Originally Posted by
Worldcrafter
I think the problem has much to do with perspective. Personally, I see the heroic PL as just a bonus - much like sagas, they're just an added boon while I pursue other goals. The presented EPL are more of an extension of this - it is a side effect of TRing, not the primary drive. And in that context, they work. I wouldn't mind having them, but I'm not going to lose sleep if I don't feel like grinding for them. Although I cannot speak for the devs, they may have similar thoughts in mind. Or not!
However, I think more players are looking for the EPL to be the drive to TR, not the added boon. They want the EPL to be the "end quest reward," so to speak, an endgame option that is good enough to justify the trek. In this context, well, players have clearly made their opinion on how the current EPL fails to live up to this standard.
Now, there are some points to keep in mind. If my previous assumption is right, EPL will be available from level 1. For some players, this is a non-issue, as they'll just blast through the heroic levels or Otto skip it. But for other players, they enjoy the heroic content. Some even enjoy heroic more then epic. Offering suggestions that are good for endgame doesn't mean it's good for all levels of play.
Additionally, there is balancing, both for quests and for players. Making the EPL particularly good means the devs have to take that into consideration when making new quests. Do they favor people who lack the EPL, and let those who have breeze through it, or do they cater to those who have, and make the quests more difficult for those who have not? The greater benefits EPL offer, the more the devs have to weigh these. Similarly, there has to be a balance with the players. The EPL have to hit a sweet spot, where they are enticing enough to get players to want them, but not so potent as to make the players feel they are absolutely necessary to a point of excluding others.
And then there's Epic Otto's. In another thread, I have asked if this will also provide karma; if not, this is a non-issue. If so, it is another factor to consider. Someone with the money to burn and desire can just pay to win and blow through an EPL. While I don't particularly care how someone else plays the game, I know some people don't really care for the "p2w" feeling the game has developed. If the EPL were changed to be particularly tantalizing and if karma could be gained through Epic Otto's, I fear I shall run out of popcorn...
Now that I have pontificated enough, I would like to offer a broad suggestion to mull over. I would like to make more specific ones, but it is late where I am and I already feel my judgment may be growing impaired. What if EPL and PL were linked for additional synergistic effects? Like, if you have a Primal Past Life feat, and you get Barbarian past life, you get both of their normal benefits, and then a third bonus (almost like a set bonus) crops up. This bonus could be more significant, perhaps moving toward the endgame goals that people are hoping for.
Alright, I'm toddling off to get some sleep.