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  1. #1
    The Mad Multiclasser Failedlegend's Avatar
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    Default Help me find the Highest Possible Overall Saves (Heroic - Self Buffed Only)

    So yeah its about that time again, my brain is itching to solve another mystery...this is whats the highest possible overall saves a single character can achieve based solely on class features, stats and feats IOW no equipment, Self cast spells only and no ED stuff. The only other rule is the character has to be usable...not super powerful just usable otherwise things just get ridiculous.

    Oh and because this is my thread I'm banning Bullheaded,Discipline,Great Fortitude, Great Fortitude,Iron Will ,Lightning Reflexes,Luck of Heroes,Resist Poison and Snake Blood because nobody would ever actually waste a feat slot on those.

    Now I could be way off but at the moment I'm thinking a Paladin/Monk (Monks get fantastic saves and Grandmaster of Water and Paladins get Divine Grace and their Aura to boost them even more) with primary stats Wis/Dex/Con (Will, Reflex and Fort respectively) with a decent Cha (To fuel divine grace) and a focus on Sacred Defender (partially because it allows you to add a bunch more +Xs to your various saves but also because your gonna be a pretty tough cookie may as well spec to be able to tank).

    Not really sure what to do with the final level so I took 1 fighter for an extra feat to fit in GTWF. Race wise Halfling was chosen for bonus to dex (more reflex, -str does not affect saves) and their core enhancements that boost saves.

    Something like this. (Note: First life character and 32pt please stick to that for sake of simplicity)


    Current Best

    Quote Originally Posted by Failedlegend View Post
    Halfling Monk12/Paladin6/FvS2 (Shintao/Defender)

    Dex 16+1(Lvls)+2(Halfling)+5(Tome) = 24 (+7)
    Con 16+4(Tome) = 20 (+5)
    Wis 16+4(Lvls)+4(Water Stance)+2(Shintao)+4(Tome) = 30 (+10)
    Cha 14+2(SaD)+4(Tome) = 20 (+5)

    Feats:

    1 Dragonmark
    3 Resilience
    6 Empowered Healing
    9 ITWF
    12 IC:Bludgeoning
    15 GTWF
    18 Grandmaster of Forms

    Monk Feats

    1 TWF
    2 Weapon Finesse
    3 Light Path
    6 Stunning Fist



    Reflex

    7 Dex Mod
    8 Monk Lvls
    2 Pally Lvls
    2 FvS Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Halfling
    3 Ninja Spy Agility
    1 Resistance Pally Spell
    5 Water Stance
    47


    Fort

    5 Con Mod
    8 Monk Lvls
    5 Pally Lvls
    2 FvS Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Shintao Conditioning
    3 Halfling
    1 Resistance Pally Spell
    5 Water Stance
    48

    Will

    10 Will Mod
    8 Monk Lvls
    2 Pally Lvls
    2 FvS Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Halfling
    1 Resistance Pally Spell
    3 Henshin Contemplation
    5 Water Stance
    50




    Original Attempt


    Halfling Monk13/Paladin6/Fighter1 (Shintao/Defender)

    Dex 16+1(Lvls)+2(Halfling)+5(Tome) = 24 (+7)
    Con 16+4(Tome) = 20 (+5)
    Wis 16+4(Lvls)+4(Water Stance)+2(Shintao)+4(Tome) = 30 (+10)
    Cha 14+2(SaD)+4(Tome) = 20 (+5)

    Feats:

    1 TWF,Stunning Fist
    2 Weapon Finesse
    3 Dragonmark, Light Path
    6 Resilience
    9 SF: UMD
    12 ITWF, Toughness
    15 IC:Bludgeoning
    18 Grandmaster of Forms
    19 GTWF

    Note: Stuff that saves against X (against poison, fear or traps) instead of just a flat bonus to saves don't count because their limited to specific things

    Reflex
    7 Dex Mod
    8 Monk Lvls
    2 Pally Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Halfling
    3 Ninja Spy Agility
    1 Resistance Pally Spell
    5 Water Stance
    45

    Fort
    5 Con Mod
    8 Monk Lvls
    5 Pally Lvls
    2 Fighter Lvl
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Shintao Conditioning
    3 Halfling
    1 Resistance Pally Spell
    5 Water Stance
    48

