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  1. #41
    Community Member bennyson's Avatar
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    Default An Old Friend

    I will miss the Skeleton Knight, if Turbine increased the power of class pets and made the Skeleton Knight the same as the Druid and Artificer class pets, as being able to give them gear and their own enhancements maybe it would be an interesting option for EE content.

  2. #42
    Community Member bennyson's Avatar
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    Default Question

    My character has two passive wizard past lives, which gives him +4 total extra spell pen.


    My question is, should I drop Epic Spell Penetration and replace it with Great Intelligence since his wizard past lives are granting him a +4 to spell pen? Or should I keep the spell pen? because at level 28 my int score is uneven.
    Last edited by bennyson; 11-21-2013 at 02:01 PM.

  3. #43
    Build Constructionist unbongwah's Avatar
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    I prefer to err on the side of caution and max out Spell Pen. When the level cap goes to 30, you'll be able to have Epic Spell Pen (21), Epic Necro Focus (24), and Great INT x2 (27 & 30).
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  4. #44
    Community Member bennyson's Avatar
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    I prefer DC and higher (even) Intelligence, I'll just spend some action points and destiny points into getting more spell pen.

    Oh anyone got a +5 int tome on G-land that you don't need
    Last edited by bennyson; 11-21-2013 at 03:58 PM.

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