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  1. #1
    Community Member Certon's Avatar
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    Default TRing and stats. Change the mechanic.

    All toons (including Drow) should start off as 28 point builds, and the extra points you would have gotten from Champion or higher should be straight up stat increases as opposed to ineffective build points only good for bringing up lower stats because of stat inflation.

    This means the character generation process needs to be changed thus:

    You allocate your 28 base points as per usual, then move to a bonus screen.

    On this screen bonus points are spent on a straight-up 1:1 basis. Stats can exceed racial maximums by 1 point per past life (up to 4.)

    This means a human with 4 past lives who brought their INT up to 18 on the 28 point build screen could add 4 of her extra 8 points to INT, bringing it up to 22 at level 1.

    I don't know if I'm articulating my idea in a comprehensible manner. I still need coffee...

  2. #2
    Hatchery Hero BOgre's Avatar
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    Quote Originally Posted by Certon View Post
    All toons (including Drow) should start off as 28 point builds, and the extra points you would have gotten from Champion or higher should be straight up stat increases as opposed to ineffective build points only good for bringing up lower stats because of stat inflation.

    This means the character generation process needs to be changed thus:

    You allocate your 28 base points as per usual, then move to a bonus screen.

    On this screen bonus points are spent on a straight-up 1:1 basis. Stats can exceed racial maximums by 1 point per past life (up to 4.)

    This means a human with 4 past lives who brought their INT up to 18 on the 28 point build screen could add 4 of her extra 8 points to INT, bringing it up to 22 at level 1.

    I don't know if I'm articulating my idea in a comprehensible manner. I still need coffee...

    Why? What problem are you solving?
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    ...when the worst thing that happens when you make a mistake at your job is someone complains on the internet, you probably care a little less!

  3. #3
    Community Member Tscheuss's Avatar
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    So, a human with 18 STR and 8 past lives could start with 26 STR at level 1? It would be very OP unless the stat points beyond racial starting max were level gated like tomes. Even then, there are those who would claim that as OP, anyway.
    1776 Growing Liberty for Centuries 2022

  4. #4
    Community Member Certon's Avatar
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    Quote Originally Posted by Tscheuss View Post
    So, a human with 18 STR and 8 past lives could start with 26 STR at level 1? It would be very OP unless the stat points beyond racial starting max were level gated like tomes. Even then, there are those who would claim that as OP, anyway.
    No, max of 4 over racial maximum.

  5. #5
    Community Member Certon's Avatar
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    Quote Originally Posted by BOgre View Post
    Why? What problem are you solving?
    The fact that the bonus points are all but useless on certain class/race combinations due to stat inflation.

  6. #6
    Community Member Tscheuss's Avatar
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    Quote Originally Posted by Certon View Post
    No, max of 4 over racial maximum.
    Ah, right. I missed that part. Still, I would think level gated.
    1776 Growing Liberty for Centuries 2022

  7. #7
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    Default Compromise

    I think if you a barbarian or fighter you should be able to spend 2 more points into Str and Con at a 1 to 1 ratio.
    Wizard would be Int Con
    Cleric would be Wis Cha
    Rouge Int Dex
    Ranger Wis Dex
    etc

    Well you get the general idea, this would be a reasonable way to get stats that matter for your class.

  8. #8
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    Quote Originally Posted by Certon View Post
    All toons (including Drow) should start off as 28 point builds, and the extra points you would have gotten from Champion or higher should be straight up stat increases as opposed to ineffective build points only good for bringing up lower stats because of stat inflation.

    This means the character generation process needs to be changed thus:

    You allocate your 28 base points as per usual, then move to a bonus screen.

    On this screen bonus points are spent on a straight-up 1:1 basis. Stats can exceed racial maximums by 1 point per past life (up to 4.)

    This means a human with 4 past lives who brought their INT up to 18 on the 28 point build screen could add 4 of her extra 8 points to INT, bringing it up to 22 at level 1.

    I don't know if I'm articulating my idea in a comprehensible manner. I still need coffee...
    The extra build points aren't useless. Up your cha for quicker UMD. Up your int for more skill points. The idea is to shore up your secondary stats, and I'm okay with that.
    All your system will do is up everythings saves by 2 because DC casters will have 2 more DC. That is what would happen.

  9. #9
    Community Member Certon's Avatar
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    Quote Originally Posted by DrakHar View Post
    The extra build points aren't useless. Up your cha for quicker UMD. Up your int for more skill points. The idea is to shore up your secondary stats, and I'm okay with that.
    All your system will do is up everythings saves by 2 because DC casters will have 2 more DC. That is what would happen.
    OK. Apply this to a half-orc barbarian with max STR and high CON (where the CON costs 3 build points per.)

    What? Dex for a couple points of AC and Reflex Saves? Barbs generally don't care about AC. Int for skill points? Really? Wisdom for will saves? And forget about UMD...

    It should be able to be applied to STR and CON. More HP, more damage. That's what a barbarian is about. But the current system disallows that by default.

  10. #10
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    Quote Originally Posted by Certon View Post
    OK. Apply this to a half-orc barbarian with max STR and high CON (where the CON costs 3 build points per.)

    What? Dex for a couple points of AC and Reflex Saves? Barbs generally don't care about AC. Int for skill points? Really? Wisdom for will saves? And forget about UMD...

    It should be able to be applied to STR and CON. More HP, more damage. That's what a barbarian is about. But the current system disallows that by default.
    You listed the one build that would benefit from a system. It's the weakest link. But the strongest link gains the most (casters). barbarians are the only thing that doesn't UMD. And the end result is bad for everything except barbarians. And quite frankly, I'm not willing to mess with a system just for one underpowered class.

  11. #11
    Community Member redspecter23's Avatar
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    You've basically just added a convoluted way of giving all characters +4 to their primary stat upon creation. The mistake is tying it into past lives which would only increase the divide between first lifers and multilifers. I'm not saying I'm for or against stat inflation necessarily, but I think tying it into past lives is not the way to go. If you want +2 DC on all your spells and/or tactics there are other ways of adding that to the game that don't push multi life toons further ahead.
    Kaarloe - Degenerate Matter - Argonnessen

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