    Will
    10 Will Mod
    8 Monk Lvls
    2 Pally Lvls
    5 Divine Grace
    4 Paladin Aura
    3 Sacred Defense
    4 Resilience
    3 Halfling
    1 Resistance Pally Spell
    3 Henshin Contemplation
    5 Water Stance
    48
    Last edited by Failedlegend; 12-12-2013 at 08:59 PM.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  2. #2
    The Mad Multiclasser Failedlegend's Avatar
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    OK I've edited the OP with the saves the build can obtain (I have tested that you'd have enough Enhancement Points btw) is there anything that would get higher overall...or maybe I missed something for this build?
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  3. #3
    The Hatchery Wipey's Avatar
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    Default

    Missing few most "obvious " sources
    6 Resistance Item, 4 GH, 2 Good Luck, Fire finisher...
    Exceptional from Omniscience ring, Gnawed Set, Greensteel.
    There should be more we forgot.

    EDIT : Derp, didn't read your whole post.

    Shahang (hjealme), Wipekin (kotc), Nezhat (barbie) Ghallanda/Devourer

  4. #4
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    Quote Originally Posted by Encair View Post
    Missing few most "obvious " sources
    6 Resistance Item, 4 GH, 2 Good Luck, Fire finisher...
    Exceptional from Omniscience ring, Gnawed Set, Greensteel.
    There should be more we forgot.

    EDIT : Derp, didn't read your whole post.
    Ninja edited by yourself...

  5. #5
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by Encair View Post
    Missing few most "obvious " sources
    6 Resistance Item, 4 GH, 2 Good Luck, Fire finisher...
    Exceptional from Omniscience ring, Gnawed Set, Greensteel.
    There should be more we forgot.

    EDIT : Derp, didn't read your whole post.
    I also don't have +6 items

    I figured items are just a waste of time since everyone has equal access to it.
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  6. #6
    Community Member Firewall's Avatar
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    Do Epic Levels count? If yes then i would add Bulwark of Defense (since Resilience counts as a defensive stance), Epic Reflexes/Fortitude/Will, or maybe Greater Stat Feats to boost saves. Do Action Boosts to saves from enhancements or races count?

  7. #7
    The Mad Multiclasser Failedlegend's Avatar
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    Quote Originally Posted by Firewall View Post
    Do Epic Levels count? If yes then i would add Bulwark of Defense (since Resilience counts as a defensive stance), Epic Reflexes/Fortitude/Will, or maybe Greater Stat Feats to boost saves. Do Action Boosts to saves from enhancements or races count?
    Naw stuff gets a little nuts in epic
    Quote Originally Posted by Cordovan
    There is little value in getting into an edition debate; as with anything, we create what we believe works best for DDO.

  8. #8
    Build Constructionist unbongwah's Avatar
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    AFAIK, there's no way to add DEX to unarmed dmg, unfortunately; and since to-hit ain't worth what it used to be, I don't see much point in going for Finesse.

    Also, you will get a bigger boost to saves w/FvS 2 splash instead of ftr; plus you can get Div Might cheaper and add +10 PRR from Warpriest. This also opens up the Heal skill & access to Emp Heal, if you really want halfling DM. There is more to survivability than just high saves, after all.

    Quick-n-dirty build attempt:
    Code:
    Character Plan by DDO Character Planner Version 04.19.03
    DDO Character Planner Home Page
    
    Level 28 Lawful Good Halfling Female
    (6 Paladin \ 12 Monk \ 2 Favored Soul \ 8 Epic) 
    Hit Points: 381
    Spell Points: 617 
    BAB: 16\16\21\26\26
    Fortitude: 30
    Reflex: 25
    Will: 29
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (32 Point)       (Level 1)             (Level 28)
    Strength             11                    13
    Dexterity            15                    19
    Constitution         14                    16
    Intelligence          8                    10
    Wisdom               16                    27
    Charisma             14                    16
    
    Tomes Used
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    
    Level 1 (Monk)
    Feat: (Selected) Least Dragonmark of Healing
    Feat: (Monk Bonus) Two Weapon Fighting
    
    
    Level 2 (Favored Soul)
    Feat: (Deity) Follower of the Sovereign Host
    
    
    Level 3 (Monk)
    Feat: (Selected) Empower Healing Spell
    Feat: (Monk Bonus) Stunning Fist
    
    
    Level 4 (Monk)
    Ability Raise: WIS
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
    
