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  1. #1
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    Default What else can you do with a Pale Master?

    I'm looking for interesting ways to multiclass a Pale Master. One is human, the other warforged. Both are true neutral, so that rules out Monk and Paladin. Rogue seems to be a popular choice, but I already have a Wiz/Rog and a Rog/Wiz.

    What else would be interesting?
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  2. #2
    Community Member ka0t1c1sm's Avatar
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    Quote Originally Posted by shawnvw View Post
    I'm looking for interesting ways to multiclass a Pale Master. One is human, the other warforged. Both are true neutral, so that rules out Monk and Paladin. Rogue seems to be a popular choice, but I already have a Wiz/Rog and a Rog/Wiz.

    What else would be interesting?
    I rolled up a Drow 2WF 12 Wiz/8 Ftr Pale Master/Eldritch Knight (new Pre coming with U20) on Lamannia to test it out. Not top tier DPS, but it sure was fun as hell to play.

    Decent dodge % and reflex saves, self-heals, self-buffs, wraith form for incorporeality and 1d6 CON damage on a crit, AOE damage from dual death auras running, energy vortex, and energy burst from Draconic ED. Maybe I'll drop 2 levels of fighter and take 2 levels of rogue for even more self-sufficiency via evasion and trap skills...
    Last edited by ka0t1c1sm; 11-01-2013 at 07:20 PM. Reason: added link to EK PrE

    Morgulion • Romenion • Valmyrion • Vanielle • Zandrine • Zeldaryne • Zinnuviel

  3. #3
    Community Member JasonJi72's Avatar
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    While looking through the enhancements, I came up with a 13 wizard / 7 cleric melee character. Cleric divine disciple gives you huge boosts to negative energy along with negative energy burst and inflict mass moderate as spell like abilities, and inflict cure critical as a spell. Wizard gives you pale master with evocation spell like abilities for shiradi uberness. I haven't built one yet, but it seems like it would be very powerful.

    Another thought I had was to make a 15 wizard / 5 bard for spell song vigor and enthrall.
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  4. #4
    Community Member korsat's Avatar
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    Quote Originally Posted by shawnvw View Post
    I'm looking for interesting ways to multiclass a Pale Master. One is human, the other warforged. Both are true neutral, so that rules out Monk and Paladin. Rogue seems to be a popular choice, but I already have a Wiz/Rog and a Rog/Wiz.

    What else would be interesting?
    I came up with this

    http://www.youtube.com/watch?v=oVzvg...ature=youtu.be

    If you have never tried the melee side with a palemaster...
    Avenlight - Human - 12Fvs/6Monk/2Pal/8Epic
    Avenlight - Human - 17Cleric/2Monk/1Fighter/8Epic
    Korsat - Dwarf - 18Wizard/2Monk/8Epic
    Zendark - Halfelf - 12Monk/6Ranger/2Fighter/8Epic

    Korsat's Build Index

    ROS, Argonessen.

  5. #5
    The Werewolf Skavenaps's Avatar
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    Quote Originally Posted by shawnvw View Post
    I'm looking for interesting ways to multiclass a Pale Master. One is human, the other warforged. Both are true neutral, so that rules out Monk and Paladin. Rogue seems to be a popular choice, but I already have a Wiz/Rog and a Rog/Wiz.

    What else would be interesting?
    https://www.ddo.com/forums/showthrea...ariant-for-u19

  6. #6
    Community Member Teh_Troll's Avatar
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    Train up UMD, then you can get a bunch of scrolls and hjeal meh.

  7. #7
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by ka0t1c1sm View Post
    I rolled up a Drow 2WF 12 Wiz/8 Ftr Pale Master/Eldritch Knight (new Pre coming with U20) on Lamannia to test it out. Not top tier DPS, but it sure was fun as hell to play.
    For TWF I would recommend rgr 6 / monk 2 / wiz 12 combo instead: more feats, skill pts, Heal skill, Evasion, Manyshot (possibly IPS too), etc. STR-based is the sensible choice, but I'm tempted to try DEX-based elf w/rapiers+longbows, `cuz I love my nimble gimps!
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  8. #8
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    With EK coming soon I was working on a solo build.

    The big question is how many levers of wizard?

    7 gets you Death Aura.
    12 lets you Shroud of the Wraith. I think 12 is to much and to many ech points into PM.

    I think 6 rng works well, feats and 11 Ech points in to tempest lest you uses dex for damage and to hit on light weapons and Scimitars are treated as light weapons.

    So that leave 6 levels. Heres were I get stuck 6 more ranger? 6 rogue? or 6 FVS?

    For the build you only need dex and con. Int is good for skill points if you are going rogue.

