LD is my only real choice. I will probably twist into Fury for Sense Weakness but that's really it. However the Duregar Waraxe really is a drop in DPS. While putting out more "raw" power the only way my build keeps up is through doublestrike.
Already the plan.
I'm cross classing UMD, I don't know if I'll end up with enough. + No it doesn't. You can switch shields without breaking StD stance. My plan was to use Wall of Wood as a swap in for healing.
This works now. Already tried and tested to make sure that the old shield bashing mechanic was fixed.
With a 50% increase to my hate gen from stance and 1142 being my "1 round of combat damage" I don't think it will be to much of an issue. While possible, I don't think that most can easily compete with 1713 effective damage for hate gen. - Prior to Epic Destiny material.
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Maths, cuz I promised thems:
Xianio/Cetus
11 Deadly |
11 Deadly |
26 Strength (62) |
57 Strength (86 w2hand) |
8 enhance |
10 enhance |
5 pow.at |
10 pow.at |
4 Fighter |
2 Fighter |
4 Avg. Medi bonus (Kensai) |
4 Avg. Medi bonus (Kensai) |
4 Kensai |
6 Kensai |
15 av. weapon damage |
17.5 av. weapon damage |
0 elemental |
7 red slot |
65 before crits |
114.5 before crits |
With Crits: 118.05 |
With Crits: 277.65 |
With Doublestrike: 225.5 x 1.665 = 196.55 |
With Doublestrike: 390.6 x 1.18 = 327.62 |
Glancing blows50%: 31 |
Glancing blows60%: 60 |
Shield: 35.79 |
No shield |
Total: 263.34 |
Total: 387.62 |
Or, an Xianio having 70% of Cetus' damage. That said, I probably did some math wrong so please check it out. The table format on this is HORRIBLE and I was doing this over 8 hours while at work. :P I probably missed something/screwed something up.
Xianio crit formula 17-18x2 19-20x3 / Bloodletter adds + 52 or 67.5 Formula: (Base+Seeker*Crit*%chance of critting) + Bloodletter. Then add them together plus the base for average damage with crit
Cetus crit formula 13-18x3 19-20x4 / elemental doesn't count Formla: same as above minus bloodletter
Edit'd to correct for some math failures (mostly in the crit area): End result is still something that can hold argo but 30% damage lost is still pretty notable. On the positive side, with regards to physical damage sources: Xianio is significantly tougher than Cetus. Elemental damage is the real concern and Cetus has this much better.
Well, I just did the math with Nightmare + Prowess Trinket the result was another 15 damage, not including successful mind thrusts as I don't know how often they would. This also increases my non-crit damage by a bunch and gives moves the total PRR from 115 to 130 - the cost from the trinket was probably 6 ac though. Hard calls all around.
- Makes the build do 72% of Cetus' damage.
Blerg, another Edit: Added in the Red Slot that I missed on the Nightmare originally and mind thrust being successful. The end result was a HUGE damage increase to 326.75 or 84% of Cetus' damage. The trouble of course being that Mind Thrust (from my understanding) NEVER works in EE content. When it doesn't work it's only - 75%
Seems that First Blood is just subpar. Oh well! I already own Nightmare so that's a plus for me
![Big Grin](/forums/images/smilies/biggrin.png)