Just a go at War priest for solo play any ideas shoot a friend is helping me make it
One my friend is helping me make, ill put a few I made down the line when I get time to add them 
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Character Plan by DDO Character Planner Version 04.19.02
DDO Character Planner Home Page
Level 20 Lawful Good Human Female
(3 Paladin \ 2 Rogue \ 15 Cleric)
Hit Points: 307
Spell Points: 775
BAB: 15\15\20\25\25
Fortitude: 20
Reflex: 15
Will: 15
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(36 Point) (Level 1) (Level 20)
Strength 16 26
Dexterity 13 15
Constitution 16 18
Intelligence 13 16
Wisdom 8 12
Charisma 14 17
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
Starting Ending Feat/Enhancement
Base Skills Base Skills Modified Skills
Skills (Level 1) (Level 20) (Level 20)
Balance 5 6 6
Bluff 2 3 3
Concentration 3 12 15
Diplomacy 2 3 6
Disable Device 5 26 29
Haggle 6 7 7
Heal 1 24 27
Hide 1 2 2
Intimidate 2 3 3
Jump 7 16 16
Listen -1 1 4
Move Silently 1 2 2
Open Lock n/a n/a n/a
Perform n/a n/a n/a
Repair 1 3 3
Search 5 26 29
Spellcraft 3 5 5
Spot 3 5 8
Swim 7 15 15
Tumble 5 6 6
Use Magic Device 2 3 3
Level 1 (Rogue)
Skill: Balance (+4)
Skill: Disable Device (+4)
Skill: Haggle (+4)
Skill: Heal (+2)
Skill: Jump (+4)
Skill: Search (+4)
Skill: Spellcraft (+2)
Skill: Spot (+4)
Skill: Swim (+4)
Skill: Tumble (+4)
Feat: (Human Bonus) Cleave
Feat: (Past Life) Past Life: Bard
Feat: (Past Life) Past Life: Cleric
Feat: (Past Life) Past Life: Sorcerer
Feat: (Selected) Power Attack
Feat: (Automatic) Attack
Feat: (Automatic) Heroic Durability
Feat: (Automatic) Light Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency: Rapier
Feat: (Automatic) Martial Weapon Proficiency: Shortsword
Feat: (Automatic) Martial Weapon Proficiency: Shortbow
Feat: (Automatic) Simple Weapon Proficiency
Feat: (Automatic) Sneak
Feat: (Automatic) Sneak Attack
Feat: (Automatic) Trapfinding
Level 2 (Paladin)
Skill: Heal (+2)
Skill: Search (+1)
Feat: (Deity) Favored by the Sovereign Host
Feat: (Automatic) Aura of Good
Feat: (Automatic) Defensive Fighting
Feat: (Automatic) Heavy Armor Proficiency
Feat: (Automatic) Martial Weapon Proficiency (ALL)
Feat: (Automatic) Medium Armor Proficiency
Feat: (Automatic) Shield Proficiency (General)
Feat: (Automatic) Smite Evil
Feat: (Automatic) Sunder
Feat: (Automatic) Trip
Level 3 (Cleric)
Skill: Disable Device (+1)
Skill: Heal (+2)
Feat: (Selected) Empower Healing Spell
Feat: (Automatic) Magical Training
Feat: (Automatic) Trap Sense
Feat: (Automatic) Turn Undead
Spell (1): Bane
Spell (1): Bless
Spell (1): Cause Fear
Spell (1): Command
Spell (1): Cure Light Wounds
Spell (1): Divine Favor
Spell (1): Doom
Spell (1): Inflict Light Wounds
Spell (1): Nightshield
Spell (1): Nimbus of Light
Spell (1): Obscuring Mist
Spell (1): Protection from Evil
Spell (1): Remove Fear
Spell (1): Shield of Faith
Spell (1): Summon Monster I
Level 4 (Paladin)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Feat: (Automatic) Divine Grace
Feat: (Automatic) Lay on Hands
Feat: (Automatic) Trapmaking
Feat: (Automatic) Uncanny Dodge
Feat: (Automatic) Uncanny Dodge (Dodge Bonus)
Level 5 (Paladin)
Skill: Disable Device (+2)
Skill: Heal (+1)
Feat: (Automatic) Aura of Courage
Feat: (Automatic) Divine Health
Feat: (Automatic) Fear Immunity
Feat: (Automatic) Improved Heroic Durability
Level 6 (Cleric)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Feat: (Selected) Great Cleave
Level 7 (Cleric)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Spell (2): Aid
Spell (2): Bear's Endurance
Spell (2): Bull's Strength
