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  1. #1
    Community Member schelsullivan's Avatar
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    Default Wilderness Area Idea

    I really liked how the mobs spawn and respawn all over during the Mabar event. I thought to myself, thats how all the wilderness areas should work. Sure would livin those areas up some if they weren't the same every time.

    Just a thought
    Argonnessen - Glibb Bonefish, Lev 28 pure Elf Ranger

  2. #2
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    yes that would be nice to see. Also a leveling changing wilderness zone (like mabar) so we could good back to Korthos Isle for ex. level 16-20 or level 20-24 that would be fun.

  3. #3
    Community Member brian14's Avatar
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    Quote Originally Posted by schelsullivan View Post
    I really liked how the mobs spawn and respawn all over during the Mabar event. I thought to myself, thats how all the wilderness areas should work. Sure would livin those areas up some if they weren't the same every time.

    Just a thought
    King's Forest already works that way. I think so does Subterrane.
    "Beauty is in the eye of the beholder."

    "Of course it is. Are YOU going to question beholder's artistic sense?"

  4. #4
    Ice Drakeling digital_terror1's Avatar
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    Quote Originally Posted by brian14 View Post
    King's Forest already works that way. I think so does Subterrane.
    King's Forest works somewhat similar to Mabar, but SubT does not. Mobs in the SubT spawn in the exact same quantity in the same locations regardless of party size, and they respawn in those locations on a set timer.

    It would be nice to see more of a Mabar type respawn effect in all of the various wilderness zones, as well as an expansion of all epic wilderness zones to go from whatever minimum level up to level 30...so King's Forest would be for 20-30, Stormhorns for 23-30 (I think this does already, but threw it in for example's sake), etc.

  5. #5
    Community Member Shagarot's Avatar
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    Quote Originally Posted by digital_terror1 View Post
    Mobs in the SubT spawn in the exact same quantity in the same locations regardless of party size, and they respawn in those locations on a set timer.
    Yes and they shouldn't change that. It's after all Raid Arena.
    But I agree that this would be fun to have more areas functioning like Mabar does... and acctualy I would like to see Khortos Island on Epic Diff, but insted of destroying Mind Sunder at the end of Miserys Peak, you should fight Dragon :3

  6. #6
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    Quote Originally Posted by Shagarot View Post
    Yes and they shouldn't change that. It's after all Raid Arena.
    But I agree that this would be fun to have more areas functioning like Mabar does... and acctualy I would like to see Khortos Island on Epic Diff, but insted of destroying Mind Sunder at the end of Miserys Peak, you should fight Dragon :3
    Epic Korthos... I'd love to see that tbh. Level 29-30(Turbine did say they want to get the level cap to 30 eventually), with Misery's Peak being turned into a raid sequel.

  7. #7
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    Quote Originally Posted by schelsullivan View Post
    I really liked how the mobs spawn and respawn all over during the Mabar event. I thought to myself, thats how all the wilderness areas should work. Sure would livin those areas up some if they weren't the same every time.

    Just a thought
    go to the high road (:

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