So you're coming from a background of designing the last point of interaction for a character, and got stuck with the job of herding cats. Condolences, but hey, at least you're experienced with looking at what the end results need to be.
Would you say you were satisfied with the degrees of contribution to various interactive actions from:
Racial abilities
Character levels
Enhancements
Gear
EDs
If not, what would you like to emphasize more or tone down in the coming year?
Will there be team to fix Paladins? I mean, a class that is not really useful beyond 4 splash levels seems a bit "buggy" to me. And how about Sword and Board tanking? As it is, it is a VERY undesired play style due to the MANY shortcomings of its current implementation. Can we get that fixed or removed even? I would prefer to see it fixed honestly, but if you guys don't want to make it useful, I would rather see it removed than have it dangling in front of me taunting me ruthlessly.
You made mention of fixing buggy enhancements...does this include reworking the useless ones as well? Such as many of the core abilities/capstones? Look at the pally capstones for example. One doesnt work at all and the other is absolutely useless(SD). Or how about the US epic moment? compared to every other tree, that lone is just a laughable mess.
Last edited by Alcedes; 12-11-2013 at 12:56 PM.
Thanks guys for all the well wishes and feedback. I'm hoping I'm responding to everyone's questions in this big post below.
There are a few questions I know I'm not directly responding to, but that's because other developers are going to address those questions.
So here we go:
We avoid nerfing things unless there’s a game-breaking issue or the vast majority of players agree something needs to be changed. But we have no plans to make monks more powerful either.
I did see posts about monk bugs though. We do want to fix all bugs. But please, please bug-report it. That feeds into our internal bug tracking. That’s a lot more efficient and isn’t likely to be overlooked like forum posts of bugs.
The known issues list is handled by our community team. But if you want something fixed, bug-reports are the way to go.
I’ve contacted Tolero about this for further action.
That’s what we’re trying to do here
We’re looking into dungeon alert. We’re still getting a handle on all the technical goals and the feasibility of different options, so it’s not something we’re currently prepared to have an informed discussion on yet. Please bear with us.
We’re also planning a 2nd pass of XP adjustments for a future update.
We have engineers looking at additional storage space. There are a lot of different types of storage we could be working on, and it is often driven by data on what players are asking for as well as purchasing.
Some players have also brought up concerns about our intent to epify 3BC. We’re keeping a close eye on those threads, and Knockback is explicitly going to be clarifying our plans and taking in more player feedback. It looks like just as many players are currently asking for epic 3BC as there are against, but we also believe we can address many of the concerns of those who are against it.
Also, I see various questions about what we’re including in our plans for enhancements. Are we just introducing new trees, are we rebalancing/fixing other trees? The answer is that we want to do as much as the community wants us to do. Piloto’s threads are a good place to express what you want to get out of it.
Yeah i dont want them nerfed , I just don't want them being the undisputed heavyweights of bow usage !!! There already the best at unarmed btw .
You already have the fix available , Increase doubleshot chances in the enhancments , And the doubleshot debuff needs to be removed from manyshot and left only on 10k !!
Wheres the rangers second form of manyshot ? Wheres the rangers extra multiplier on crits .
If thats meant to be , then make rangers the best at unarmed dmg !!
At this point a non 10k user should be able to reach , 80% doubleshot with a little work and rangers over a 100% chance at a double and maybe even a 5 % chance at a tripleshot , Though i do agree it should deactivate during manyshot and resume right after !!
And please buff shiradi , For ranged weapon users all it adds is cc , I never notice dmg from it !!
Please dont scrap epic 3bc! Must have!
I'm better at DDO than you are
Loot Design, S/S/S system, TR Cache Button, The exact trap DCs in EE HH, A guide for DDO-ML, Unknown Heroes: 3rd place, Welcome to Orien: /joinchannel Titan
any chance to make 10k stars available for (mostly) everyone, or making it work just for shurikens ?
Or any new ability to make the non-monk ranged able to catch up the monkcher ?
and S&B and pallys being useful again ? (just useful, not the new OP thingie)
I'm sure you guys have good reasons to epify 3BC, one being low utilization (perhaps). You get more bangs for the bucks to epify something that is not used or owned by most people. Unlike EGH. But I've noticed something with say stormhorns after people pointed it out - the reason why it doesn't feel that special is because unlike everything from Shavarath to Shroud we've been dealing with a increase in 'epic' encounters. Like pit fiends and even dragons. Whereas in Stormhorns we find more giants, orks, wolves and such. It's big and pretty, but not Epic. And the purple mist - terrible. Please change it. I run this xpack as little as I can because of it. It makes me sick to my stomach.
Member of "Guild of the Black Dragons" & "Swords of the Light" on Sarlona. Proud "Last" member of Caffeine - we aint stragicially savy.
Kilthar-Tharr-Delkanthalus-Carissa-Mirasina-Ktara-Imara-Thistle-Tharissa-Robothar-Minithar-Miriella-Tharnessa-Tharisa
Wow, and what might be the best news of all, no team dedicated to starting new systems to dump half baked on the resentful playerbase. That's a huge improvement!
If you manage to pull it off, I'll be very happy you got the job.
