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  1. #1
    Community Member Jacator's Avatar
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    Mar 2010
    Posts
    36

    Default Corpner

    Level 28 Lawful Good Human Male
    (2 Paladin / 12 Monk / 6 Ranger / 8 Epic)
    Hit Points: 444
    Spell Points: 154

    BAB: 17/17/22/27/27
    Fortitude: 22
    Reflex: 21
    Will: 17

    Starting Feat/Enhancement
    Abilities Base Stats Modified Stats
    (36 Point) (Level 1) (Level 28)
    Strength 16 26
    Dexterity 15 21
    Constitution 14 17
    Intelligence 8 10
    Wisdom 15 18
    Charisma 12 15

    Tomes Used
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +2 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Strength used at level 15
    +4 Tome of Dexterity used at level 15
    +5 Tome of Strength used at level 19

    Starting Feat/Enhancement
    Base Skills Modified Skills
    Skills (Level 1) (Level 28)
    Balance 2 20
    Bluff 1 10
    Concentration 6 30
    Diplomacy 1 10
    Disable Device n/a n/a
    Haggle 1 10
    Heal 4 34
    Hide 2 13
    Intimidate 1 10
    Jump 7 37
    Listen 2 12
    Move Silently 2 13
    Open Lock n/a n/a
    Perform n/a n/a
    Repair -1 8
    Search -1 8
    Spellcraft -1 8
    Spot 2 12
    Swim n/a n/a
    Tumble n/a n/a
    Use Magic Device 3 21

    Level 1 (Monk)
    Skill: Concentration (+4)
    Skill: Heal (+2)
    Skill: Jump (+4)
    Skill: Use Magic Device (+2)
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Monk
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Ranger
    Feat: (Past Life) Past Life: Rogue
    Feat: (Selected) Point Blank Shot
    Feat: (Monk Bonus) Power Attack
    Feat: (Human Bonus) Toughness

    Level 2 (Ranger)
    Skill: Balance (+1)
    Skill: Heal (+2)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Enemy) Favored Enemy: Giant

    Level 3 (Monk)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Cleave
    Feat: (Monk Bonus) Zen Archery

    Level 4 (Ranger)
    Ability Raise: STR
    Skill: Balance (+1)
    Skill: Heal (+2)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)

    Level 5 (Ranger)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)

    Level 6 (Ranger)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Great Cleave

    Level 7 (Paladin)
    Skill: Heal (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Deity) Favored by the Silver Flame

    Level 8 (Ranger)
    Ability Raise: DEX
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Favored Enemy) Favored Enemy: Elf

    Level 9 (Paladin)
    Skill: Heal (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Critical: Ranged Weapons

    Level 10 (Monk)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Path) Path of Harmonious Balance: Fists of Light

    Level 11 (Ranger)
    Skill: Balance (+1)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)

    Level 12 (Monk)
    Ability Raise: STR
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Dodge

    Level 13 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)

    Level 14 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Monk Bonus) Ten Thousand Stars

    Level 15 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Improved Precise Shot

    Level 16 (Monk)
    Ability Raise: DEX
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)

    Level 17 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)

    Level 18 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)
    Feat: (Selected) Precision

    Level 19 (Monk)
    Skill: Concentration (+1)
    Skill: Heal (+1)
    Skill: Jump (+1)
    Skill: Use Magic Device (+0.5)

    Level 20 (Monk)
    Ability Raise: STR
    Skill: Concentration (+2)
    Skill: Heal (+1)
    Skill: Jump (+1)

    Level 21 (Epic)
    Feat: (Selected) Epic: Combat Archery

    Level 22 (Epic)

    Level 23 (Epic)

    Level 24 (Epic)
    Ability Raise: STR
    Feat: (Selected) Epic: Ovverwhelming Critical

    Level 25 (Epic)

    Level 26 (Epic)
    Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Positive

    Level 27 (Epic)
    Feat: (Selected) Epic: Epic Reflexes

    Level 28 (Epic)
    Ability Raise: STR
    Feat: (Epic Destiny) Epic Destiny: Doubleshot

  2. #2

  3. #3

  4. #4
    Community Member korsat's Avatar
    Join Date
    Oct 2010
    Posts
    371

    Default

    Why not leveling up wisdom instead of strenght?

    Also I don't see sniper shot, a must for archers builds
    Avenlight - Human - 12Fvs/6Monk/2Pal/8Epic
    Avenlight - Human - 17Cleric/2Monk/1Fighter/8Epic
    Korsat - Dwarf - 18Wizard/2Monk/8Epic
    Zendark - Halfelf - 12Monk/6Ranger/2Fighter/8Epic

    Korsat's Build Index

    ROS, Argonessen.

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