NOTE: I will no longer be updating this build. I will be happy to continue to answer questions for those who are still interested in this build. EDIT: See post #152 for comments on updating this build as of U35.
Updated for U24.
Santa's Little Slayer - Another Elfin' Centered Kensai
8fighter/6monk/6ranger dragonmarked elf
Lawful neutral
34 point build
In-game name: I am not currently playing this build
This is a centered dual rapier/longbow wielding dragonmarked elf build. I decided to name this build in the spirit of the holidays. Breakdowns on everything can be found below. I'd appreciate feedback on any aspects of the build. Thanks in advance.
Build Features:
Excellent offense:
~Excellent twf dps: 128% mainhand/110% offhand attacks
~Excellent ranged option: furyshot and 10k stars
Excellent defense:
~Maximum damage avoidance: 73.28% miss chance through 22.5 minutes of displacement from dragonmark, 25% dodge, 25% incorporeal from shadow veil, and 5% from elusive target
~Decent damage mitigation: 26.47% damage reduction from 36 PRR
~Evasion with a 61 reflex save
Good self healing:
~cocoon with 302 positive spell power and 90 heal amp, heals about an average of 134 hp per tick
~heal scrolls with a 44 UMD with no gear swaps or buffs, 55 with gear swaps and self buffs
I know you can get displacement with GS clickies and blah blah blah, but the dragonmarks no longer require much investment and the elf tree has a great deal of synergy with a rapier/longbow user, so you don't end up wasting AP to get either the dragonmark or damage enhancements.
I originally planned this build as str based, but after running the numbers the dps when using dual Balizardes as dex based in wind stance is actually ahead of str based in earth stance when you factor in the greater dps benefits of grandmaster wind stance over master earth stance. Dex based offers an EE useful (though not spectacular) reflex save, while str based offers 10% more damage mitigation from higher PRR but a useless reflex save. I think dex based is the better option because it offers more well rounded defenses and higher dps.
Stats:
str: 8
dex: 19
con: 14
int: 8
wis: 16
cha: 8
All level pts in dex.
No tomes required.
Level Progression: rmrrrrrmffffffmmmmff
With this level progression you won't be able to be centered with rapiers until level 20. Keep in mind, however, that you are limited to the first tier of stances until level 18 anyway, so it is a minimal loss if you're not centered. All of the following are viable options.
One alternative is to just play as an uncentered evasion twf. Using rapiers, you have two options. You can use str for to hit and get dex to damage through the elf enhancements around level 5-6. Or you can take weapon finesse (to be swapped out later, probably level 20) instead of dodge or precision and get dex to damage from improved weapon finesse in the second tier of deepwood sniper. The second option allows you to use dex for to hit and damage as early as level 3.
If you want to be centered you can use either handwraps or shortswords, neither of which benefit from the elf weapon enhancements. Handwraps will require weapon finesse if you want to use dex for to hit and will not get dex to damage. If going centered with shortswords you can take tempest and graceful death, the second and third cores in the tempest tree, to use dex for to-hit and damage.
You can also replace two feats with weapon focus slash and whirling steel strike to use longswords. This option allows you to benefit from the elf weapon enhancements and use dex for to hit and damage. This needs to be planned out carefully, however, as nearly all of the feats are prerequisites for something later, but you can safely drop dodge and precision and swap them in later.
