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    The Mad Multiclasser Failedlegend's Avatar
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    Default Help me find the Highest Possible Overall Saves (Heroic - Self Buffed Only)

    So yeah its about that time again, my brain is itching to solve another mystery...this is whats the highest possible overall saves a single character can achieve based solely on class features, stats and feats IOW no equipment, Self cast spells only and no ED stuff. The only other rule is the character has to be usable...not super powerful just usable otherwise things just get ridiculous.

    Oh and because this is my thread I'm banning Bullheaded,Discipline,Great Fortitude, Great Fortitude,Iron Will ,Lightning Reflexes,Luck of Heroes,Resist Poison and Snake Blood because nobody would ever actually waste a feat slot on those.

    Now I could be way off but at the moment I'm thinking a Paladin/Monk (Monks get fantastic saves and Grandmaster of Water and Paladins get Divine Grace and their Aura to boost them even more) with primary stats Wis/Dex/Con (Will, Reflex and Fort respectively) with a decent Cha (To fuel divine grace) and a focus on Sacred Defender (partially because it allows you to add a bunch more +Xs to your various saves but also because your gonna be a pretty tough cookie may as well spec to be able to tank).

    Not really sure what to do with the final level so I took 1 fighter for an extra feat to fit in GTWF. Race wise Halfling was chosen for bonus to dex (more reflex, -str does not affect saves) and their core enhancements that boost saves.

    Something like this. (Note: First life character and 32pt please stick to that for sake of simplicity)


    Current Best

    Quote Originally Posted by Failedlegend View Post
    Halfling Monk12/Paladin6/FvS2 (Shintao/Defender)

    Dex 16+1(Lvls)+2(Halfling)+5(Tome) = 24 (+7)
    Con 16+4(Tome) = 20 (+5)
    Wis 16+4(Lvls)+4(Water Stance)+2(Shintao)+4(Tome) = 30 (+10)
    Cha 14+2(SaD)+4(Tome) = 20 (+5)

    Feats:

    1 Dragonmark
    3 Resilience
    6 Empowered Healing
    9 ITWF
    12 IC:Bludgeoning
    15 GTWF
    18 Grandmaster of Forms

    Monk Feats

    1 TWF
    2 Weapon Finesse
    3 Light Path
    6 Stunning Fist



    Reflex

    7 Dex Mod
    8 Monk Lvls
    2 Pally Lvls
    2 FvS Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Halfling
    3 Ninja Spy Agility
    1 Resistance Pally Spell
    5 Water Stance
    47


    Fort

    5 Con Mod
    8 Monk Lvls
    5 Pally Lvls
    2 FvS Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Shintao Conditioning
    3 Halfling
    1 Resistance Pally Spell
    5 Water Stance
    48

    Will

    10 Will Mod
    8 Monk Lvls
    2 Pally Lvls
    2 FvS Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Halfling
    1 Resistance Pally Spell
    3 Henshin Contemplation
    5 Water Stance
    50




    Original Attempt


    Halfling Monk13/Paladin6/Fighter1 (Shintao/Defender)

    Dex 16+1(Lvls)+2(Halfling)+5(Tome) = 24 (+7)
    Con 16+4(Tome) = 20 (+5)
    Wis 16+4(Lvls)+4(Water Stance)+2(Shintao)+4(Tome) = 30 (+10)
    Cha 14+2(SaD)+4(Tome) = 20 (+5)

    Feats:

    1 TWF,Stunning Fist
    2 Weapon Finesse
    3 Dragonmark, Light Path
    6 Resilience
    9 SF: UMD
    12 ITWF, Toughness
    15 IC:Bludgeoning
    18 Grandmaster of Forms
    19 GTWF

    Note: Stuff that saves against X (against poison, fear or traps) instead of just a flat bonus to saves don't count because their limited to specific things

    Reflex
    7 Dex Mod
    8 Monk Lvls
    2 Pally Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Halfling
    3 Ninja Spy Agility
    1 Resistance Pally Spell
    5 Water Stance
    45

    Fort
    5 Con Mod
    8 Monk Lvls
    5 Pally Lvls
    2 Fighter Lvl
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Shintao Conditioning
    3 Halfling
    1 Resistance Pally Spell
    5 Water Stance
    48

    Will
    10 Will Mod
    8 Monk Lvls
    2 Pally Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Halfling
    1 Resistance Pally Spell
    3 Henshin Contemplation
    5 Water Stance
    48
    Last edited by Failedlegend; 12-12-2013 at 08:59 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

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