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  1. #1
    Community Member SilverHeals's Avatar
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    Thumbs up Druid Build - End Game Viable?

    So while servers are down, I decided to start to plan my next Past Life before Completionist. Luckily for me, it's druid!!! So let's skip the boring chat and get to the build

    Race: Halfling (36pt Build)
    Alignment: Lawful Neutral

    Build:
    15/Druid 3/Monk 2/Ranger - Wolf Form

    Why?

    Halfling - Halflings get a bonus to saves, good self healing early on, and have some Sneak Attack Damage.

    15 Druid - 15 Druid is enough to pick up Heal and Earthquake.

    3 Monk - Speed Bonus, Fists of Light, Wis bonus to AC, and Sneak Attack Damage.

    2 Ranger - Free Two Weapon Fighting.

    Wolf Form - Highest Sneak Attack Damage of forms and Speed.

    Stats: 14/14/15/13/15/9 - Level Up Points: 2(Strength) 2(Constitution) 5(Wisdom)

    Level Order:
    MDDDDDDDDDRRMMDDDDDD

    Feats:
    1 - Stunning Fist(Monk), Least Dragonmark of Healing
    3 - Toughness, Animal Shape(Wolf)
    6 - Combat Expertise, Animal Shape(Bear)
    9 - Improved Feint, Animal Shape(Winter Wolf)
    11 - Favored Enemy(Monstrous Humanoid)
    12 - Improved Critical(Bludgeoning)
    13 - Improved Two Weapon Fighting
    14 - Fists of Light
    15 - Greater Two Weapon Fighting, Animal Shape(Dire Bear)
    18 - Quicken, Animal Shape(Fire Elemental)
    -------------------
    21 - Epic Toughness
    24 - Bulwark of Defense
    26 - Perfect Two Weapon Fighting
    27 - Blinding Speed
    28 - First Blood

    Enhancements:

    Halfling(22)-
    Halfling Luck(1) Halfling Dexterity(2) Halfling Luck(1)
    Jorasco Dragonmark Focus(3) Bold(3) Cunning(3)
    Lesser Dragonmark(2) Break Out The Leeches(2) Guile(1)
    Greater Dragonmark(2) Guile(1)
    Guile(1)

    Druid*Nature's Warrior*(37)-
    Nature's Warrior(1) Instinctive Fighting 3/4(3)
    Aggravate(3) Shifting Rake(3) Athletic(1)
    Flight(3) Vengeful Hunter(3) Doublestrike Boost(3) Strength(2)
    Fight(3) Fatal Harrier(3) Strength(2)
    Alpha Strike(3) Celerity(3) Natural Adept(1)

    Ranger*Tempest*(11)-
    Shield of Whirling Steel(1)
    Improved Reaction(3) Whirling Blades(2)
    Spring Boost(6)

    Monk*Ninja Spy*(9)-
    Basic Ninja Training(1)
    Sneak Attack Training(2) Acrobatic(2)
    Subtlety(1) Agility(3)

    Monk*Shintao*(1)-
    Bastion of Purity(1)

    **Note: You can switch Ninja Spy Points for Shintao and Take Deft Strikes(6), Fists of Iron(2), and Conditioning(1)**


    Lemme Know what you think, It's open to opinions and critique

    Thank You - Silver

  2. #2
    Build Constructionist unbongwah's Avatar
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    Bear in mind Cordovan has confirmed that TWF feats working in wolf form is not WAI, so expect to need to fix your build if/when that fix gets implemented. Also, if you're not planning on using archery (I see no other ranged feats like Manyshot), I think a ftr splash for Haste Boost + Extra Action Boost is better. And I would take Power Atk and/or Precision, even if you really want Imp Feint.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  3. #3
    Community Member SilverHeals's Avatar
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    If the TWF does not work with wolf form I will take Power attack and another free feat. If it does end up working I don't need to switch Ranger for fighter since I want it for saves/sprint boost more than damage boost.

  4. #4
    Community Member Munkenmo's Avatar
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    for a pastlife build, I'd definately rather level up Pastlifenmo Melee template.

    There's not really a lot of point leveling up more than 10 druid levels on a wolf form druid. Earthquake comes too late to matter imo, and really offsets some nice advantages you could pick up elsewhere.

    (eg 9druid,6monk, 2fighter, druid to cap.)

    For endgame viability, I'd stick with pastlifenmo, slightly it changing to. 10druid,9monk,1fighter in order to pick up the druid pastlife.

    Casting in wolf form isn't worth it, the cooldowns are too punishing. If you really want a casting druid, then go for a human 17druid/2monk/1wiz hybrid build. You can squeeze in all 2wf feats, stunning fist, wiz past life, max, emp heal, quicken, SF Evo, and GSF EVO. melee in fire elemental form in heroics, switch to water elemental form for better DC's in epics.
    Last edited by fTdOmen; 11-21-2013 at 05:30 PM.

  5. #5
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by fTdOmen View Post
    There's not really a lot of point leveling up more than 10 druid levels on a wolf form druid. Earthquake comes too late to matter imo, and really offsets some nice advantages you could pick up elsewhere.
    Even w/out Earthquake, there are some nice lvl 6 & 7 spells; all depends on OP's priorities.
    Casting in wolf form isn't worth it, the cooldowns are too punishing.
    Natural Adept has been moved to T5 / lvl 12; once you have it, they're not so bad. And the cooldown penalty doesn't affect the SLAs. Plus temp SPs from Shrike proc often enough that you ought to have something to spend them on.