Spell (2): Close Wounds
Spell (2): Cure Moderate Wounds
Spell (2): Deific Vengeance
Spell (2): Eagle's Splendor
Spell (2): Find Traps
Spell (2): Hold Person
Spell (2): Inflict Moderate Wounds
Spell (2): Owl's Wisdom
Spell (2): Remove Paralysis
Spell (2): Resist Energy
Spell (2): Seek Eternal Rest
Spell (2): Soundburst
Spell (2): Spawn Screen
Spell (2): Summon Monster II
Level 8 (Cleric)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Feat: (Automatic) Improved Uncanny Dodge
Level 9 (Cleric)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Feat: (Selected) Quicken Spell
Spell (3): Aid, Mass
Spell (3): Bestow Curse
Spell (3): Blindness
Spell (3): Contagion
Spell (3): Cure Serious Wounds
Spell (3): Dispel Magic
Spell (3): Glyph of Warding
Spell (3): Inflict Serious Wounds
Spell (3): Magic Circle Against Evil
Spell (3): Prayer
Spell (3): Protection from Energy
Spell (3): Remove Blindness
Spell (3): Remove Curse
Spell (3): Remove Disease
Spell (3): Searing Light
Spell (3): Summon Monster III
Spell (3): Water Breathing
Level 10 (Cleric)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Level 11 (Rogue)
Skill: Disable Device (+1)
Skill: Jump (+4)
Skill: Search (+3)
Skill: Swim (+3)
Feat: (Automatic) Evasion
Level 12 (Cleric)
Ability Raise: STR
Skill: Disable Device (+1)
Skill: Heal (+2)
Skill: Search (+1)
Feat: (Selected) Improved Critical: Slashing Weapons
Spell (4): Chaos Hammer
Spell (4): Cure Critical Wounds
Spell (4): Death Ward
Spell (4): Dismissal
Spell (4): Divine Power
Spell (4): Freedom of Movement
Spell (4): Holy Smite
Spell (4): Inflict Critical Wounds
Spell (4): Neutralize Poison
Spell (4): Order's Wrath
Spell (4): Panacea
Spell (4): Poison
Spell (4): Recitation
Spell (4): Restoration
Spell (4): Shield of Faith, Mass
Spell (4): Summon Monster IV
Spell (4): Symbol of Flame
Spell (4): Unholy Blight
Level 13 (Cleric)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Level 14 (Cleric)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Spell (5): Break Enchantment
Spell (5): Cure Light Wounds, Mass
Spell (5): Divine Punishment
Spell (5): Flame Strike
Spell (5): Greater Command
Spell (5): Inflict Light Wounds, Mass
Spell (5): Protection from Elements
Spell (5): Raise Dead
Spell (5): Slay Living
Spell (5): Spell Resistance
Spell (5): Stalwart Pact
Spell (5): Summon Monster V
Spell (5): Symbol of Pain
Spell (5): True Seeing
Level 15 (Cleric)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Feat: (Selected) Maximize Spell
Level 16 (Cleric)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Spell (6): Banishment
Spell (6): Bear's Endurance, Mass
Spell (6): Blade Barrier
Spell (6): Bull's Strength, Mass
Spell (6): Cometfall
Spell (6): Create Undead
Spell (6): Cure Moderate Wounds, Mass
Spell (6): Eagle's Splendor, Mass
Spell (6): Greater Dispel Magic
Spell (6): Greater Glyph of Warding
Spell (6): Harm
Spell (6): Heal
Spell (6): Heroes Feast
Spell (6): Inflict Moderate Wounds, Mass
Spell (6): Owl's Wisdom, Mass
Spell (6): Protection from Elements, Mass
Spell (6): Summon Monster VI
Spell (6): Symbol of Fear
Spell (6): Symbol of Persuasion
Spell (6): Undeath to Death
Spell (6): Word of Recall
Level 17 (Cleric)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Level 18 (Cleric)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Feat: (Selected) Empower Spell
Spell (7): Cure Serious Wounds, Mass
Spell (7): Destruction
Spell (7): Greater Restoration
Spell (7): Inflict Serious Wounds, Mass
Spell (7): Restoration, Mass
Spell (7): Resurrection
Spell (7): Spell Resistance, Mass
Spell (7): Summon Monster VII
