I plan on playing a 18 Wizard / 2 Rogue Pale Trapper build next life and I'm very short on skill points. Here is the order of importance I'm putting on the skill points. Does anyone have any suggested changes?
UMD (Special - Only if I can max it)
Concentration
Heal
DD
Search
Balance
Spellcraft
Jump (10 Points only)
Hide
Open Locks