Results 1 to 14 of 14
  1. #1
    Community Member
    Join Date
    Apr 2013
    Posts
    1,622

    Default Shroud part 2 - Bosses need separation or not?

    Hi, I ran a Srhoud yesterday and we were using the usual tactic in phase 2 "gather all bosses at the same spot and prep them, then separate and kill" based on the fact that bosses could not be killed together.

    I was beating a boss next to all the others and suddenly I killed it. And the same happened for all the other bosses (first time kills). Don't you need to separate them to kill anymore? Seems like a bug because at phase 5 we couldn't kill them together until some point when one would suddenly die. Also, the crystal was crushed after the lion got back to life. (could be a DoT spell? dunno)
    My main server is Khyber. Have toons in almost every server for favor purposes. The Faltouts

  2. #2

    Default

    Quote Originally Posted by Faltout View Post
    Hi, I ran a Srhoud yesterday and we were using the usual tactic in phase 2 "gather all bosses at the same spot and prep them, then separate and kill" based on the fact that bosses could not be killed together.

    I was beating a boss next to all the others and suddenly I killed it. And the same happened for all the other bosses (first time kills). Don't you need to separate them to kill anymore? Seems like a bug because at phase 5 we couldn't kill them together until some point when one would suddenly die. Also, the crystal was crushed after the lion got back to life. (could be a DoT spell? dunno)
    Answer, it seems, that it depends on the bosses spawned in part 2, since each have special buffing effects. The DDO Wiki article on the raid details what each lieutenant has for a buff. But their special anti-death protections will kick in if more than one of them is close enough to another.

    The ability to kill them may also depend on your player level and the effects, of course. A Heroic character might not have Vorpal for additional damage (these guys can't be Vorpaled, per se) but an Epic character might be spamming Vorpal hits more often than not as a passive ability.

    That's my take--I could be wrong. I've run several dozen but not hundreds of runs of this raid.
    Editor, The Book of Syncletica 2nd Edition: An unofficial DDO Monk Guide, and Stormreach Shadows: An unofficial DDO Stealth Guide
    (Stormreach Shadows updates are in indefinite hiatus.)
    The Order of Syncletica: A DDO-flavored blog on Monks and gameplay and more

  3. #3

    Default

    Hi, here's some information based on my experience:
    - either the distance required to take down 2 bosses has been reduced, or it's not working properly (at least on elite).
    - for the crystal, there's a 1 or 2 seconds delay that allows you to destroy the crystal even though one of the bosses just respawned.. this will create funny situations where the raid advanced (you destroyed the crystal), but 1 or more bosses are back!

    Sithali-1 ~ 31/31 Lives ~ Completionist
    OMNIPRESENCE
    The Sith Project ~ Youtube channel ~ Sithali, King of Burst DPS ~ Pyrene, the Endgame Paladin ~ Facebook!

  4. #4
    Community Member
    Join Date
    Apr 2013
    Posts
    1,622

    Default

    So, Spen what you're saying is they can die when all 4 are together if a specific effect kills them?
    There was a blade barrier and me with Templar's Justice. And all 4 were within 2 meters. 2 members of the group that saw it said they shouldn't have died.

    Also, I've noticed that there was a different DM text when the kobold raised himself. That's when we thought that the bosses dying together should be U20 bug (or WAI, who knows). That's why I'm asking for others' opinions to determine if it has always been this way or it just started.
    My main server is Khyber. Have toons in almost every server for favor purposes. The Faltouts

  5. #5

    Default

    Quote Originally Posted by Faltout View Post
    So, Spen what you're saying is they can die when all 4 are together if a specific effect kills them?
    There was a blade barrier and me with Templar's Justice. And all 4 were within 2 meters. 2 members of the group that saw it said they shouldn't have died.

    Also, I've noticed that there was a different DM text when the kobold raised himself. That's when we thought that the bosses dying together should be U20 bug (or WAI, who knows). That's why I'm asking for others' opinions to determine if it has always been this way or it just started.
    I don't know. They should NOT be able to die if 2 or more or close together, ever. But if only their special buffs are about, then yeah, like any other buff, it may not stop a death blow--so long as they are death-protected.

    But yeah, it could also be a bug--but for now, a bug in our favor.
    Editor, The Book of Syncletica 2nd Edition: An unofficial DDO Monk Guide, and Stormreach Shadows: An unofficial DDO Stealth Guide
    (Stormreach Shadows updates are in indefinite hiatus.)
    The Order of Syncletica: A DDO-flavored blog on Monks and gameplay and more

  6. #6

    Default

    Quote Originally Posted by Symerith View Post
    Hi, here's some information based on my experience:
    - either the distance required to take down 2 bosses has been reduced, or it's not working properly (at least on elite).
    - for the crystal, there's a 1 or 2 seconds delay that allows you to destroy the crystal even though one of the bosses just respawned.. this will create funny situations where the raid advanced (you destroyed the crystal), but 1 or more bosses are back!
    And if one respawns---loot the chests and get the hell out of there! I would not want to be around to see the glitch that happens when Part 5 activates.
    Editor, The Book of Syncletica 2nd Edition: An unofficial DDO Monk Guide, and Stormreach Shadows: An unofficial DDO Stealth Guide
    (Stormreach Shadows updates are in indefinite hiatus.)
    The Order of Syncletica: A DDO-flavored blog on Monks and gameplay and more

  7. #7
    2015 DDO Players Council Seikojin's Avatar
    Join Date
    Feb 2006
    Posts
    0

    Default

    Simple: whittle down, divide and conquer. No questions, works every time. No pets too.