    
    Level 5 (Paladin)
    
    
    Level 6 (Paladin)
    Feat: (Selected) Maximize Spell
    
    
    Level 7 (Monk)
    
    
    Level 8 (Monk)
    Ability Raise: WIS
    
    
    Level 9 (Monk)
    Feat: (Selected) Improved Two Weapon Fighting
    Feat: (Monk Bonus) Power Attack
    
    
    Level 10 (Favored Soul)
    
    
    Level 11 (Monk)
    
    
    Level 12 (Monk)
    Ability Raise: WIS
    Feat: (Selected) Improved Critical: Bludgeoning Weapons
    
    
    Level 13 (Monk)
    
    
    Level 14 (Monk)
    
    
    Level 15 (Monk)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Monk)
    Ability Raise: WIS
    
    
    Level 17 (Paladin)
    
    
    Level 18 (Paladin)
    Feat: (Selected) Grandmaster of Forms
    
    
    Level 19 (Paladin)
    
    
    Level 20 (Paladin)
    Ability Raise: WIS
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Dexterity (Rank 1)
    Enhancement: Halfling - Halfling Luck (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 1)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 2)
    Enhancement: Halfling - Jorasco Dragonmark Focus (Rank 3)
    Enhancement: Halfling - Lesser Dragonmark of Healing (Rank 1)
    Enhancement: Halfling - Break Out The Leeches (Rank 1)
    Enhancement: Halfling - Greater Dragonmark of Healing (Rank 1)
    Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
    Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Hand (Rank 1)
    Enhancement: Shintao (Mnk) - Argent Fist (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
    Enhancement: Shintao (Mnk) - Deft Strikes (Rank 3)
    Enhancement: Shintao (Mnk) - Ki Shout (Rank 1)
    Enhancement: Shintao (Mnk) - Exemplar (Rank 1)
    Enhancement: Shintao (Mnk) - Exemplar (Rank 2)
    Enhancement: Shintao (Mnk) - Exemplar (Rank 3)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
    Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 1)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 2)
    Enhancement: Shintao (Mnk) - Conditioning (Rank 3)
    Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - Instinctive Defense (Rank 1)
    Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
    Enhancement: Shintao (Mnk) - Violence Begets Violence (Rank 1)
    Enhancement: Shintao (Mnk) - Empty Hand Mastery (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Shadow Veil (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
    Enhancement: Ninja Spy (Mnk) - Sneak Attack Training (Rank 1)
    Enhancement: Ninja Spy (Mnk) - Fists of Iron (Rank 1)
    Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
    Enhancement: Sacred Defender (Pal) - Divine Righteousness (Rank 1)
    Enhancement: Sacred Defender (Pal) - Sacred Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
    Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Durable Defense (Rank 3)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 1)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 2)
    Enhancement: Sacred Defender (Pal) - Resilient Defense (Rank 3)
    Enhancement: Warpriest (Fvs) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Fvs) - Divine Might (Rank 1)
    Enhancement: Warpriest (Fvs) - Divine Might (Rank 2)
    Enhancement: Warpriest (Fvs) - Divine Might (Rank 3)
    Enhancement: Warpriest (Fvs) - Toughness (Rank 1)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 2)
    Enhancement: Warpriest (Fvs) - Wall of Steel (Rank 3)
    
    
    Level 21 (Epic)
    Feat: (Selected) Epic: Vorpal Strikes
    
    
    Level 22 (Epic)
    
    
    Level 23 (Epic)
    
    
    Level 24 (Epic)
    Ability Raise: WIS
    Feat: (Selected) Epic: Improved Martial Arts
    
    
    Level 25 (Epic)
    
    
    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Perfect Two Weapon Fighting
    
    
    Level 27 (Epic)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Epic)
    Ability Raise: WIS
    Feat: (Epic Destiny) Epic Destiny: Elusive Target
    Skills: I would max Concentration & Heal (or maybe UMD).

    PRR (Earth Stance): 25 Sacred stance + 10 Wall of Steel + 15 GM of Forms + 15 Iron Skin + 15 Standing w/Stone = 80 PRR (~36% dmg reduction)

    Would also work well as 16/2/2 split: give up Sacred stance (+25 PRR +3 saves), but gain Quivering Palm, Adamantine Strike, +0.5[W], and +5% run speed. That frees up APs from SD for, say, Enflame or more DPS enhs.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

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