I am looking for some help from the build masters here.
I am dusting off to run with some guildies a 16th level dwarven fighter. I have been thinking about some build ideas to change him up a bit. I had been going stalwart defender. However one of the guildies has a PDK Tank and is much better at intiming and damage mitigation than I. So I thought I would switch it up a bit.
This is my first life VIP so it is a 32 point build. With +4 tomes all around.
I still have my +20 stone so I was thinking redoing as a deep splash.
Some of the basic ideas I think I need.
TWF with Dwarven Axes since I already have a nice compliment of them.
Evasion
Overwhleming critical
I would like some good saves
I would like more survivability and a bit of self healing
There is part of me that would be interested in going 6 monk with Kensei to get centered weapons with dwarven axes. However I have never run more than a 2 monk splash, and I do not suspect I will have a very high wisdom. So I am not sure how well that will work.
So what I was thinking was potentially one of the following.
10 Fighter/6 Monk/4 Paladin
This would give me evasion, faster movement, LOH, divine might better saves, 9 bonus feats, lose out on teir 5 kensei enhancements
12 Fighter/6 Monk/2 Paladin
Evasion, LOH, better saves, 10 feats, kensei teir 5, would not get divine might till I can twist in turn undead which will be a while
14 Fighter/2 Monk/4 Paladin
Evasion, LOH, divine might, better saves, 10 bonus feats
12 Fighter/6 Monk/2 Cleric
Evasion, limited self healing, divine might, not as good saves, 10 bonus feats, kensei teir 5
12 Fighter/6 Cleric/2 Monk
Evasion, best self healing, burst, ameliorating strike, divine might, not as good saves, 9 bonus feats, kensei teir 5, hmm I guess this would be similiar to [https://www.ddo.com/forums/showthrea...ter-Cleric%29] but with evasion.
I was also potentially thinking
12 Fighter/6 Ranger/2 Monk
Evasion, TWF feats for free, Bowstrength, manyshot, etc for free, not as good saves, 9 bonus feats without taking up a bunch of TWF and Bow so essesstially the most feats of all builds, I lose out on self healing for ranged burst damage and a ton of feats
The ranger version does seem nice, but I am concerned about the lack of self healing.
The 6 monk seems interesting to try a make a build that stays centered and has faster movement. But again with needing a decent dex, con and str (for TWF and OC) I just don't see having a very good wisdom. Would it still work well?
Hmm, after writing this the 6 cleric version seems interesting to access the warpriest tree for smites, dm, +10 PRR, burst, healing, etc.
What are thoughts on all these and maybe build ideas with the above. Or hell something different even along the same lines.