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  1. #12
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    Sep 2013
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    Quote Originally Posted by Zoda View Post
    - use Duregar Waraxe instead of First Blood, it has more dps (plus headman's chop in LD), and also makes it easier to setup the rest of your gear, speaking of DPS - LD is probably your only choice if you wanna do reasonably well
    LD is my only real choice. I will probably twist into Fury for Sense Weakness but that's really it. However the Duregar Waraxe really is a drop in DPS. While putting out more "raw" power the only way my build keeps up is through doublestrike.

    Quote Originally Posted by Zoda View Post
    - make at least one greensteel displacement clicky (it is fairly cheap, and once you have one you'll want more, simple as that), it is by far the best way to mitigate incoming damage
    Already the plan.

    Quote Originally Posted by Zoda View Post
    - if you are a fleshie, gather the favor for Silver Flame healing potions, if you don't have the UMD for heal scrolls + (switching to hamp offhander drops your stance, so it's not an option),
    I'm cross classing UMD, I don't know if I'll end up with enough. + No it doesn't. You can switch shields without breaking StD stance. My plan was to use Wall of Wood as a swap in for healing.

    Quote Originally Posted by Zoda View Post
    - test your shield bash on a dummy or something, it used to be buggy as hell, might not fully stack up to 55%
    This works now. Already tried and tested to make sure that the old shield bashing mechanic was fixed.

    You will lose aggro immediately to *any* other toon that attacks the same mob. This equates to you chasing mobs most of the time. Which means even less dps.
    With a 50% increase to my hate gen from stance and 1142 being my "1 round of combat damage" I don't think it will be to much of an issue. While possible, I don't think that most can easily compete with 1713 effective damage for hate gen. - Prior to Epic Destiny material.

    --------------------------------
    Maths, cuz I promised thems:

    Xianio/Cetus


    11 Deadly 11 Deadly
    26 Strength (62) 57 Strength (86 w2hand)
    8 enhance 10 enhance
    5 pow.at 10 pow.at
    4 Fighter 2 Fighter
    4 Avg. Medi bonus (Kensai) 4 Avg. Medi bonus (Kensai)
    4 Kensai 6 Kensai
    15 av. weapon damage 17.5 av. weapon damage
    0 elemental 7 red slot
    65 before crits 114.5 before crits
    With Crits: 118.05 With Crits: 277.65
    With Doublestrike: 225.5 x 1.665 = 196.55 With Doublestrike: 390.6 x 1.18 = 327.62
    Glancing blows50%: 31 Glancing blows60%: 60
    Shield: 35.79 No shield
    Total: 263.34 Total: 387.62
    Or, an Xianio having 70% of Cetus' damage. That said, I probably did some math wrong so please check it out. The table format on this is HORRIBLE and I was doing this over 8 hours while at work. :P I probably missed something/screwed something up.

    Xianio crit formula 17-18x2 19-20x3 / Bloodletter adds + 52 or 67.5 Formula: (Base+Seeker*Crit*%chance of critting) + Bloodletter. Then add them together plus the base for average damage with crit
    Cetus crit formula 13-18x3 19-20x4 / elemental doesn't count Formla: same as above minus bloodletter

    Edit'd to correct for some math failures (mostly in the crit area): End result is still something that can hold argo but 30% damage lost is still pretty notable. On the positive side, with regards to physical damage sources: Xianio is significantly tougher than Cetus. Elemental damage is the real concern and Cetus has this much better.

    Well, I just did the math with Nightmare + Prowess Trinket the result was another 15 damage, not including successful mind thrusts as I don't know how often they would. This also increases my non-crit damage by a bunch and gives moves the total PRR from 115 to 130 - the cost from the trinket was probably 6 ac though. Hard calls all around.
    - Makes the build do 72% of Cetus' damage.

    Blerg, another Edit: Added in the Red Slot that I missed on the Nightmare originally and mind thrust being successful. The end result was a HUGE damage increase to 326.75 or 84% of Cetus' damage. The trouble of course being that Mind Thrust (from my understanding) NEVER works in EE content. When it doesn't work it's only - 75%

    Seems that First Blood is just subpar. Oh well! I already own Nightmare so that's a plus for me
    Last edited by Xianio; 12-07-2013 at 02:48 PM.

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