Feats:
1 dragonmark
2m dodge
3 precision
6 extend
8m zen archery
9 imp crit pierce
9f imp crit ranged
10f weapon focus
12 gtwf
12f weapon specialization
14f point blank shot
15 improved precise shot
18 master of forms
18m ten thousand stars
20f gr weapon focus
21 grandmaster of forms
24 overwhelming critical
26 perfect two weapon fighting
27 combat archery
28 elusive target
Skills: 22 concentration, 15 heal, 11 UMD, 9 balance, 4 spot
Skill Progression:
1r heal4, concentration4, UMD4, balance4, spot4
2m concentration1, balance2
3r heal2, concentration1, UMD2
4r heal1, concentration1, UMD1, balance2
5r heal1, concentration1, UMD1, balance2
6r heal1, concentration1, UMD1, balance2
7r heal1, concentration1, UMD1, balance3
8m heal2, concentration1, UMD1
9f balance1, UMD1
10f heal1, UMD1
11f heal1, UMD1
12f heal1, UMD1
13f heal1, UMD1
14f heal1, UMD1
15m concentration4
16m concentration4
17m concentration1, UMD3
18m heal2, concentration1, UMD1
19f heal1, UMD1
20f concentration2
Enhancements:
Elf: 20 total
Core: 3 total
Elven accuracy 1 (2% to hit)
Dex 2
Tier 1: 5 total
Dragonmark focus 3 (+3 uses of dragonmarks per rest)
Aerenal weapon training 2 (1 to hit/damage with rapiers/longbows)
Tier 2: 4 total
Lesser dragonmark 2 (shadow walk)
Aerenal weapon training 2 (1 to hit/damage with rapiers/longbows)
Tier 3: 4 total
Greater dragonmark 2 (displacement)
Aerenal weapon training 2 (1 to hit/damage with rapiers/longbows)
Tier 4: 4 total
Aerenal weapon training 2 (1 to hit/damage with rapiers/longbows)
Skill 1 (3% doublestrike, 3% doubleshot, 3% dodge, bypass 3% dodge)
Grace 1 (dex to damage with rapiers/longbows)
Kensai: 34 total
Core: 3 total
Kensai focus light blades 1 (1 to hit with light blades)
Spiritual bond 1 (battle meditation on vorpal)
Strike with no thought 1 (1% doublestrike)
Tier 1: 5 total
Weapon group specialization 2 (1 to hit and damage with light blades)
Haste boost 3 (30% attack speed boost)
Tier 2: 10 total
Weapon group specialization 2 (1 to hit and damage with light blades)
Weapon meditation 2 (meditate to gain meditative focus)
Dodge 6 (3% dodge)
Tier 3: 5 total
Weapon group specialization 2 (1 to hit and damage with light blades)
Shattering strike 1 (3[W] damage)
Critical accuracy 2 (2 to confirm crits)
Dex 2
Tier 4: 6 total
Weapon group specialization 2 (1 to hit and damage with light blades)
Critical damage 2 (2 crit damage)
Dex 2
Tier 5: 3 total
Keen edge 1 (1 threat range with light blades)
Deadly strike 1 (consume action boost for auto crit attack, 500 damage on vorpal)
One with the blade 1 (stay centered with light blades)
Ninja spy: 13 total
Core: 3 total
Basic ninja training 1 (dex to hit with piercing weapons)
Advanced ninja training 1 (dex to damage with piercing weapons)
Shadow veil 1 (25% incorp for 1 minute)
Tier 1: 4 total
Sneak attack training 2 (1 to hit when sneak attacking and 1d6 sneak attack)
Acrobatic 2 (2 balance, 2% dodge)
Tier 2:
Sneak attack training 2 (1 to hit when sneak attacking and 1d6 sneak attack)
Fists of iron 2 (earth ki attack, 3[W] damage, 1 crit threat range, 1 crit multiplier)
Tier 3: 2 total
Sting of the ninja 2 (inflict ninja poison on crits - d4 poison every 3 seconds for 15 seconds, stacks 20 times)
Shintao: 7 total
Core: 1 total
Bastion of purity 1 (10 positive spell power, 10 heal amp)
Tier 1: 6 total
Deft strikes 6 (10% offhand attacks)
Tempest: 6 total
Core: 2 total
Shield of whirling steel 1 (2 shield bonus to AC when dual wielding)
Tempest 1 (10% offhand attacks)
Tier 1: 4 total
Whirling blades 2 (1 to hit and damage when dual wielding)
Improved reaction 2 (2 reflex save, 2 saves vs traps)
Epic Destiny:
Fury of the Wild (for best ranged dps and excellent melee dps)
Legendary Dreadnought (for best melee dps and excellent ranged dps)
Divine Crusader (for excellent melee dps and best defense)
Twists:
1) critical damage when in Fury (legendary dreadnaught tier3, critical damage +6) OR sense weakness when in Dreadnaught (Fury tier4)
2) a dance of flowers (GMoF tier1, +1.5[W])
3) rejuvenation cocoon (primal avatar tier1)
Alternatives: hail of blows (GMoF tier 2, 3% doublestrike), extra action boost (legendary dreadnaught tier1, 3 action boosts), brace for impact (unyielding sentinal tier1, 40% fort, +2 saves), unearthly reactions (magister tier1, 3 dodge/6 reflex)
