Page 9 of 9 FirstFirst ... 56789
Results 161 to 169 of 169

Thread: New Items

  1. #161
    Community Member voodoogroves's Avatar
    Join Date
    Oct 2009
    Posts
    8,366

    Default

    I'm starting to suspect all this loot is to make Warchanters playable.
    Ghallanda - now with fewer alts and more ghostbane

  2. #162
    Community Member voodoogroves's Avatar
    Join Date
    Oct 2009
    Posts
    8,366

    Default

    Make the sword break relevant DR(s).

    Silly augment MLs.

    Make a docent that's usable and has a useful function.

    Seriously, ask the question "when would someone use this" for each of these. And when you do "Because they haven't found anything better" isn't really a good reason.
    Ghallanda - now with fewer alts and more ghostbane

  3. #163
    Community Member Dagolar's Avatar
    Join Date
    Apr 2010
    Posts
    1,647

    Unhappy

    Quote Originally Posted by voodoogroves View Post
    I'm starting to suspect all this loot is to make Warchanters playable.
    Warchanters, playable?

    May as well continue asking for Gnomes to be playable.




    Warchanter was one of the EDs released on the last day before the expansion's release, and despite pages of negative feedback, it got [perhaps understandably, given the ludicrous approach to release date] released untouched.

    Less understandably, it's been entirely ignored since (even though EDs such as Nature's Warrior have been properly balanced, since).
    Quote Originally Posted by Xeraphim View Post
    Fly? That would break every quest in the game. You would see folks falling from the sky in Korthos and dying. It would be a rain of newbs.
    Quote Originally Posted by Dandonk View Post
    Yeah. It's not "we nuked the city from orbit", it's "the city experienced a brief population drop". Check.

  4. #164
    The Hatchery
    2015 DDO Players Council
    2017-2021 PC Member
    LrdSlvrhnd's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by JOTMON View Post
    •NEW: Golem’s Hearts (Named Augment available from A Study in Sable) now have Minimum Level: 28
    •NEW: Deconstructors (Named Augment available from Brothers of the Forge) now have Minimum Level: 26

    Now they have take auguments that were almost interesting and turned them into shi..aving cream.....
    WT... Seriously.....
    How does this get past the review stages..This just shows me the total disconnect between the creator/destroyer of loot and the game.
    Ugh, I wish I'd seen this *before* dropping almost 100K on a pair of adamantine scimis with red slots for my midby FvS specifically for the Decon augment. I'd rather just go the straight +5 screaming of GCB with no augments than +3 of GCB, hold off screaming until 14, and remake them at 18 to upgrade to +5 if I haven't found decent smiters, with a red augment that I now probably won't use (won't do ele damage on construct-killers because of not wanting to boost certain constructs, and won't bother with spellpower on "niche" weapons. Maybe if I'd managed to farm more Mabar augments...).

    Deconstructors just went from excellent and worth farming, to not even gonna bother and will probably AH any I happen to pick up.
    "Ignorance killed the cat, sir; curiosity was framed."
    Tripoint, C.J. Cherryh

  5. #165
    Community Member
    Join Date
    May 2010
    Posts
    988

    Default

    Quote Originally Posted by LrdSlvrhnd View Post
    Ugh, I wish I'd seen this *before* dropping almost 100K on a pair of adamantine scimis with red slots for my midby FvS specifically for the Decon augment. I'd rather just go the straight +5 screaming of GCB with no augments than +3 of GCB, hold off screaming until 14, and remake them at 18 to upgrade to +5 if I haven't found decent smiters, with a red augment that I now probably won't use (won't do ele damage on construct-killers because of not wanting to boost certain constructs, and won't bother with spellpower on "niche" weapons. Maybe if I'd managed to farm more Mabar augments...).

    Deconstructors just went from excellent and worth farming, to not even gonna bother and will probably AH any I happen to pick up.
    I wasn't expecting the Augment Gems to have no ML. I figured their ML would be higher than their usefulness, like the Draconic Gem should be have a lower ML because of the loot having 40 and 50 elemental resist.

    I was really hoping that the Deconstructor Augment would have a ML where it would be useful at level in the Epic raids that it seemed to be designed for: LoD and Master Artificer.

  6. #166
    The Hatchery
    2015 DDO Players Council
    2017-2021 PC Member
    LrdSlvrhnd's Avatar
    Join Date
    Sep 2009
    Posts
    0

    Default

    Quote Originally Posted by oradafu View Post
    I wasn't expecting the Augment Gems to have no ML. I figured their ML would be higher than their usefulness, like the Draconic Gem should be have a lower ML because of the loot having 40 and 50 elemental resist.

    I was really hoping that the Deconstructor Augment would have a ML where it would be useful at level in the Epic raids that it seemed to be designed for: LoD and Master Artificer.
    I didn't really expect no ML, but a useful ML would've been nice. I would've thought maybe 16 when smiters start getting rather plentiful, as an alternative. (Mind, 12 would've been awesome for VoN). But 26? No. Useless.
    "Ignorance killed the cat, sir; curiosity was framed."
    Tripoint, C.J. Cherryh

  7. #167
    Community Member
    Join Date
    May 2010
    Posts
    988

    Default

    Quote Originally Posted by LrdSlvrhnd View Post
    I didn't really expect no ML, but a useful ML would've been nice. I would've thought maybe 16 when smiters start getting rather plentiful, as an alternative. (Mind, 12 would've been awesome for VoN). But 26? No. Useless.
    I think level 16 would be a little too low for the Deconstructor Augment, but I totally agree it needs to be lower than 26.

    I was expecting it to be in the level 20 to 22 range, so it would be useful in the House C Epic raids and Epic VoNs. At current ML, the augment isn't useful at level for those Epic quests. So unless more Construct (probably House C) quests are added to the upper Epics, the usefulness for the augment is for mobs in a single level 28 quest and all those stupid pillars being added to quests now.

  8. #168
    Community Member Zibowskij's Avatar
    Join Date
    Mar 2010
    Posts
    0

    Default

    Quote Originally Posted by Vellrad View Post
    Sarcasm?
    Need to flash a sign when you do that...

  9. #169
    Founder Fafnir's Avatar
    Join Date
    Feb 2006
    Posts
    591

    Default

    Any updates to these loot drops? Upgrade the docent with... something?
    Fafhryd
    Completionist Monk
    Khyber

Page 9 of 9 FirstFirst ... 56789

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload