Looking for an AA after my completionist lvling is done. I have played straight 20r AA, 11r/9m AA (loved this build back in the day w/tod) and 12m/6r/2ftr.
With all the changes to the game there are so many options now hard to settle on just one lol. So, I was trying to figure out some combos with sweet spots. After looking around 12m/6r/2-what ever seems to be the new thing. But as I was looking 11r/6m could work now that u can get master form with only 6 monk. Diff between 12monk n 11Ranger. Monk you get abundant step, improve evasion and higher fist (but should we be meleeing?). Ranger you get full twf line, 30Resist, a little more sp pts and all AA feats for free.
Now the big question. #1 self healing. lvl 3 pally gets Aura of courage, Divine health, Fear Immunity, lvl 7 monk gets Wholeness of Body to heal between fights. debating between these 2 atm. I would rely on LOH with twist of regen LOH or cocoon.
#2 combat archery - is this worth going for? It didn't work when i was an AA before.
Below is a quick first dry run thru an idea. I will be looking at another version where I go Helf 11r/6m/2 or 3 something else with a dilly of pally n dump dex.
Would appreciate feed back on ideas/adjustments. Looking into 2 or 3 FVS also. I like night shield and hate MM that much lol. not sure if spell craft works on AA arrows elements?
Character Plan by DDO Character Planner Version 04.19.03
DDO Character Planner Home Page
Level 28 Lawful Good Human Male
(3 Paladin / 6 Monk / 11 Ranger / 8 Epic)
Hit Points: 408
Spell Points: 775
BAB: 18/18/23/28/28
Fortitude: 23
Reflex: 21
Will: 23
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 28)
Strength 16 25
Dexterity 14 19
Constitution 14 19
Intelligence 8 13
Wisdom 16 30
Charisma 12 17
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
+4 Tome of Strength used at level 15
+5 Tome of Strength used at level 19
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 28)
Balance 6 35
Bluff 1 13
Concentration 6 37
Diplomacy 1 13
Disable Device n/a n/a
Haggle 1 13
Heal 3 20
Hide 2 14
Intimidate 1 13
Jump 3 22
Listen 3 20
Move Silently 2 14
Open Lock n/a n/a
Perform n/a n/a
Repair -1 12
Search -1 12
Spellcraft -1 22
Spot 7 43
Swim 3 17
Tumble n/a n/a
Use Magic Device 3 25
Level 1 (Monk)
Feat: (Selected) Cleave
Feat: (Past Life) Past Life: Artificer
Feat: (Past Life) Past Life: Barbarian
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Druid
Feat: (Past Life) Past Life: Favored Soul
Feat: (Past Life) Past Life: Fighter
Feat: (Past Life) Past Life: Monk
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Ranger
Feat: (Past Life) Past Life: Rogue
Feat: (Past Life) Past Life: Sorcerer
Feat: (Past Life) Past Life: Wizard
Feat: (Human Bonus) Power Attack
Feat: (Monk Bonus) Stunning Fist
Feat: (Automatic) AC Bonus
Feat: (Automatic) Attack
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Exotic Weapon Proficiency: Kama
Feat: (Automatic) Exotic Weapon Proficiency: Shuriken
Feat: (Automatic) Finishing Moves
Feat: (Automatic) Flurry of Blows
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Martial Weapon Proficiency: Handaxe
Feat: (Automatic) Simple Weapon Proficiency: Club
Feat: (Automatic) Simple Weapon Proficiency: Dagger
Feat: (Automatic) Simple Weapon Proficiency: Heavy Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Light Crossbow
Feat: (Automatic) Simple Weapon Proficiency: Quarterstaff
Feat: (Automatic) Simple Weapon Proficiency: Unarmed
Feat: (Automatic) Sneak
Feat: (Automatic) The Way of Air
Feat: (Automatic) The Way of Fire
Feat: (Automatic) The Way of Earth
Feat: (Automatic) The Way of Water
Feat: (Automatic) Unarmed Strike
Level 2 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Automatic) Bow Strength
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Feat: (Automatic) Wild Empathy
Level 3 (Ranger)
Feat: (Selected) Point Blank Shot
Feat: (Automatic) Rapid Shot
Feat: (Automatic) Two Weapon Fighting
Level 4 (Ranger)
Feat: (Automatic) Diehard
Level 5 (Ranger)
Feat: (Automatic) Precise Shot
Level 6 (Monk)
Feat: (Selected) Great Cleave
Feat: (Monk Bonus) Zen Archery
Feat: (Automatic) Archer's Focus
Feat: (Automatic) Evasion
Feat: (Automatic) Meditation
Level 7 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Evil Outsider
Feat: (Automatic) Improved Heroic Durability
Level 8 (Ranger)
Feat: (Automatic) Improved Two Weapon Fighting
Feat: (Automatic) Manyshot
Level 9 (Monk)
Feat: (Selected) Improved Critical: Ranged Weapons
Feat: (Monk Path) Path of Harmonious Balance: Fists of Light
Feat: (Automatic) Fast Movement
Feat: (Automatic) Finishing Moves: Path of Harmonious Balance (ALL)
Feat: (Automatic) Finishing Moves: Path of Inevitable Dominion (ALL)
Feat: (Automatic) Still Mind
Level 10 (Monk)
Feat: (Automatic) Ki Strike: Magic
Feat: (Automatic) Slow Fall
Level 11 (Monk)
Feat: (Automatic) Purity of Body
Level 12 (Monk)
Feat: (Selected) Master of Forms
Feat: (Monk Bonus) Ten Thousand Stars
Feat: (Automatic) Adept of Forms
Level 13 (Paladin)
Feat: (Automatic) Aura of Good
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Smite Evil
Level 14 (Paladin)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Level 15 (Ranger)
Feat: (Selected) Completionist
Feat: (Automatic) Improved Wild Empathy
Level 16 (Ranger)
Level 17 (Ranger)
Level 18 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Elf
Feat: (Selected) Grandmaster of Forms
Level 19 (Ranger)
Feat: (Automatic) Greater Two Weapon Fighting
Feat: (Automatic) Improved Precise Shot
Level 20 (Paladin)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
Enhancement: Human - Human Adaptability: Wisdom (Rank 1)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Human - Sniper (Rank 1)
Enhancement: Human - Sniper (Rank 2)
Enhancement: Human - Sniper (Rank 3)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Ninja Spy (Mnk) - Ninja Training (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 1)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 2)
Enhancement: Ninja Spy (Mnk) - Acrobatic (Rank 3)
Enhancement: Shintao (Mnk) - Bastion of Purity (Rank 1)
Enhancement: Shintao (Mnk) - Protection from Tainted Creatures (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 1)
Enhancement: Shintao (Mnk) - Deft Strikes (Rank 2)
Enhancement: Shintao (Mnk) - Smite Tainted Creature (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 1)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 2)
Enhancement: Shintao (Mnk) - Iron Skin (Rank 3)
Enhancement: Shintao (Mnk) - Jade Strike (Rank 1)
Enhancement: Shintao (Mnk) - Dismissing Strike (Rank 1)
Enhancement: Shintao (Mnk) - Wisdom (Rank 1)
Enhancement: Shintao (Mnk) - Tomb of Jade (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arcane Archer (Rank 1)
Enhancement: Arcane Archer (Rgr) - Morphic Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Metalline Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Conjure Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 1)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 2)
Enhancement: Arcane Archer (Rgr) - Energy of the Wild (Rank 3)
Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Force Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 1)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 2)
Enhancement: Arcane Archer (Rgr) - Inferno Shot (Rank 3)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Terror Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Banishing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Paralyzing Arrows (Rank 2)
Enhancement: Arcane Archer (Rgr) - Smiting Arrows (Rank 1)
Enhancement: Arcane Archer (Rgr) - Wisdom (Rank 1)
Enhancement: Arcane Archer (Rgr) - Arrow of Slaying (Rank 1)
Enhancement: Tempest (Rgr) - Shield of Whirling Steel (Rank 1)
Enhancement: Tempest (Rgr) - Tempest (Rank 1)
Enhancement: Tempest (Rgr) - Item Defense (Rank 1)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 1)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 2)
Enhancement: Tempest (Rgr) - Improved Reaction (Rank 3)
Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 1)
Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 2)
Enhancement: Tempest (Rgr) - Bleed Them Out (Rank 3)
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Feat: (Automatic) Epic: Epic Skills
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Feat: (Selected) Past Life: Arcane Prodigy
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Guardian Angel
Level 27 (Epic)
Feat: (Selected) Epic: Ruin
Level 28 (Epic)
Feat: (Epic Destiny) Epic Destiny: Doubleshot