    That said, I find the OP's build a bit...scattershot. Needs a tighter focus, IMHO.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  6. #6
    Community Member Pilgrim1's Avatar
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    I run a 13 druid/6monk/1fvs half and in most EE content it is viable.

    A few things -
    (1) between cocoon and regeneration and heal amp heal seams not very necessary.
    (2) Having played an end game caster druid I can tell you that unless you speck for earthquake you will not have a viable DC, its almost impossible to get a viable DC and melee.
    (3) I went wisdom for stunning fist, but in the higher end quests its hard to get a good enough DC for me.
    (4) you're feats are really odd, i would cut the dragonmark, combat expertise, improved faint, and bulwark of defense. I would pick up empower healing and PA/precision.
    (5) I agree that fighter is likely better then ranger for what your trying to do.
    (6) you seam really scattered, figure out what destiny(s) you want to be in and try to build a bit more in that direction, do you want LD? get cleaves, FoTW? get manyshot.

  7. #7
    Community Member SilverHeals's Avatar
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    First I would like to thank you all for responding with good feedback.

    What I see to be your most concerns is casting/DC and my feat choices.

    Starting with casting. This is not a casting focused build, but I just wanted to post the spells I would have chosen at that level. also I have no experience with Druids. At all, so I'm really glad you're helping with the caster aspect of it.

    Feats. My main focus with feats is to have unarmed potential and some of you have stated that twf does not work in wolf form. Also, combat expertise is a requirement for improved feint which opens up mobs to sneak attack. The reason for this is my build is specifically built around the wolf twf sneak attack damage. Wolf gets sneak attack bonuses, so does Halfling, and so does some of the monk. I am thinking about dropping epic toughness and bulwark to pick up power attack and cleave.

    Destiny: Legendary Dreadnought(with cleave posted above)
    Twists:
    (1) Rejuvenation Cocoon
    (2) Lily Petal
    (4) Sense Weakness

    Thanks for feedback and hope I cleared some things up - Silver

  8. #8
    Build Constructionist unbongwah's Avatar
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    Why would you use Imp Feint when you can use Sleet Storm + Deception item? Put those two feats (CE+IF) to better use.
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  9. #9
    Community Member SilverHeals's Avatar
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    Does sleet storm work on red/purple names? I don't know If improved feint does either. Also, I don't see sleet storm as being much better because it expends already low sp on a druid.

  10. #10
    Build Constructionist unbongwah's Avatar
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    AFAIK, blind effects like Sleet Storm work on bosses, but I'd have to do some testing to verify.

    Once you have IC:Blunt, Essence of the Shrike will provide 20 temp SPs on 20% of your atks. I would argue that's actually the best part of playing a wolf druid, esp. considering how much effort Turbine has invested in ensuring everything else is subpar. So you'll be wanting spells you can cycle thru to take advantage of those temp SPs; and fortunately, a quickened Sleet Storm is exactly 20 SPs.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  11. #11
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    Quote Originally Posted by SilverHeals View Post
    First I would like to thank you all for responding with good feedback.

    What I see to be your most concerns is casting/DC and my feat choices.

    Starting with casting. This is not a casting focused build, but I just wanted to post the spells I would have chosen at that level. also I have no experience with Druids. At all, so I'm really glad you're helping with the caster aspect of it.

    Feats. My main focus with feats is to have unarmed potential and some of you have stated that twf does not work in wolf form. Also, combat expertise is a requirement for improved feint which opens up mobs to sneak attack. The reason for this is my build is specifically built around the wolf twf sneak attack damage. Wolf gets sneak attack bonuses, so does Halfling, and so does some of the monk. I am thinking about dropping epic toughness and bulwark to pick up power attack and cleave.

    Destiny: Legendary Dreadnought(with cleave posted above)
    Twists:
    (1) Rejuvenation Cocoon
    (2) Lily Petal
    (4) Sense Weakness

    Thanks for feedback and hope I cleared some things up - Silver
    I've found baiting bite is exactly like improved feint. Means you have to have skill points in bluff, and a bluff item but it works 85-90% of the time even as a cross skill. Backstabber gloves, ring of lies are great items with improved deception and bluff.

    I would consider picking up precision. Your damage is coming from sneak attacks and x3 crits and this feat helps both.

    I would also consider picking up dodge and getting the knockdown defense (four good legs) and 3% more dodge in natures warrior, hitting up the dodge and dodge cap in ninja spy, and getting dodge in halfling. If they all stack, thats quite a bit of defense. (Just checked, halfling and nature's warrior has same name will not stack so pick up nature's warrior for the stance) It would be 3% dodge feat, 3% enhancement, 2 % monk ninja spy, 4% monk autogrant. 12% dodge and each dodge point is equal to about 4 prr and it works on everything.
    Last edited by Rush007; 11-22-2013 at 01:15 PM. Reason: added precision thought, dodge

  12. #12
    Community Member SilverHeals's Avatar
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    I am going to drop combat expertise and improved feint to take precision and natural fighting if I can. Also, will pick up dodge instead of bulwark of defense.

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