    I tried to do a quick build and the builder crashed. But the build would have

    Not counting EK enh or tomes
    STR 8
    Dex 26
    Con16
    Int 16
    Wis 8
    Cha 8

    Maxed skills in UMD, Consintrat, Open lock Disable divice, Seach

    Feats: Dodge, mobility, Spring attack, whirle wind, Dragon mark of finding to name a few

    Eldritch Knight enhancements


    Eldritch Strike,1ap Improved Mage Armor,3ap Battlemage, 3ap spellsword (acid), 1ap Improved Shield, 3ap Arcane Barrier, 3ap, Spellsword (Shock), 1ap
    Dex +1, 3ap Martial Training, 2ap Light Armor Proficiency, 2ap Dex +1, 2ap Medium Armor Proficiency, 2ap Critical Accuracy, 2ap Critical Damage, 2ap
    Spellsword: Frost, 1ap Still Spell,1ap Tenser's Transformation, 1ap Total 33 \

    If you can fit it in take Eldritch Tempest for 6ap

  9. #9
    Community Member zDragonz's Avatar
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    Two of these with Ranger level 2.

    http://www.google.com/imgres?biw=824...4&tx=90&ty=114

  10. #10
    Community Member DyrtNap's Avatar
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    You can always just do a alignment change to get access to monk/paladin its only 500ish pts.

    I've been playing a WF or BF 15wiz/3fvs/2mnk Shiradi (I know he said interesting but... to me being able to solo ANYTHING is interesting) for much of u19 and am just amazed at how insanely survivable it is as well as its solid sustained dps with some real burst if used right (e.g. paralyzed + Sense Weakness + Arc Sup + [Ruin or Boulder] = 17k damage 60% of the time. You can also drop a PROPERLY used Hellball and watch whole crowds disappear and those that survive are paralyzed 50% of the time.

    I played a 16wiz/2fvs/2mnk Shiradi PM at cap for the first month and it was very good but just not quite as good as the WF version. You have to go with Imp Shrouding for the extra incorp which screws your burst up. You also rely on NEB for burst heals which sucks balls since its healing well... ya know... sucks balls. You are terribly hard to hit though with 35% incorp + Displace + 28% dodge (monk ninja tree 2nd tier) but when a melee lands a blow you are basically screwed.

    I'm working on a 8/6/6 Wiz archer with 10k stars and manyshot atm but it requires BF, 36pt build and several +4-5 tomes. It feels like a strong soloer but... it requires BF 36pt build and several +4-5 tomes.

  11. #11
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    Quote Originally Posted by Teh_Troll View Post
    Train up UMD, then you can get a bunch of scrolls and hjeal meh.
    Half Elf Cleric Dilly Light monk --> Heals for Troll, Inc.

  12. #12
    Chaotic Evil Mindos's Avatar
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    Quote Originally Posted by DyrtNap View Post
    You can always just do a alignment change to get access to monk/paladin its only 500ish pts.

    I've been playing a WF or BF 15wiz/3fvs/2mnk Shiradi (I know he said interesting but... to me being able to solo ANYTHING is interesting) for much of u19 and am just amazed at how insanely survivable it is as well as its solid sustained dps with some real burst if used right (e.g. paralyzed + Sense Weakness + Arc Sup + [Ruin or Boulder] = 17k damage 60% of the time. You can also drop a PROPERLY used Hellball and watch whole crowds disappear and those that survive are paralyzed 50% of the time.

    I played a 16wiz/2fvs/2mnk Shiradi PM at cap for the first month and it was very good but just not quite as good as the WF version. You have to go with Imp Shrouding for the extra incorp which screws your burst up. You also rely on NEB for burst heals which sucks balls since its healing well... ya know... sucks balls. You are terribly hard to hit though with 35% incorp + Displace + 28% dodge (monk ninja tree 2nd tier) but when a melee lands a blow you are basically screwed.

    I'm working on a 8/6/6 Wiz archer with 10k stars and manyshot atm but it requires BF, 36pt build and several +4-5 tomes. It feels like a strong soloer but... it requires BF 36pt build and several +4-5 tomes.
    Whats an example of proper Hellball usage? I was tempting to take this, but had heard of problems.

  13. #13
    Hero of the People Golddragon87's Avatar
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    I was toying around with the idea of running a Vampire Shroud/Eldritch knight build. The basis of the build is the fact that when in Vampire form you proc Negative levels on a vorpal. Pair that with dual wielding weapons that proc Negative levels like say Nightmare the fallen moon and slot a Ruby of Endless night for more negative levels and you may have the basis for something scary. I hear they may have nerfed negative levels so it may not be as viable though.
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  14. #14
    Community Member wtorchia's Avatar
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    Quote Originally Posted by Golddragon87 View Post
    I was toying around with the idea of running a Vampire Shroud/Eldritch knight build. The basis of the build is the fact that when in Vampire form you proc Negative levels on a vorpal. Pair that with dual wielding weapons that proc Negative levels like say Nightmare the fallen moon and slot a Ruby of Endless night for more negative levels and you may have the basis for something scary. I hear they may have nerfed negative levels so it may not be as viable though.
    Only problem with nightmare is the wasted heals. Its not much, but 1-5 hit points per swing on a TWF can add up. I tried out a 18 wiz / 2 fighter cleave spammer on Lam and I liked it some what. Being able to be in flawless black dragon plate and Litch form gave me almost 80 PRR. HP was a little on the low side even in LD though.

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