This too, if true, is great news. It isn't easy to get past the legacy of lies and broken promises, but we desperately want you to succeed. Keep the communication frequent, candid, and bi-directional and we'll be much more understanding, even if things don't go as planned. Respond to our posts so we know you are actually reading them.
And it's important to share your plans and the reasons behind them before you start implementing them. Some of the worst decisions in the game were presented "Fait Accompli", and your customers are understandably touchy on the subject. It's certainly not a democracy here, but extending us that courtesy might spare you a peasant revolt or two. Remember, if you can't justify your choices, they probably aren't good choices.
I like 3BC,
but I LOVE Tempest Spine; raids are always a great idea ... TS is versatile, nice action, Puzzles, swimming, fire, Beholder, Golems, Undead, Traps ... its so diversified ... not as mindless as CitW ... plz plz plz ... eTS
"Kobolds always remember Waterworks" ... i don't want eWW ... i want the Sequel ... "Revenge of the Gnashtooth" ... Avatar of Kurtulmak ... Epic Fiendish Kobold Shamans ... and the Kobold-Trademark: Traps ... let them take revenge for the tenthousands of slaughtered Kobs.
Lets be constructive in criticism ( I hope ).
First many thanks for the interactions with us.
There's a long term goal here : the Known Issue List is barely the tip of the iceberg when it comes to bugs.
Right now it is mostly useless for us players.
It seriously needs to be rethought from scratch so that it tracks down all the known bugs, with a way to know their status ( New in need of more information, Qualified [ as in we know about it we have enough info, we just need to find time in our schedule to fix it ], In Test [ Fix is coded, but not live yet ], Fixed [ Mr Obvious here ] )
Dungeon Alert had a use when it was introduced, like Bravery Streak... Right now both have lived long past their usefulness.
Zergers will keep zerging, and the only way to stop them is to put locked doors every step... but then they will play something else or go in other quests.
Everybody will be unanimous : unbound ( or at worst BTA ) Scroll Case, Potion coffer, Spell Component Pouch, and splitting the Ingredient bag in several bags ( one of each set of things ) along with increasing bank/shared bank space.
[/quote]
Some players have also brought up concerns about our intent to epify 3BC. We’re keeping a close eye on those threads, and Knockback is explicitly going to be clarifying our plans and taking in more player feedback. It looks like just as many players are currently asking for epic 3BC as there are against, but we also believe we can address many of the concerns of those who are against it.
[/quote]
Look at another thread you'll find easily what to epicify ASAP. ( and the job is more than half done anyway, so it could be done really fast )
Rollback to Pre-Enhancement Crash ? and consider an Enhancement Update that doesn't break characters and just concern the UI ? ( j/k the damage for that is already done sadly.)
Just consider not forcing any system change down our throat, and asking us what we want in that domain before starting to develop things... It would avoid things like Enhancement Crash, Occupy Stormreach and a few other things.
This, there's been several suggestion for storage in many threads, ask Cordovan and Tolero to dig them out form the forum and produce a digest ( with overheads ) so that you can see what we want. You have lots of options and some of them we would be willing to buy them... ( as long as the price is not stupid )
I'm also sure that's what they though : Lets Epicify 3BC, since it's one of the low selling location. Sadly it is a low sale location for a reason : no decent loot, tedious to reach quests, poor XP, there's more XP for less a hassle and faster at that level range.
Now if you look at that other thread started by a dev lately, you'll see an almost concensus on what to Epicify. That should give you hints.
Also, I have to concur that Stormhorn and Wheloon were a disappointment. In the First case, despite a nice scenery, the encounters in there didn't have an adventurous feel... It felt like I was hunting things in the backyard of my castle...
Not really heroic, and far from being Epic.
Wheloon, after the first seizure 'Pikachu' Inducing flash I just forgot about the area and the quests in there. Remove that purple haze, and I might consider returning to explore the area.
This is extremely important...
Between Enhancement Crash, Commendations of Valors / Epic TR and a few other things we have been faces with Fait Accompli character breaking system chances that drove players off and alienated the community. Consider that you could have avoided the Occupy Stormreach Bad Press if you had told us long before we found out on Lammania what was in store... And we could have told you in a less vehement and vocal way that it was going to be a Bad Idea ( Commendations BTC and found as reward only still is... but that's another point, like doing complex things ( Heart Seeds, Burden of Guilt ) when there's an easy way to do it. )
On G-Land : Flavilandile, Blacklock, Yaelle, Millishande, Larilandile, Gildalinde, Tenalafel, and many other...
Does this mean you plan to buff the other classes to the point where splashing monk is no longer a no brainer?
If you do the powercreep will be stupidly awesome.
In this case the vast majority of the intelligent players who aren't power-mad agree monks need to be nerfed hard.
Last edited by Teh_Troll; 12-12-2013 at 02:12 PM.
thats exactly how it should be done. thanks for that!
i belong to the ppl that like the idea of epic 3bc altho i never played much of it but i think it could be fun, also cuz i hope that the slayer area will be epic as well and therefore (i hope) drop epic rare items (something completely new in ddo if im not mistaken?!).
Completionists: Heroic 42/42, Epic 36/36, "Iconic" 15/15