Quote Originally Posted by Blackheartox View Post
4 dc if you pick primal.
Dont forget that you need twists for dc so no sense or any other melle twists.
My point is simple, for a quake caster you go all or nothing.
But im stating my opinion clearly on the ability to quake everything in game.
Sure for lv 20 base ees, and motu ones you can run in dreadnought.
In wheleon / stormhorns / High roads (shadows and archers) you need maxed wisdom and evoc dc.
Personaly i prefer a good quake more above a dreadnought with pitful prr and longer cast times on spells.

IF you go melle there is a bigger chance you lose even more dc.
Im saying from personal experience, for druid its either no fail quake or fail get aggro and die from couple hits.
I prefer the first one personaly for a ee viable druid
I did one of these caster build too, and had a slightly different experience. I found that the earthquake dc was great on a focused dc build, but then what? no real way to kill mobs so soloing was pretty much out of the question. So I moved some things around to up my dps, lowering my dc. And even though the dc was no longer no fail, it greatly reduced incoming damage. If it was 80% effective it meant out of 10 mobs, 8 would be on their back and 2 would be up fighting for about 2 seconds until they failed their next save. The mobs laying on the ground would block the others from attacking since mobs cant move through each other, and with beguile ticking away from ice strom and earthquake and the slower attack from mantle, meant I wasn't getting hit very much. Oh yeah, I have shroud displace clickies too.

But it meant I could kill mobs in ee all by myself, so no need for a party to bring dps for me.