfect Two Weapon Fighting - 5% doublestrike for main hand weapon

    Skills: All Levelup skills into maxing out UMD and Repair (leftovers into whatever you want, perhaps balance).

    Twists:

    Bane Of Undeath (if you plan to shrine, if not then pin)
    Dance of Flowers
    Sense Weakness / Pin

    Enhancements:

    Kensei:

    -All Cores for Power Surge
    -Extra Action boost 3
    -Haste Boost 3
    -One with the blade (this means all weapon specializations, alacrity, tier 1 meditation, deadly whatever (this ability is not used in this build), and shattering whatever (this ability is also not used in this build)).
    -Tactics 2
    -Strength 1 + 2

    35 AP

    Ninja Spy:

    -All cores toward Shadow Veil
    -Two tiers of Sneak Attack Training
    -Acrobatic 2
    -Agility 2
    -Fists of Iron
    -Ninja Poison

    15 AP

    Bladeforged:

    -Improved Fortification Core
    -Constitution Core
    -Mechanist Tier 1
    -Communion of Scribing 3
    -Warforged Tactics +3
    -Fearsome Presence
    -Improved Power Attack 3
    -Power of The Forge
    -Weapon Attachment*

    23 AP

    *: This enhancement's usefulness is debatable. I use it for 33% of the time, since casting a tensers scroll is more useful than the attachment - the dps is about the same from the +4 str, but it also adds other bonuses. So, tensers > weapon attachment. However, during the minute and change that tensers is active, I use both of them together, then refresh the attachment in the remaining 1 minute and 50 seconds or something. If you don't like this enhancement, then drop 1 point of agility from the monk tree and use the 2 points on the third tier of sneak attack training from ninja spy OR the third tactics point from fighter - whatever you like. I might still do this, haven't decided on weapon attachment fully yet.

    Knight of the Chalice

    -First Core
    -Extra turning 3
    -Extra smite 1 (dump point)
    -Divine Might 1**

    7 AP

    **: Everytime I use my power surge, damage boost, haste boost, I automatically hit divine might. When I had the second tier version of it, I ended up hitting it like every thirty seconds anyway just as part of the boost rotation. So, tier 2 is not needed - but I have a razr naga mouse that accommodates efficient boosting, if you don't then this decision maybe problematic - it works very well for me however.

    Gear:

    Necklace: EE Stolen Necklace w/ Insightful +2 Charisma Slotted, Charisma +10, and Accuracy +9 (This is useful for manyshotting, sometimes the bow grazes)
    Helmet:: EE Black Dragon Helmet w/ +3 Insightful Constitution Yellow Slot: Globe of True Imperial Blood Green Slot: Good Luck +2
    Goggles: Deadly X of Resistance +10
    Armor: Flawless Black Dragonscale Docent: Slotted PRR +16 Epic Bladesmark Docent is also a powerful supplement
    Bracer: Skirmisher's Bracers: Dexterity +9 and Doublestrike +8%
    Ring 1: EE Consuming Darkness: Constitution +8, Combat Mastery +5, Seeker +12
    Ring 2: Seal of Dun'Robar: Stunning +10
    Boots: EE Goatskin Boots w/ Fortification +115, Yellow Slot: +2 insightful Dexterity, Green Slot: Wisdom +7
    Gloves: EE Backstabber's Gloves: Sneak Attack +5, Exceptional Sneak attack +3, Improved Deception, Bluff +20, Yellow Slot: +250 Spell Points
    Belt: Ogre Power +10 Belt of False life 45
    Cloak: Adamantine Cloak of the Wolf: Exceptional Seeker +5, Attack bonus +4
    Trinket: Litany of the Dead

    Weapon: Epic Sword of Shadows: Red Slot: Repair Spellpower + 138 Augment, Colorless: Insightful +2 Wisdom

    Still Looking to get:

    Deadly XI of Resistance 10 Goggles
    Ogre Power 11 of False Life 50 Belt

    Few metagame tricks:

    1. Upon zoning into quest, wear Verik's necklace instead of EE Stolen necklace, Replace Adamantine cloak of the wolf with Charisma 10 cloak with slot, place +2 Insightful 2 Cha in slot (I have a cloak like this with accuracy 11 on the tail end)

    Once 2 boosts are used, switch for Cloak of the wolf + Stolen Necklace.

    2. When Manyshotting, replace Litany with a prowess trinket for Artifact bonus to damage.


    End Stats fully buffed with yugo pots/rage/Fire finisher in EARTH STANCE


    170% fort (Not in this particular screenshot because I'm not wearing the fort 115% goatskins - but the 155% I have in the screenshot with the extra 15% will total 170% - I also have 1 Bladeforged Past life)

    21% Doublestrike (Currently with 1 Martial epic past life)
    71 Reflex (divine brace +1 past life atm)
    77 Fortitude (divine brace +1 past life atm)
    59 Will (divine brace +1 past life atm)
    1030 Hitpoints (without greensteel)
    41 PRR (divine past life +3 atm)
    80 Strength

    Stunning Blow DC:

    35 Modifier + Stunning +10 + Combat Mastery +5 + LD +6 + 10 Base + 3 Past lives + 5 Enhancement + 2 fearsome presence = 76 in full DPS mode (77 if weapon attachment doesn't work out, and the points are spent on the third fighter tactic)

    Adamantine Cloak of Bear = 78

    Someone helps with Primal scream = 79

    Once Strength +11 Belt is acquired, potentially an 80 with a slight ED point accommodation for an additional STR.

    Trip DC with Bladesmark:

    81 in full dps mode (82 , 83, 84, 85 respectively)

    Videos:

    EE EDA Mostly ESOS + Earth Stance (24:16)

    https://www.youtube.com/watch?v=u3qEL7qMV4k

    EE EDA Thunder Forged Falchion + Wind Stance (23:43)

    https://www.youtube.com/watch?v=SPZhiekDJdQ
    when you level up did you put all your points into strength?

  16. #296
    Community Member
    Join Date
    Jun 2007
    Posts
    0

    Default

    Quote Originally Posted by plukje View Post
    when you level up did you put all your points into strength?
    Yes.

  17. #297
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by plukje View Post
    when you level up did you put all your points into strength?
    No, I hit intel a bit because my swim was low.

  18. 03-28-2014, 06:11 PM


  19. #298
    Community Member
    Join Date
    Nov 2009
    Posts
    4

    Default

    Quote Originally Posted by Cetus View Post
    No, I hit intel a bit because my swim was low.
    do i sense some sarcasm there? =p haha

  20. #299
    Community Member
    Join Date
    Apr 2010
    Posts
    181

    Default

    Cetus Sir,
    Could u please type ur level up order?

  21. #300
    Community Member Cetus's Avatar
    Join Date
    May 2006
    Posts
    0

    Default

    Quote Originally Posted by Jurgi View Post
    Cetus Sir,
    Could u please type ur level up order?
    I don't have one - this build is intentionally posted as an end-product. Leveling order is up to your preference, there is no right way to do it.

Page 15 of 27 FirstFirst ... 511121314151617181925 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload