Besides tracking Saga progress the way it is now is not only useless but stupid.
Besides tracking Saga progress the way it is now is not only useless but stupid.
Something else to consider is the perceived value of a True (Heroic) Heart of wood, in comparison to other items, and how much it and they are sold for in store.
So take 1 Item that is available from both Lahar in the Twelve, and From a TP Purchase in the store: Sapphire of Heavy Fortification
It should be noted that I bought one of these with tokens before the augment pass.
The Sapphire is worth 20 Tokens, the True Heart is worth 20 tokens, this means that the items have an equivalent in game value.
The Sapphire is worth 75 TP.
If the Sapphire and the heart have the same in game value, that generally means the Heart is worth 75 TP.
Factor in the various different Augments though and you're probably looking at a range of 50-200 TP though.
Aezechiel (Caster, 14th life) - Kakophonyc (Bard, 2nd life) - Larsenkarden (High saves evartie, 4th life) - Lewela (Bard, 6th life) - Punkcanard (sorcerer 4th life) - Usuldur (Melee, completionist) - Sylentbob (Vistani knife fighter, 2nd life) ... and a couple of mules
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We were asked to deliver the why of some of our concerns. Warning “Wall of text”. Below is some of the why's I have:
Comms tied to Sagas:
This is not acceptable because it forces you to play quests that you do not want to play. It also forces you to buy packs (I am VIP) that you may have no interest in at all. The number of sagas is too small. Completely eliminates the majority of the Eberron content. For those that like to TR makes all other saga rewards unattainable.
BTC:
This is not acceptable because it limits what you can do and the choices that you have. I have been working on a completionist toon that just keeps tr'ing at 20. The new system will not allow this. Why would you take away something that the player base does and enjoys?
My biggest concerns:
I really do not understand the need to create newer systems to replace other working systems. The epic tokens was and is a great system that should just have been implemented in all Epic quests. It would allow ALL content to be run and increase choices for ALL types of players. Perhaps if you can explain the reason behind that choice it would go a long way to helping us to understand it.
As a business person I understand the need to increase revenue. Many of your customers have laid out clearly what we, as a customer base want to purchase. The TR mechanic leads to many other sales of pots and boxes and other questing items. There should not be a huge barrier to this mechanic.
What I would like to see:
Get us to lvl cap 30 ASAP. Stop building new systems and focus on content and bug fixes. Do not abandon Eberron. Complete many of the projects that have been started but never completed. Those are the systems to focus on.
What I like:
Your team has built an amazing game which I really enjoy playing. I think you have all the systems in place that are needed to start selling it to a larger audience. The EDs, and enhancements are a great selling point. Multiclassing and combat are one of the best in your market.
In closing:
Take a moment to reflect on what you have built and start to focus on the things that will bring in Income (that we say, we would pay for) so you and I can continue to enjoy this game!
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Sarlona Server - Blime | Darkgeddy | Youburn | Lakeside
Past Leader of The Wulfepack - "If you call one wulfe, you invite the Pack"
Visit http://thewulfepack.shivtr.com/
another how i play post:
i tend to focus on one character for a period of time to achieve some long term goals then move on to the next character i want to build up. quite often this will involve taking a first life to cap, then grinding out some gear on another char, fleshing out an epic destiny on a 3rd then doing a review to see what i want to work on next.
i tend to spend most of my time in PUGs, i love the random element it brings to the game, from the facerolling through a quest in a TR train to fighting for my life in a train wreck. i also spend a lot of time in heroic quests as i like playing a variety of builds so there is always a new one i want to push towards lvl20
for my own time with wings on i only have 2 TR characters, one is part of a static group the other i've just got back to lvl20. both hearts have come from my free VIP points. so these changes don't really affect my characters
they do however affect me. i love to PUG, and when i do i meet a lot of wings. i have fun with people who are lapping me in the TR circle when i bump into them. i don't want to see such players get the shaft
the TR endgame as it stands has turned into a large portion of the playerbase i PUG with. not because i put up elitist groups, i tend to go with "taking first 5 to click join" which does attract a lot of vets, but also gets the newbies too. if the TR train is broken my groups won't fill as fast.
www.legendsguild.eu A light RP guild that's moved from Keeper in Europe to Thelanis
Play DDO in 3D, for fweeeee! how to use coloured 3D glasses with DDO.
East? West? Which way's that? Putting East and West back on the (mini)map
Tired of chasing blue dots? Find a speed or striding item, vets are hooked on them and you will be too!
My personal experience with MMO's started when I was stationed in Japan with the Navy. I first tried GW, but the PvP centric nature of the game and limited character customization was not for me.
Then I stumbled upon DDO during its Open Beta Period in the winter of 2005. And I was hooked before I even logged in for the first time. DDO was everything I wanted in an MMO and computer game. It had near total character customization, and interesting setting, and probably 2 of the most important things that distinguished it from everyone WOW clone and MMO on the market:
- Active Combat
- Custom Quests (none of this go out and kill X numbers of Y and bring back W of Z things that drop from Y, cookie cutter quests. In most other MMOs practically every quest is a slight variation on the theme of Kill X of Y and bring back some of Z.
