Results 1 to 20 of 30

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Ultimate Completionist
    2014 DDO Players Council
    Open Guild for All Founder - Hardcore

    Join Date
    Nov 2009
    Posts
    0

    Default I was wrong OR Teh Troll showed me the light

    Not so long ago, some players expressed the opinion that all this work on the reincarnation system was a total waste of time.
    They thought the programmers' time would be better spent creating a second raid for 2013.

    At the time, I strongly opposed this point of view.
    I felt that these few months were the reincarnation fan's moment of glory.
    Time to review and recode and create.

    After a great deal of pitchforks, the new framework for reincarnation does look well structured.
    Which is a good thing, right?

    But when one reviews the rewards associated with it, one pauses deeply and ponders.

    The Troll and Fawn agree, these rewards are weak straw carrots.

    The Troll preaches on, that if the rewards are worthless, then the whole system is worthless.
    Rewards must influence people to want them, and thereby work for them.
    Without true rewards, not weak or broken, the framework holding them is naught.

    A highly designed and decorated market stall trying to sell garbage is pointless wealth wasted on improper marketing.

    If the perfect framework of the system is wasted then the DDO developers could have spent the same time on something else.

    Something like another raid.

    In full circle, I see that I was wrong.

    In full circle, I see a dead end instead of a new beginning.



    Ah, but the rewards can be adjusted?

    Yes, just like completionist could be made an auto granted feat, but I will believe it when I see it...





    Agree or disagree with me, but please make your voice heard or forever hold your peace:

    Quote Originally Posted by Vargouille View Post
    We're very happy to have you guys fill out Surveys for Reincarnation!

    https://www.ddo.com/forums/showthrea...414630-Surveys

    Thanks. We'll be reviewing these on Monday, so please fill them out this weekend if you can!

  2. #2
    Community Member SilkofDrasnia's Avatar
    Join Date
    Dec 2009
    Posts
    610

    Default

    Haha nicely said!
    Quote Originally Posted by Cordovan
    Insulting the development team is not allowed.
    Quote Originally Posted by Jendrak
    Somebody should definitely explain to Turbine that when they roll up a new GM that INT is not dump stat.

  3. #3
    Community Member Lonnbeimnech's Avatar
    Join Date
    Jun 2010
    Posts
    4,340

    Default

    Quote Originally Posted by Silverleafeon View Post
    Without true rewards, not weak or broken, the framework holding them is naught.
    Could say the same thing about raid loot that's outclassed by lootgen.

  4. #4
    Community Member
    Join Date
    May 2010
    Posts
    988

    Default

    Quote Originally Posted by Lonnbeimnech View Post
    Could say the same thing about raid loot that's outclassed by lootgen.
    Or quest XP that is lower than others in the similar or lower level range, although the lower XP quest is longer/harder than the good XP quest. (Yes, I'm talking about the poor XP in the recent quests on Heroic, especially the Shadowfell "expansion" compared the Vale quests.)

    This is also the reason that most players try to get to level 20 as soon as possible, so they can get great XP with easy effort and avoid the upper heroic quests that are harder and just a fraction of the XP.

  5. #5
    Community Member Ykt's Avatar
    Join Date
    May 2013
    Posts
    0

    Default

    Break old things, make people do new things to replace old things.

  6. #6
    Community Member Ellihor's Avatar
    Join Date
    Aug 2012
    Posts
    1,355

    Default

    Just wanted to say 90% of what the_troll and other trolls in the forums are actually not trolling and bring the most valid points. The rest 10% are trolling to ridicularize the stupid posters and i pretty much support it.

  7. #7
    Community Member
    Join Date
    Jun 2007
    Posts
    0

    Default

    Respect! I also agree. Something is off balance-wise.

    This is kind of the general flow I go thru in my head when seeing if I like something:

    The XP gained (grind) should accurately represent the rewards (PL's) relative strengthen. Currently the rewards are woefully lacking.

    The relative strength of the PL's should adequately represent the difficulty of content. With a few exceptions, content is fairly easy.

    Content difficulty should adequately represent Experience points rewarded for for completing said content.

    In an ideal world they should all be more-or-less equal. (alternatively you can read from top to bottom, or bottom to the top and it would read the same.) But they are far from it here with DDO, what's broken? I don't know I'm not a designer, but I can tell something is broken.

  8. #8
    Community Member
    Join Date
    Jul 2010
    Posts
    20

    Default

    Well put. The one that, really made me laugh was the plus 2 ac bonus.

  9. #9
    Founder Fafnir's Avatar
    Join Date
    Feb 2006
    Posts
    591

    Default

    Quote Originally Posted by dragon2fire View Post
    Well put. The one that, really made me laugh was the plus 2 ac bonus.
    TRing may be the most profitable part of the game based on item sales in the DDO Store. But the game cannot be based on TRing - if you TR for no reason other than to TR, it becomes obviously very hollow very fast.

    The game and a desire to play the game has to be based on good and progressive content. The difficulty level, content and itemisation of that content has greatly let Turbine down.... which leads to so many people quitting the game.

    The fix isn't to make the TR systems more powerful, which I think is what you are subliminally asking for. The fix is to make game content which people (a) want to play and (b) aspire to play. That means both valuable rewards that take time and sufficient difficulty that it is not handed out on a plate.

  10. #10
    Hero patang01's Avatar
    Join Date
    Sep 2009
    Posts
    2,548

    Default

    There is so much that's broken with ER or IR. The rewards are lackluster, the target to ER or IR borderline nuts and the valor debacle is mind boggling. Ontop of that off destiny leveling from 20-28 in a absurd karma system for absurd reasons like 'so we can add more destinies in the future'. I just don't see the connection.

    There are so many improvements that can be done including adding Epic past life feats that feel epic (to me they just feel like really good for heroic leveling which is not really what they were meant to be.)

    But we know that Turbine will end releasing it anyways with a promise to 'fix it later' and onto the next half baked system we fly.

  11. #11
    Community Member Teh_Troll's Avatar
    Join Date
    Apr 2013
    Posts
    4,382

    Default

    Quote Originally Posted by Fafnir View Post
    TRing may be the most profitable part of the game based on item sales in the DDO Store. But the game cannot be based on TRing - if you TR for no reason other than to TR, it becomes obviously very hollow very fast.

    The game and a desire to play the game has to be based on good and progressive content. The difficulty level, content and itemisation of that content has greatly let Turbine down.... which leads to so many people quitting the game.

    The fix isn't to make the TR systems more powerful, which I think is what you are subliminally asking for. The fix is to make game content which people (a) want to play and (b) aspire to play. That means both valuable rewards that take time and sufficient difficulty that it is not handed out on a plate.
    Exactly it.

    Back in the day when there was an end-game TRing was to prepare for it, to be stronger at it. There was a brass-ring . . . epics and elite raids. You had something to aim for. Even if you didn't run epics you knew there was other stuff out there that you needed to get more powerful so that you could handle it.

    Now? There really is no end-game. TRing just for the sake of TRing . . . doesn't make any sense. I mean don't get me wrong, I've done I think 7 lives in the first half of this year because it was fun and it let me fix my toons in the changing game . . . but TRing in a STATIC game where I'm already powerful enough to handle pretty much everything . . . whats the point?

    I had a 32-point raid tank that was able to handle ANYTHING the game could throw at me . . . then we got hit with the LoB. ARGGHHHHHH . . . . back to the drawing board, make some gear changes, TR into a better build because the game forced me to. Do the same thing when Lolth comes out (yes, I know it's not needed but my guilds EE CiTWs were a hell of a lot easier with my tank intiming all the trash int he optionals) and I have to make him more powerful again . . .

    Next thing we know tanks are useless . . . what is the point in me investing anymore in this toon?

    TL: DR: hjeal meh. Oh, and build a good end-game and people will TR to get more powerful for it.

