I'd like to empty my cache and just TR in one spot.
Or: Make the reincarnation grove a teleportation spot
I'd like to empty my cache and just TR in one spot.
Or: Make the reincarnation grove a teleportation spot
Kruz is gone with u20 (iirc) so i doubt they'll spend time pimping out his grove now
Yes, the new location for performing Reincarnation is in a small room off of the Hall of Heroes (either one, accessible to all players in either the Marketplace or Eveningstar).
Thanks but what did we pay TP for when we got the hall of heroes? Logging out and into the game to teleport? The key to the city does this as favor reward and umd does the same thing when we go back to eberron.
What else will the hall of zero point do for us? Not trying to be mean but I only use this occasionally and only because it was paid for. I don't see any benefit to this new thing
Because entering the HoH doesn't actually DO anything. It's just a big empty hall where they store a few statues.
What turbine is *selling* is the option to switch between world *in the log-in screen*. So anyone can enter the HoH's and wander around, but that's it. Anyone purchasing the HoH thingy gets a set of buttons on the log-in screen. To use these buttons you need to log out, pick the world you want to be, and log in again, and this is in no way whatsoever related to the actual halls or your location in either world. Bit of a misnomer there...
And yes, logging out to use the switch buttons causes lots of memory leak same as switching toons, so don't do it too often.
Greetz,
Red Orm
You paid TP for it because you didn't read the description?
Seems pretty clear to me.Originally Posted by Store Description
If all your characters have a Key and UMD, then kudos and you probably didn't need to spend the TP. Not everyone's so lucky, however.
(Although there really should be a doorway between Halls to make it actually, y'know, vaguely useful. And guildship portals.)
"Ignorance killed the cat, sir; curiosity was framed."Tripoint, C.J. Cherryh
what really? why on earth would you umd back to ebberon? you can walk freely *smacks head* go to the eveningstar cavern in the south go to the middle portal board guild airship or walk into spinners prison aka public area then exit into harbor. there is no need to umd unless you're specced for it. lol. i only use the hall if i dont have a key to get there. i never use it on a return. lol