Spell (7): Symbol of Stunning
Spell (7): Symbol of Weakness
Level 19 (Cleric)
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Level 20 (Cleric)
Ability Raise: STR
Skill: Concentration (+1)
Skill: Disable Device (+1)
Skill: Heal (+1)
Skill: Search (+1)
Spell (8): Cure Critical Wounds, Mass
Spell (8): Death Pact
Spell (8): Death Ward, Mass
Spell (8): Fire Storm
Spell (8): Holy Aura
Spell (8): Inflict Critical Wounds, Mass
Spell (8): Summon Monster VIII
Spell (8): Symbol of Death
Enhancement: Human - Human Versatility: Skill Boost (Rank 1)
Enhancement: Human - Human Adaptability: Strength (Rank 1)
Enhancement: Human - Nimble Fingers (Rank 1)
Enhancement: Human - Nimble Fingers (Rank 2)
Enhancement: Human - Nimble Fingers (Rank 3)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Human - Don't Count Me Out (Rank 1)
Enhancement: Human - Don't Count Me Out (Rank 2)
Enhancement: Human - Improved Recovery (Rank 1)
Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
Enhancement: Warpriest (Clr) - Sanctuary (Rank 1)
Enhancement: Warpriest (Clr) - War Domain: Blur (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
Enhancement: Warpriest (Clr) - Divine Might (Rank 3)
Enhancement: Warpriest (Clr) - Toughness (Rank 1)
Enhancement: Warpriest (Clr) - Toughness (Rank 2)
Enhancement: Warpriest (Clr) - Toughness (Rank 3)
Enhancement: Warpriest (Clr) - Awareness (Rank 1)
Enhancement: Warpriest (Clr) - Awareness (Rank 2)
Enhancement: Warpriest (Clr) - Awareness (Rank 3)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
Enhancement: Warpriest (Clr) - Burden of Sin (Rank 1)
Enhancement: Warpriest (Clr) - Burden of Sin (Rank 2)
Enhancement: Warpriest (Clr) - Burden of Sin (Rank 3)
Enhancement: Warpriest (Clr) - Strength (Rank 1)
Enhancement: Warpriest (Clr) - Light Guard (Rank 1)
Enhancement: Warpriest (Clr) - Light Guard (Rank 2)
Enhancement: Warpriest (Clr) - Strength (Rank 1)
Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1)
Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1)
Enhancement: Radiant Servant (Clr) - Improved Empower Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 2)
Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 3)
Enhancement: Radiant Servant (Clr) - Altruism (Rank 1)
Enhancement: Radiant Servant (Clr) - Altruism (Rank 2)
Enhancement: Radiant Servant (Clr) - Altruism (Rank 3)
Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 2)
Enhancement: Radiant Servant (Clr) - Improved Turning (Rank 3)
Enhancement: Radiant Servant (Clr) - Divine Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Intense Healing (Rank 1)
Enhancement: Radiant Servant (Clr) - Unyielding Sovereignty (Rank 1)
Enhancement: Radiant Servant (Clr) - Martyrdom (Rank 1)
Enhancement: Radiant Servant (Clr) - Wisdom (Rank 1)
Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 1)
Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 2)
Enhancement: Radiant Servant (Clr) - Endless Turning (Rank 3)
Enhancement: Radiant Servant (Clr) - Charisma (Rank 1)
Enhancement: Radiant Servant (Clr) - Positive Energy Aura (Rank 1)
Enhancement: Radiant Servant (Clr) - Reactive Heal (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Fiendslayer I (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 1)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 2)
Enhancement: Knight of the Chalice (Pal) - Extra Turning (Rank 3)
Enhancement: Sacred Defender (Pal) - Holy Bastion (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 1)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 2)
Enhancement: Sacred Defender (Pal) - Extra Lay on Hands (Rank 3)