  12. #12
    Community Member Thrudh's Avatar
    Join Date
    May 2006
    Posts
    4,666

    Default

    Quote Originally Posted by dragon2fire View Post
    Well put. The one that, really made me laugh was the plus 2 ac bonus.
    +5... not saying it's worth it, but it's not a +2 bonus
    Last edited by Thrudh; 10-28-2013 at 10:25 PM.
    Quote Originally Posted by Teh_Troll View Post
    We are no more d000m'd then we were a week ago. Note - This was posted in 10/2013
    Quote Originally Posted by Eth View Post
    When you stop caring about xp/min this game becomes really fun. Trust me.
    Quote Originally Posted by TedSandyman View Post
    Some people brag about how fast they finished the game. I cant think of a stupider thing to brag about. Or in this game, going from level 1 to level 30 in two days, or however long it takes. I can't even begin to imagine what drives a person to think that is fun. You are ignoring all of the content and options and going for sheer speed. It is like going to a museum and bragging about how fast you made it through. Or bragging about how fast you finished a good steak.

  13. #13
    Community Member Teh_Troll's Avatar
    Join Date
    Apr 2013
    Posts
    4,382

    Default

    Quote Originally Posted by Ellihor View Post
    Just wanted to say 90% of what the_troll and other trolls in the forums are actually not trolling and bring the most valid points. The rest 10% are trolling to ridicularize the stupid posters and i pretty much support it.
    I troll while making valid points. It takes practice.

  14. #14
    Community Member voodoogroves's Avatar
    Join Date
    Oct 2009
    Posts
    8,366

    Default

    Quote Originally Posted by Teh_Troll View Post
    I troll while making valid points. It takes practice.
    I rate this a 0.5 out of 10. You can absolutely do better.
    Ghallanda - now with fewer alts and more ghostbane

  15. #15
    Community Member
    Join Date
    Aug 2006
    Posts
    1,130

    Default

    Quote Originally Posted by Silverleafeon View Post
    Not so long ago, some players expressed the opinion that all this work on the reincarnation system was a total waste of time.
    They thought the programmers' time would be better spent creating a second raid for 2013.

    At the time, I strongly opposed this point of view.
    I felt that these few months were the reincarnation fan's moment of glory.
    Time to review and recode and create.

    After a great deal of pitchforks, the new framework for reincarnation does look well structured.
    Which is a good thing, right?

    But when one reviews the rewards associated with it, one pauses deeply and ponders.

    The Troll and Fawn agree, these rewards are weak straw carrots.

    The Troll preaches on, that if the rewards are worthless, then the whole system is worthless.
    Rewards must influence people to want them, and thereby work for them.
    Without true rewards, not weak or broken, the framework holding them is naught.

    A highly designed and decorated market stall trying to sell garbage is pointless wealth wasted on improper marketing.

    If the perfect framework of the system is wasted then the DDO developers could have spent the same time on something else.

    Something like another raid.

    In full circle, I see that I was wrong.

    In full circle, I see a dead end instead of a new beginning.

    Ah, but the rewards can be adjusted?

    Yes, just like completionist could be made an auto granted feat, but I will believe it when I see it...

    Agree or disagree with me, but please make your voice heard or forever hold your peace:
    I don't want a tr system where the rewards are so significant such that there is clear powergap between those that have-done and those that haven't. Tr rewards should be a small bonus that are nice, but not necessary. Tr should be something you do if you like to replay content or try new things while releveling instead of endgame questing. Since you don't get endgame loot re-levelling the alternative small bonuses make sense.

    Instead, Turbine's proposal is a forced grind system where tr is the game and there is no endgame in sight.

    Why does the current epic tr proposal have the possibility of stacking 9 lives in each sphere? Of course the rewards will be small, if they weren't they could become unbalanced very quickly. I thought the idea was a single past life in each of the 9 epic destinies. Instead of the likely useless 9 x +5AC for one gajillion xp, why can't it just be a single one-time bonus (eg. +20 AC) for one of the epic destinies (fighter?) and done? Why do they feel the hamster wheel has to continually turn?

    Then back to raids and the endgame stuff....oh wait, none of that exists.
    Thelanis:
    Annikka (Sorc), Dannikka (F), Jannikka (Rgr)
    Tamikka (Bard), Famikka (Rgr)
    Bellynda (Cl), Mellynda (M)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload