LD is my only real choice. I will probably twist into Fury for Sense Weakness but that's really it. However the Duregar Waraxe really is a drop in DPS. While putting out more "raw" power the only way my build keeps up is through doublestrike.
Already the plan.
I'm cross classing UMD, I don't know if I'll end up with enough. + No it doesn't. You can switch shields without breaking StD stance. My plan was to use Wall of Wood as a swap in for healing.
This works now. Already tried and tested to make sure that the old shield bashing mechanic was fixed.
With a 50% increase to my hate gen from stance and 1142 being my "1 round of combat damage" I don't think it will be to much of an issue. While possible, I don't think that most can easily compete with 1713 effective damage for hate gen. - Prior to Epic Destiny material.You will lose aggro immediately to *any* other toon that attacks the same mob. This equates to you chasing mobs most of the time. Which means even less dps.
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Maths, cuz I promised thems:
Xianio/Cetus
Or, an Xianio having 70% of Cetus' damage. That said, I probably did some math wrong so please check it out. The table format on this is HORRIBLE and I was doing this over 8 hours while at work. :P I probably missed something/screwed something up.
11 Deadly 11 Deadly 26 Strength (62) 57 Strength (86 w2hand) 8 enhance 10 enhance 5 pow.at 10 pow.at 4 Fighter 2 Fighter 4 Avg. Medi bonus (Kensai) 4 Avg. Medi bonus (Kensai) 4 Kensai 6 Kensai 15 av. weapon damage 17.5 av. weapon damage 0 elemental 7 red slot 65 before crits 114.5 before crits With Crits: 118.05 With Crits: 277.65 With Doublestrike: 225.5 x 1.665 = 196.55 With Doublestrike: 390.6 x 1.18 = 327.62 Glancing blows50%: 31 Glancing blows60%: 60 Shield: 35.79 No shield Total: 263.34 Total: 387.62
Xianio crit formula 17-18x2 19-20x3 / Bloodletter adds + 52 or 67.5 Formula: (Base+Seeker*Crit*%chance of critting) + Bloodletter. Then add them together plus the base for average damage with crit
Cetus crit formula 13-18x3 19-20x4 / elemental doesn't count Formla: same as above minus bloodletter
Edit'd to correct for some math failures (mostly in the crit area): End result is still something that can hold argo but 30% damage lost is still pretty notable. On the positive side, with regards to physical damage sources: Xianio is significantly tougher than Cetus. Elemental damage is the real concern and Cetus has this much better.
Well, I just did the math with Nightmare + Prowess Trinket the result was another 15 damage, not including successful mind thrusts as I don't know how often they would. This also increases my non-crit damage by a bunch and gives moves the total PRR from 115 to 130 - the cost from the trinket was probably 6 ac though. Hard calls all around.
- Makes the build do 72% of Cetus' damage.
Blerg, another Edit: Added in the Red Slot that I missed on the Nightmare originally and mind thrust being successful. The end result was a HUGE damage increase to 326.75 or 84% of Cetus' damage. The trouble of course being that Mind Thrust (from my understanding) NEVER works in EE content. When it doesn't work it's only - 75%
Seems that First Blood is just subpar. Oh well! I already own Nightmare so that's a plus for me![]()