Gear Set:
Weapons:main: Thunder-Forged Rapier (touch of flames/dragon's edge/mortal fear/orange slotted meteoric star ruby/colorless slotted dex2)
offhand: Thunder-Forged Rapier (1st degree burns/paralyzing fear/mortal fear/orange slotted positive spell power138/colorless slotted heal15)
vs fire immune mobs swap main to: Thunder-Forged Rapier (touch of shadows/dragon's edge/mortal fear/orange slotted ruby of endless night/colorless slotted)
ranged: Thunder-Forged Longbow (touch of flames/dragon's edge/mortal fear/orange slotted positive spell power138/colorless slotted)
ranged vs fire immune mobs: Thunder-Forged Longbow (touch of shadows/dragon's edge/mortal fear/orange slotted positive spell power138/colorless slotted)
Armor: Flawless Black Dragonscale Robe (haste guard/armor pierce20/relentless fury/acid res40/blue slotted false life40/SET: doublestrike3)
Goggles: GS HP Min2 mep/mee/mee (45HP/con skills6/heavy fort/protection5)
Helm: EN Helm of the Black Dragon (con3/yellow slotted wiz10/colorless slotted globe/SET: doublestrike3)
Neck: Shroud of Ardent neck (AC8/PRR18/blurry/fear immunity/heal amp60/blue OR yellow slotted vitality/green slotted good luck2)
Trinket: Epic Litany of the Dead (turn the page/profane abilities2/attack4/damage4/light of dawn/blue OR yellow slotted wis8/green slotted wis2)
Cloak: Adamantine Cloak of the Wolf (exc seeker5/dodge8/attack4/diversion20)
Belt: Battlerager's Harness (intim20/spiked/raging focus/vengeful fury/spike guard/green slotted blindness immunity)
Ring swap: EE Consuming Darkness (seeker12/combat mastery5/green slotted proof against disease10)
Gloves: Sanctified Gages (UMD5/2d6 light damage/deadly11/greater dispelling guard/blue OR yellow slotted str6/green slotted deathblock)
Boots: Epic Boots of the Innocent (resistance11/speed15/tendon slice6/GH/vertigo12/stunning12/shatter12/blue OR yellow slotted cha8/green slotted cha2)
Ring: Seal of House Avithoul (wis7/exc sneak3/sneak attack5/imp deception)
Bracers: Dumathoin's Bracers (dex11/PRR30/elemental resist45/natural armor10/blue slotted con8)
Quiver: EE Quiver of Poison (d10 poison on ranged)
Final Stats:
str31: (8base, 5tome, 6item, 1exc, 2ram's might, 5primal, 2profane, 2ship)
dex56: (19base, 5tome, 7levels, 11item, 2insight, 1exc, 1elf, 2kensai, 4wind stance, 2profane, 2ship)
con36: (14base, 3tome, 8item, 3insight, 1exc, -2wind stance, 5primal, 2profane, 2ship)
int15: (8base, 2tome, 1exc, 2profane, 2ship)
wis38: (16base, 5tome, 8item, 2insight, 1exc, 2fury acute instincts, 2profane, 2ship)
cha26: (8base, 3tome, 8item, 2insight, 1exc, 2profane, 2ship)
HP:
176 base
80 epic levels
25 heroic durability
20 improved heroic durability
10 draconic vitality
100 fury of the wild
364 con36
40 false life slotted
20 vitality
45 GS Min2
20 hag's apothecary ship buff
900 TOTAL
48 yugo
948 self buffed
Fort/Reflex/Will Saves:
16/12/9 base
4/4/4 epic
11/11/11 item
2/2/2 good luck
1/1/1 alchemical
4/4/4 GH
0/2/0 tempest improved reaction
0/0/3 fury tunnel vision
3/0/0 game hunter ship buff
0/2/0 chronoscope ship buff
0/0/2 grandmaster's dojo ship buff
0/23/0 dex56
13/0/0 con36
0/0/14 wis38
54/61/50 TOTAL
Dodge:
3 dodge feat
6 monk
3 kensai
2 ninja spy acrobatic
3 elf
8 wolf cloak
25 TOTAL
PRR:
30 item
6 fury damage reduction
36 TOTAL (26.47% damage reduction)
Heal Amp:
60 necklace
10 shintao
20 ship buff
90 TOTAL
Positive Spell Power:
22 ranks
8 epic
3 tome
14 wis38
10 shintao
6 fury acute instincts
36 implement bonus
138 red augment
15 slotted
2 good luck
1 elite spider cult mask
3 forbidden library ship buff
15 crusader's chapel ship buff
4 GH
25 superior ardor pot
302 TOTAL
UMD:
11 ranks
8 epic
3 tome
8 cha26
5 item
2 good luck
1 elite spider cult mask
3 forbidden library ship buff
44 UNBUFFED WITHOUT SWAPS
6 exc cha skills GS item swap
50 UNBUFFED WITH SWAPS
4 GH clicky
1 cha ship buff
55 BUFFED WITH SWAPS
Mainhand Strike Chance:
100 base
3 martial ED past life doublestrike stance
3 elven skill
1 kensai core 3 - strike with no thought
10 grandmaster wind stance
3 epic spare hand
3 black dragon set
5 perfect two weapon fighting
128% MAINHAND
Offhand Strike Chance:
80 greater two weapon fighting
10 tempest core 2 - tempest
10 shintao deft strikes
10 perfect two weapon fighting
110% OFFHAND