Once I began to play DDO, the community in game is what then made the game eventhat much more fun. Especially withh its built in Voicechat.
SinceDecember 2005, I have been what I dub a Casual Power Gamer. I don't get a lot of play time, but when I do, Ilike to move fast (for the most part) and quickly advance my character. I don't have a lot of top end Gear, but I have learned to more than make do with the gear I do have and can hold my own with my friends who are geared to the max.
Over the last couple of years, my play time has shrunk for the most part, due to starting a family. But now and then I will have periods (some longer than others) where I will be able to play a lot (ie when traveling for work, I get to play a lot instead of sitting at the hotel bar). So now I play usually once a week with my Static Group, comprised of the same 6 people every week, playing and advancing the same 6 characters every week. We do not pug out raids, and we hate grinding. We will play through everything once to completion. And yes, some quests take a couple of tries to figure out, as we like to challenge ourselves when possible. We are notuber elite geared out characters and don't use the AH or SE, not that we could afford to anyway.
All that being said this change is not going over well.
- We only play for 3-4 hours 1 night a week. So if we wanted to use this system we would be loosing out on a lot of the Optional awards that the (as sold to the community when they were introduced) OPTIONAL SAGAS offered, on the off chance we may someday want to use these Commendations of Valor. If we ever wanted to TR it would tke us over 1 year of playtime (based upon our 1 night a week for 4 hours) to collect enough.
- The Sagas are too hard to keep track of. And we are 6 smart, educated, veteran players. The SAGA UI is non-exisitant. To say that it is there is even anythingcalled a UI for it, is an insult to every horrible UI design out there. Make an easy to use and understand Saga UI.
- either make Sagas an entry like any other areas (Harbor, Marketplace, Vale, Eveningstar), and have seperate Explorer Point-esque entries for each Saga, or
- Add a second panel to the Adventure log, called "SAGAS" and have a seperate entry for every Saga in the game here. Each entry would list every quest in the Saga and a simple Status: X Quest, if you haven't completed thequest yet; or (Completed) X quest, if you have completed it. Then by Clicking on the name of the quest it would either tell you you do not have it bestowed yet (and it would tell you where and who to talk to to get it) or it would open the appropriate entry in your regular Quest Log.
- with the exception of a few quests and the wilderness areas (except Wheelon) most of the Content released since MotU has been boring and uninspired. So much so that last night when we realized we had finished every quest with the exception of CitW (we can't complete the raid yet with our 6-man group), we decided to go back to our baby characters and pick up where we left them of at level 12 and resume playing Ebberron content.
Twitter info:
Erik DDO ft ProdGlin ?@producerglin 1h
Making good progress on a revises plan. More to come as the team crunches data and works it into next years plans as well.Erik DDO ft ProdGlin ?@producerglin 1h
Next weeks #Lamannia update should put us all back in a #happyplace. This week we are hoping to switch on the new reincarnate UI.
Hay peps-
I was pondering a simple Barter Box System to help with the BTC / BTA issues.
The total number needed is a separate issue.
Commendations of Valor = 2 Large Shard of Valor = 4 Small Shard of Valor
Commendations of Valor – Bound to Character
Large Shard of Valor – Bound to Account
Small Shard of Valor – Unbound
Freely trade in the box – both directions – all three types in game – can add them to end rewards, daily rolls, etc…
The character that gets the CoV will get the most benefit-
It can be broken down and traded to an alt – at a cost
It can be sold / AH / traded to others – at a cost
Sarlona - Guildmaster - Brotherhood of Redemption - ddoborguild.com - 2016 & 2017 Players Council --- Alts: Acetylene, Antimematter, CNG, Dilithium Crystal, EMF, EMPulse, Exothermic, Geothermal, Hexane, Hexyne, Hydropower, JA, Kerosene, LPG, Natural Gas, Nuclearpower, Propane, Solarpannel, Tidalpower, WASOB, Waulter, Windpower, Woodpile
www.legendsguild.eu A light RP guild that's moved from Keeper in Europe to Thelanis
Play DDO in 3D, for fweeeee! how to use coloured 3D glasses with DDO.
East? West? Which way's that? Putting East and West back on the (mini)map
Tired of chasing blue dots? Find a speed or striding item, vets are hooked on them and you will be too!
If I have to choose I would much rather have a lower cost and have them BtC than a higher cost and be BtA. I won't be collecting my comms on a level capped character with great gear and having to get more of them just because other people are using alts is total BS. Rather than choosing one or the other of those options consider having two rewards you can choose from. You could get a certain amount of BtC comms or you could get a smaller amount of BtA comms. This way people that are farming for an alt will have to do more runs (which is what you seem to want) while people that are farming for the same character (and probably will not be level capped in great gear) will get more comms and have to do fewer runs.
Here's an argument on why BTA in general is vastly superior to BTC:
I just spent a couple hours in the Mabar Event on my Lvl 28 Sorc. Got in the the summoning chamber and it was so laggy both times it was almost an immediate fail. (That's not the point of the post)
I've read that many people are having much better luck with lower level toons so I thought that I might give some of my TR's and lower toons a shot - then I remember the signets are BTC. Well, the items I need are for my Sorc, who, depending on how the reincarnation thing plays out, might become a PM and I would like a couple of robes to wear throughout his life. I also would like to give me Sorc - who's my main, some tomes.
But with the unplayable lag and seeing nothing has changed since the preview, I just can't run Mabar on the toon who needs it. But I could run it if the ingredients were BTA (and maybe limited to a certain number a day to prevent people going nuts). But they are not, so I can't do Mabar.
Just another nail.. BTA > BTC
Here's some things that are up for discussion here at Turbine. We're trying to come up with more public proposals Soon(tm).
* Binding of Commendations of Valor
* Binding of Hearts of Wood (if these are BtA and the Commendations are BtC, you can still farm with an alternate character. And we can still re-use Commendations of Valor in the future for other items that we feel should be BtC, or use for upgrading BtC loot, instead of adding an additional new ingredient type in the future and an additional way to get that new ingredient. This is not a done deal in any case, as this also means you cannot combine ingredients from alternate characters.)
* Additional ways to earn Commendations of Valor besides Sagas, for U20.
* Whether or not Sagas earn Commendations of Valor at all.
* Whether or not the methods for earning Heroic True Hearts of Wood are the same as the methods for earning Epic Hearts of Wood or Iconic True Hearts of Wood.
* Whether or not we phase out Tokens of the Twelve at any point.
* Whether or not we phase out trading in Tokens of the Twelve for Heroic True Hearts of Wood at any point (probably not).
* What content you can use to earn various Hearts of Wood.
We're also trying to make sure that today's Lamannia release showing off other aspects of Reincarnation goes smoothly and that you guys have what you need in order to give good feedback.
Many thanks! This is perfect! We don't need perfect answers and the mere fact that it's not being ignored and is showing progress is more than enough.
(tho on a personal note, pls ease up on the SOON stuff. You guys burned us pretty good on that before. Kinda in bad taste now)
I have posted a few times in this thread and may have come off snarky or offensive and I apologize. It is just frustrating when we are asked for feedback and it seems to be ignored, misunderstood or not taken seriously. Your initial proposal was quite unrealistic and looked like a heavy handed money grab which also added to the frustration.
That said the idea of sagas for hearts have sort of grown on me, if we have enough sagas . All epic quests should be part of a saga so players can choose the content they enjoy and find the corresponding saga. It would also be a shame to exclude certain older packs from sagas as it would render them obsolete, that would be bad.
Thank you for being more communicative. We don't necessarily need constant updates on revised numbers but just a little post now and then letting us know that we are on the same page.
So let me add my voice to the chorus
1) We want more flexibility not less
2) We want less grind, not more
3) We don't want you to dictate how we play the game, EVER
4) You have screwed up so much, so badly, so recently, that the trust is gone. "Trust us, we will come up with a decent system when we go live" will not work this time. You need to give us the full details BEFORE YOU CHANGE ANYTHING. Put tokens back in whatever you took them out of (Spinner?) and leave them there at the former rate until this is worked out and the plan signed off on by your customers.
5) When you start the new method, leave the old method COMPLETELY intact and running in parallel with the new system for 6 months to make sure the new system is running as well as you think it is. Provide a lossless bi-directional trade for old/new currency.
The above is required, below are some suggestions
Do not contribute to inventory stress. Make your new currency like Astral Shards, they take up no space and are account wide. That also lets you make separate currencies for Heroic and Epic TRs, so you don't have to worry that epics can earn HHoW for lowbie alts in a couple of hours but take a full time job to earn an Epic.
Do not require special adventure packs or put a grind penalty on packs people used to use. We bought those packs with their token production as a selling point.
BTA not BTC.
Don't plan this with only power gamer/serial TR in mind. They use it more often that a casual player does, but to a casual player, TR is an insurance policy that allows the game to restart with very high replay value if you hit 20 and don't like it there.
Do not require, either through a strict requirement or through a grind penalty more than maybe 10 or 15%, content above level 20 to get a HHoW.
EDIT: If the capped character farming HHoW for lowbie alts with low grind bothers you, remember how much grind it took to get that capped character, that's enough grind for many lifetimes.
Remember, Mit Romney had an economic plan, but it was too complex to explain to the voters.
I'm glad that we as a community have made you guys aware of how important these things are to the overall quality of our experience instead of the much shorter quick cash in.
Hopefully you will apply the same method of discussion to any future changes and additions keeping in mind that we want to reward you for giving us good choices and not turn upside down for the change in our pockets.
Thanks for the input.
If you want a BTC currency why not use one we already have? Heroic commendations. People have been begging for more ways to earn them and you would simultaneously be adding new options for spending them as well. This would also give people who are uninterested in reincarnating something that's already useful.