I have an alt thief that I have slowly been building over the years. High constitution, dexterity, and some raised intelligence, with the dwarf axe feat. My goal was to make a thief that could fight a little, but was a good trapper. With the old enhancements I took the mechanic skill and got a lot of other enhancements that went along with the build. The new enhancement trees leave a lot to desire and feel to me like I am forced in my build decision. If I want a thief good with trapping I have to use a crossbow. If I want assassin skills the kukri or dagger is the way to go. It just does not feel like I can make the player I was able before.

I am not looking for this character to be completely optimal. I realize playing a dwarf thief I will give up things. I was thinking I might multi-class. I am level 8 and here are my stats:

Str: 14
Dex: 16
Con: 19
Int: 13
Wis: 10
Cha: 6

I also have +2 tomes for all of the skills also. I was thinking of maybe fighter? I am not sure what would be useful, but continuing the thief levels does not seem useful. Any suggestions?