Originally Posted by
Blackheartox
4 dc if you pick primal.
Dont forget that you need twists for dc so no sense or any other melle twists.
My point is simple, for a quake caster you go all or nothing.
But im stating my opinion clearly on the ability to quake everything in game.
Sure for lv 20 base ees, and motu ones you can run in dreadnought.
In wheleon / stormhorns / High roads (shadows and archers) you need maxed wisdom and evoc dc.
Personaly i prefer a good quake more above a dreadnought with pitful prr and longer cast times on spells.
IF you go melle there is a bigger chance you lose even more dc.
Im saying from personal experience, for druid its either no fail quake or fail get aggro and die from couple hits.
I prefer the first one personaly for a ee viable druid