  8. #8
    Ultimate Completionist
    2014 DDO Players Council
    Open Guild for All Founder - Hardcore

    Join Date
    Nov 2009
    Posts
    0

    Default

    Shroud bosses lose their "deathward friendship pact" after they died the first time.

  9. #9
    Community Member Panzermeyer's Avatar
    Join Date
    Jul 2013
    Posts
    691

    Default One Boss is Key

    Actually was the accurate answer is, is that while all four are together none can die.

    One boss in particular will key the death of the them all. As soon as that boss is dead, than all the bosses can die.

    Trick is as long as that boss is close to the others he will not die. Once he dies, the rest can be in a group together and all die at once.

    The problem is, you never know who that key boss is.

    So you bring them all together and prep them. Once they are all prepped you separate them. Once the key boss gets separated from the others, he will die and the other three will follow if they are prepped.
    Panzermeyer - Huge Terry Brooks Shannara Fan

    Main
    Jelara Shannara - Dragonborn Caster/Intim/Tank Druid (TR XXI - Barb x3, Drd x3, FvS x3, Pal x3, Rgr x1, Rog x2, Sorc x3, Wiz x3 - EtR XXXI - Epic Completionist - ItR III - PDK x3)
    Alts
    DamsonRhee Shannara - PDK Swashbuckler
    Challenge Farmer
    Eritria Shannara - Human Swashbuckler
    (TR VII - Ftr x3, Sorc x1, Wiz x3 EtR - Prim x1)
    Kirisin Shannara - Sun Elf Enlightend Spirit Warlock Tank (TR XIV - Barb x1, Bard x1, Clc x3, Fvs x3, Sorc x3, Wiz x3 - EtR XII - Epic Completionist- ItR - MLE x3)
    RueMeridian - Warforged Artificer (TR II - Arti x1, Wiz x1 - EtR II - Primal x1, Div x1)


  10. #10
    The Hatchery sirgog's Avatar
    Join Date
    Apr 2007
    Posts
    11,175

    Default

    Each boss has an effective aura of a bit bigger than a Haste radius. The troll's one is double strength.

    Any boss inside four of those auras (including its own) stays alive at 1hp. That can be all four, or the troll plus two others.
    I don't have a zerging problem.

    I'm zerging. That's YOUR problem.

  11. #11
    Community Member
    Join Date
    Apr 2013
    Posts
    1,622

    Default

    Guys, I think you were too fast to answer misleaded perhaps by the title.

    I know that when they die once, then they can die together. That's why I said "First time kills". They died together the very first time.

    Panzer, I can't really understand your answer. First you say that there is a "key boss" and then you say the key boss can't die with the others making it non-key, then you say that if the "key" boss is killed all die simultaneously... I really am confused.

    Sirgog's answer makes more sence to me, though I believe that they were all 4 together. I could be wrong about it and maybe only 3 were together (heat of battle and such :P) and since noone encountered a similar issue...
    My main server is Khyber. Have toons in almost every server for favor purposes. The Faltouts

  12. #12
    Community Member taurean430's Avatar
    Join Date
    Oct 2009
    Posts
    637

    Default

    Quote Originally Posted by Faltout View Post
    Guys, I think you were too fast to answer misleaded perhaps by the title.

    I know that when they die once, then they can die together. That's why I said "First time kills". They died together the very first time.

    Panzer, I can't really understand your answer. First you say that there is a "key boss" and then you say the key boss can't die with the others making it non-key, then you say that if the "key" boss is killed all die simultaneously... I really am confused.

    Sirgog's answer makes more sence to me, though I believe that they were all 4 together. I could be wrong about it and maybe only 3 were together (heat of battle and such :P) and since noone encountered a similar issue...

    It wouldn't be the first time a game change of any kind directly affected a quest or encounter. Seems plausible that the latest update somehow nixed the protection from death effect the four mini-bosses receive when fighting together. I've still to do running with devils on my main this life to flag. Maybe I'll get lucky and get a Shroud in this life. I'd want to see this if I can manage it.
    Khyber: Evandus, Halfdeadd, Licoricewhip, Sawyn, Elkabongg, Brothanumsi, Soulbro, Cromix.
    And an army of gimp experiments!

  13. #13
    Community Member
    Join Date
    May 2013
    Posts
    96

    Default

    Quote Originally Posted by Spencerian View Post
    Quote Originally Posted by Symerith View Post
    - for the crystal, there's a 1 or 2 seconds delay that allows you to destroy the crystal even though one of the bosses just respawned.. this will create funny situations where the raid advanced (you destroyed the crystal), but 1 or more bosses are back!
    And if one respawns---loot the chests and get the hell out of there! I would not want to be around to see the glitch that happens when Part 5 activates.
    Heh! Yeah, after 39 runs of the Shroud I got put on crystal duty for the first time ever the other day, and one of the suckers did indeed respawn just as I took it down. Took me quite by surprise! Everyone else was busy looting chests, and there I am frantically running for my life in a part of the maze I don't even know...

    We did not, by the way, run into any problems in part 5 as a result.

  14. #14

    Default

    Quote Originally Posted by sirgog View Post
    Each boss has an effective aura of a bit bigger than a Haste radius. The troll's one is double strength.

    Any boss inside four of those auras (including its own) stays alive at 1hp. That can be all four, or the troll plus two others.
    Interesting fact: they don't stay at 1hp. If you can see their HP via monster manual achievement, you'll notice their HP actually drops into negative HP when you keep on hitting them.
    Thelanis - Ethforged - Etherar - Fjirty --- Mitis Mors
    Ghallanda - Ethrayne - Ethryne --- Omnipresence
    Youtube channel: http://www.youtube.com/channel/UCKVn...wLuzB2Q/videos

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload