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  1. #1
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    Exclamation TWF Warpriest with Healing Build. 34 Point

    I want to build a TWF dps with healing that can only cast heals and buff. This is my first time to TR and never made GS or Alchemical items.
    Need Help with the Whole Build - Stats,Skills,Feats,Enhancements etc. Will Change Race or take Classes if I have to. I am Willing to craft everything I need because I'm going for Completionist(gonna take straight 3 lives on each class). I'm planning to TR as soon as I get to Lv20.


    Current Build Development-Clr17/Ftr2/Wiz1
    [Updated 11/10/2013]



    ---------------------------------------------------------------------------------------------------------------------------------------------



    *Outline

    Minimum Wisdom of 19 - for buff and heals
    Minimum Dexterity of 17 - for TWF feats
    One Cleric Past Life - Just for reference
    +5 Tomes of All Stats Used. except Intelligence.



    ---Feats(For consideration)
    TWF, Improved TWF, Greater TWF
    Class(Cleric) bonus feat - Sovereign Host for Longswords
    Power Attack. Cleave. Great Cleave
    Empower Healing. Maximize. Empower. - For effective Burst.
    Quicken - at endgame for quick heals.
    Improved critical: Piercing
    [Updated 11/10/2013]




    ------------------------------------------------------------------------------------------------------------------------------------------



    *Stats(Lv1 Base)
    STR 16
    Dex 14
    Con 14
    Int 10
    Wis 8
    CHA 16


    #Planning to raise all in STR
    [Updated 11/10/2013]



    *Skills
    Max UMD, Heal.
    Didn't max Concentration as 1 point was left out at Lv20. So there is no partial point.
    Rest in Balance.
    2 points in Tumble to avoid Partial Points.
    [Updated 11/10/2013]



    @@@I have some questions that aren't still answered in the post so please take a look and also the builds I planned out so far.
    Last edited by Alex3000; 11-10-2013 at 02:59 AM.

  2. #2
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    Are you taking it to epic or just doing completionist? You list a Cleric past life, so why are you doing Cleric again? or is this for the Cleric past life?

    If you are going to melee mostly, and not cast then you do not need to be pure. If you are not going to cast then you do not need Elf. Elf is good for Rapiers and spell penetration. Pure Cleric gives you all the SLAs. Splashig gives you light or negative SLAs.

    Splashing WIZ1 and FTR 2 are good for more feats and hence better melee. I like WIZ1 for melee actually. Now as a Cleric you need to get you Cleric lvl9 spells, so you should only splash 1 lvl till you get to CLR17. Also Divine Punishment and Blade Barrier increase your damage output alot. DP has no SR and no DC saves. BB has no SR save. So even with max and empower these are worth the damage output.

    You want Improved Critical for melee ASAP which is level12 for a Cleric. Either slash or pierce depending on the weapons you use. Until lvl 12 you want keen on your Rapiers or Scimitar and Kukri (light) for TWF. These weapons have great critical ranges of 18-20 with keen is 15-20. Long sword is not as good until you get to lvl20 and can use Drow and Oathblades (18-20 critical).

    Many Clerics that are pure only take one feat TWF. If you splash you can take the full line to Greater. You do not need oversize weapon feat. Just accept the penalty.

    Why do you want to go TWF. THF is just as good now?


    Feats:

    You can take Power Attack early as a TWF, but until you get Accurracy items you will have to turn it on and off.

    TWF (or THF then Power Attack)
    Wiz1 maximixe
    Emp Heal (this is too expensive at low lvl for cures. Good for Burst though)
    Quicken (take at lvl9 for BB and DP)
    Improved Critical (ML12)
    Power Attack (or Empower)
    (Empower)
    Cleave

    Then mix in depending on build Great Cleave/TWF line or THF line. If you are taking higher Dex to take TWF early you don't need to with the +4 Dex tome. TWF can wait till high lvl when +4 tome raises Dex to 17.

    If you go THF then take Power Attack early.

    You want the other feats for your burst healing.

    Tier 4 on warprient smite for mass healing is nice. Until CLR6 I would get to it ASAP for mass healing. Once you get Radiant servent Burst your metas are free with it. It is worth it.

    So is Aura. Warpriest tier five is not as good as Aura. IMHO Divine Power Tier 5 is not worth it to give up Aura for when you can just click a Diivine Power item ML7. But if you want other Tier 5 Warpriest enahancements you might as will take Divine Power. Aura save you a lot of sp, and makes healing much easier allowing you to save sp and melee more instead of casting healing spells. Aura increases your damage output by saving sp and swinging more often. You can use the saved sp for offensive spells like DP and BB.


    For weapons you want:

    low lvl Keen Rapiers, Scimitars, Kukri, Falchion
    Mid lvl and with Improved Critical you want Paralyzers (ML10) and Cursespewing and Metalline of Pure Good/Bloodletter

    The only melee feats you really need are TWF and Improved Critical (slash or pierce) or for THF Power Attack and Improved Critical Slash till level 18, so you can go Clr17/WIZ1 then take FTR2 for more feats.

    WIZ1 is more powerful. You can cast Master's Touch on your weapon in your hand for Martial Proficiency. You can a meta feat early if taken at Character level2. You get wands and scrolls like stoneskin and displacement at lvl7. You also get Teleport scrolls for fast travel at ML7 (min level).
    Last edited by firemedium_jt; 10-14-2013 at 07:33 PM.
    Your lack of healing amp not my problem. Please buy and use your own remove curse pots in combat, so I don't waste mana. Not my job.

  3. #3
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    Quote Originally Posted by firemedium_jt View Post
    Are you taking it to epic or just doing completionist? You list a Cleric past life, so why are you doing Cleric again? or is this for the Cleric past life?

    If you are going to melee mostly, and not cast then you do not need to be pure. If you are not going to cast then you do not need Elf. Elf is good for Rapiers and spell penetration. Pure Cleric gives you all the SLAs. Splashig gives you light or negative SLAs.

    Splashing WIZ1 and FTR 2 are good for more feats and hence better melee. I like WIZ1 for melee actually. Now as a Cleric you need to get you Cleric lvl9 spells, so you should only splash 1 lvl till you get to CLR17. Also Divine Punishment and Blade Barrier increase your damage output alot. DP has no SR and no DC saves. BB has no SR save. So even with max and empower these are worth the damage output.

    You want Improved Critical for melee ASAP which is level12 for a Cleric. Either slash or pierce depending on the weapons you use. Until lvl 12 you want keen on your Rapiers or Scimitar and Kukri (light) for TWF. These weapons have great critical ranges of 18-20 with keen is 15-20. Long sword is not as good until you get to lvl20 and can use Drow and Oathblades (18-20 critical).

    Many Clerics that are pure only take one feat TWF. If you splash you can take the full line to Greater. You do not need oversize weapon feat. Just accept the penalty.

    Why do you want to go TWF. THF is just as good now?


    Feats:

    You can take Power Attack early as a TWF, but until you get Accurracy items you will have to turn it on and off.

    TWF (or THF then Power Attack)
    Wiz1 maximixe
    Emp Heal (this is too expensive at low lvl for cures. Good for Burst though)
    Quicken (take at lvl9 for BB and DP)
    Improved Critical (MLF12)
    Power Attack (or Empower)
    (Empower)
    Cleave

    Then mix in depending on build Great Cleave/TWF line or THF line. If you are taking higher Dex to take TWF early you don't need to with the +4 Dex tome. TWF can wait till high lvl when +4 tome raises Dex to 17.

    If you go THF then take Power Attack early.

    You want the other feats for your burst healing.

    Tier 4 on warprient smite for mass healing is nice. Until CLR6 I would get to it ASAP for mass healing. Once you get Radiant servent Burst your metas are free with it. It is worth it.

    So is Aura. Warpriest tier five is not as good as Aura. IMHO Divine Power Tier 5 is not worth it to give up Aura for when you can just click a Diivine Power item ML7. But if you want other Tier 5 Warpriest enahancements you might as will take Divine Power. Aura save you a lot of sp, and makes healing much easier allowing you to save sp and melee more instead of casting healing spells. Aura increases your damage output by saving sp and swinging more often. You can use the saved sp for offensive spells like DP and BB.


    For weapons you want:

    low lvl Keen Rapiers, Scimitars, Kukri, Falchion
    Mid lvl and with Improved Critical you want Paralyzers (ML10) and Cursespewing and Metalline of Pure Good/Bloodletter

    The only melee feats you really need are TWF and Improved Critical (slash or pierce) or for THF Power Attack and Improved Critical Slash till level 18, so you can go Clr17/WIZ1 then take FTR2 for more feats.

    WIZ1 is more powerful. You can cast Master's Touch on your weapon in your hand for Martial Proficiency. You can a meta feat early if taken at Character level2. You get wands and scrolls like stoneskin and displacement at lvl7. You also get Teleport scrolls for fast travel at ML7 (min level).




    I'm also going for epic as well as completionist. I'm doing Cleric again because I will take each class straight 3 times and get completionist at the end. This is not for Cleric Past Life, I just listed it for reference.

    I am going to melee and heal all the time so I will not be using any cleric spells except buff and heals. This means I don't need maximize and Empower feat.

    You said I don't the Oversized TWF feat so you think I should use my off-hand weapon as light?
    Isn't it better to take more damage by wielding longswords or other non-light weapons than ligh weapons? Is it worth it to lose the Oversized TWF feat?


    Is THF much better than TWF these days? I just wanted to take TWF as it looks kinda cool and I thought it would still be better than THF. I would change to THF if it is better for warpriest.
    Power attack is a must have for THF?



    Feats

    I don't think I need Maximize or Empower or Quicken feat as I won't be using any offensive spells.
    For the quicken feat, do you think it is efficient for fast heals and raid healing? I've been playing a pure healer quite a long time, which is the toon I will TR into warpriest, most of the when I used the quicken feat for heals it's likely the players who aren't very good at playing the class and will be wiped out eventually even though I gave all the fast heals I can. I mean wiped out by dying because of one or two quick instant crtical hit so even with quicken it's too slow a lot of the time.

    TWF - I want to take this feat as fast as I can so I'll have to go for high DEX at start.
    Do I only need TWF and Improved Critical? What about Improved and Greater TWF??


    Positive Aura/Burst

    I don't think it would be good to take the positive aura as I have used it a lot of times but unable to heal a lot of amount to party members(over 300 positive spell power) and I have found that most of them don't even put their healing amplification items or other things that will increase the heals they receive. I think it's a waste and won't get tier 5 enhancements on warpriest. Also I think Positive Energy Burst isn't worth it as it really doesn't heal a lot and I will consider if I have any points left in the enhancement tree.






    I thought I don't need the master's scroll touch for martial weapons if I'm going to take levels in fighter.
    What you are saying about the order for levels is Cleric 17/Wis 1/Fighter 2?
    What Race should I take?
    Last edited by Alex3000; 10-15-2013 at 05:26 AM.

  4. #4
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    Quote Originally Posted by Alex3000 View Post
    I'm also going for epic as well as completionist. I'm doing Cleric again because I will take each class straight 3 times and get completionist at the end. This is not for Cleric Past Life, I just listed it for reference.

    I am going to melee and heal all the time so I will not be using any cleric spells except buff and heals. This means I don't need maximize and Empower feat.

    You said I don't the Oversized TWF feat so you think I should use my off-hand weapon as light?
    Isn't it better to take more damage by wielding longswords or other non-light weapons than ligh weapons? Is it worth it to lose the Oversized TWF feat?


    Is THF much better than TWF these days? I just wanted to take TWF as it looks kinda cool and I thought it would still be better than THF. I would change to THF if it is better for warpriest.
    Power attack is a must have for THF?



    Feats

    I don't think I need Maximize or Empower or Quicken feat as I won't be using any offensive spells.
    For the quicken feat, do you think it is efficient for fast heals and raid healing? I've been playing a pure healer quite a long time, which is the toon I will TR into warpriest, most of the when I used the quicken feat for heals it's likely the players who aren't very good at playing the class and will be wiped out eventually even though I gave all the fast heals I can. I mean wiped out by dying because of one or two quick instant crtical hit so even with quicken it's too slow a lot of the time.

    TWF - I want to take this feat as fast as I can so I'll have to go for high DEX at start.
    Do I only need TWF and Improved Critical? What about Improved and Greater TWF??


    Positive Aura/Burst

    I don't think it would be good to take the positive aura as I have used it a lot of times but unable to heal a lot of amount to party members(over 300 positive spell power) and I have found that most of them don't even put their healing amplification items or other things that will increase the heals they receive. I think it's a waste and won't get tier 5 enhancements on warpriest. Also I think Positive Energy Burst isn't worth it as it really doesn't heal a lot and I will consider if I have any points left in the enhancement tree.






    I thought I don't need the master's scroll touch for martial weapons if I'm going to take levels in fighter.
    What you are saying about the order for levels is Cleric 17/Wis 1/Fighter 2?
    What Race should I take it?
    Ok so you have played Cleric before. So you know what you are giving up. Now how did you play your Cleric before? Was it a caster that hanged back? As a melee Aura might help more on the front lines. Maybe toons will put on healing amp if they see you in there with your Aura. I think it helps healing a lot.

    Now if you really want a melee Cleric you may want to look at Half Orc. If you have vet status and a character slot I would say you should build one with THF or even TWF.
    I build vet builds to play around with all the time. Sometimes I just build one as a blueprint to see what is available. It is easier than using the web only.

    So you are not taking any Tier 5 enhancements then? Which then?


    Why do you have your heart set on not casting? Do you run with a static group? You want some versatility if not. So I still have to recommend Maximize atleast.

    Quicken is a must have on a melee Cleric, so your spells work. You will be getting hit more. Quicken is a must for use of Heal and Mass Heal. Quicken is good at level 9. You are not going to use Blade Barrier? Are you serious?

    I know you do not want to cast offensive spells, but if there is too much healing in the group you really should offensive cast. Your melee dps will not be as good as pure melees and offensive spells close that gap.

    What enhancements are you going to take?

    For melee Cleric you can take any race if you are not pure. If you stay Pure Cleric TWF you probably want Elf. If you will not offensive cast there are not too many reasons then to stay pure. Will you use all the light and dark SLAs????



    And like my sig says about healing amp
    Last edited by firemedium_jt; 10-14-2013 at 07:26 PM.
    Your lack of healing amp not my problem. Please buy and use your own remove curse pots in combat, so I don't waste mana. Not my job.

  5. #5
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    Quote Originally Posted by firemedium_jt View Post
    Ok so you have played Cleric before. So you know what you are giving up. Now how did you play your Cleric before? Was it a caster that hanged back? As a melee Aura might help more on the front lines. Maybe toons will put on healing amp if they see you in there with your Aura. I think it helps healing a lot.

    Now if you really want a melee Cleric you may want to look at Half Orc. If you have vet status and a character slot I would say you should build one with THF or even TWF.
    I build vet builds to play around with all the time. Sometimes I just build one as a blueprint to see what is available. It is easier than using the web only.

    So you are not taking any Tier 5 enhancements then? Which then?


    Why do you have your heart set on not casting? Do you run with a static group? You want some versatility if not. So I still have to recommend Maximize atleast.

    Quicken is a must have on a melee Cleric, so your spells work. You will be getting hit more. Quicken is a must for use of Heal and Mass Heal. Quicken is good at level 9. You are not going to use Blade Barrier? Are you serious?

    I know you do not want to cast offensive spells, but if there is too much healing in the group you really should offensive cast. Your melee dps will not be as good as pure melees and offensive spells close that gap.

    What enhancements are you going to take?

    For melee Cleric you can take any race if you are not pure. If you stay Pure Cleric TWF you probably want Elf. If you will not offensive cast there are not too many reasons then to stay pure. Will you use all the light and dark SLAs????



    And like my sig says about healing amp



    I played my cleric only as a healbot so it was just a healer that hangs back in fights.

    For Tier 5 Enhancements, I would take Wrathful Weapons, Magic Backlash and Divine Intervention.(I referred to one of the warpriest enhancement guide in the forum)


    This is just an Enhancement planner if I would put fighter levels in my Warpriest build. For the race I think human would be good for extra feat.


    Code:
    Character Plan by DDO Character Planner Version 04.19.02
    DDO Character Planner Home Page
    
    Level 20 Lawful Good Human Male
    (2 Fighter \ 18 Cleric) 
    Hit Points: 349
    Spell Points: 1274 
    BAB: 15\15\20\25\25
    Fortitude: 19
    Reflex: 15
    Will: 13
    
    
    
    Level 20 (Fighter)
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Dexterity (Rank 1)
    Enhancement: Human - Human Versatility: Attack Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Constitution (Rank 1)
    Enhancement: Human - Action Surge: Dexterity (Rank 1)
    Enhancement: Human - Action Surge: Dexterity (Rank 2)
    Enhancement: Human - Action Surge: Dexterity (Rank 3)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Human - Action Surge: Constitution (Rank 1)
    Enhancement: Human - Action Surge: Constitution (Rank 2)
    Enhancement: Human - Action Surge: Constitution (Rank 3)
    Enhancement: Human - Ambidexterity (Rank 1)
    Enhancement: Human - Ambidexterity (Rank 2)
    Enhancement: Human - Ambidexterity (Rank 3)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Divine Disciple (Clr) - Divine Emissary of Light (Rank 1)
    Enhancement: Divine Disciple (Clr) - Divine Vitality (Rank 1)
    Enhancement: Divine Disciple (Clr) - Divine Vitality (Rank 2)
    Enhancement: Divine Disciple (Clr) - Divine Vitality (Rank 3)
    Enhancement: Divine Disciple (Clr) - Spell Points (Rank 1)
    Enhancement: Divine Disciple (Clr) - Spell Points (Rank 2)
    Enhancement: Divine Disciple (Clr) - Spell Points (Rank 3)
    Enhancement: Radiant Servant (Clr) - Healing Domain (Rank 1)
    Enhancement: Radiant Servant (Clr) - Pacifism (Rank 1)
    Enhancement: Radiant Servant (Clr) - Positive Energy Burst (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 1)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 2)
    Enhancement: Radiant Servant (Clr) - Extra Turning (Rank 3)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 1)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 2)
    Enhancement: Radiant Servant (Clr) - Wand Mastery (Rank 3)
    Enhancement: Radiant Servant (Clr) - Altruism (Rank 1)
    Enhancement: Radiant Servant (Clr) - Altruism (Rank 2)
    Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Clr) - Resilience of Battle (Rank 1)
    Enhancement: Warpriest (Clr) - Sanctuary (Rank 1)
    Enhancement: Warpriest (Clr) - War Domain: Blur (Rank 1)
    Enhancement: Warpriest (Clr) - War Domain: Haste (Rank 1)
    Enhancement: Warpriest (Clr) - Toughness (Rank 1)
    Enhancement: Warpriest (Clr) - Toughness (Rank 2)
    Enhancement: Warpriest (Clr) - Toughness (Rank 3)
    Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Clr) - Smite Weakness (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 1)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 2)
    Enhancement: Warpriest (Clr) - Wall of Steel (Rank 3)
    Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Clr) - Inflame (Rank 1)
    Enhancement: Warpriest (Clr) - Burden of Sin (Rank 1)
    Enhancement: Warpriest (Clr) - Burden of Sin (Rank 2)
    Enhancement: Warpriest (Clr) - Burden of Sin (Rank 3)
    Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Clr) - Strength (Rank 1)
    Enhancement: Warpriest (Clr) - Ameliorating Strike (Rank 1)
    Enhancement: Warpriest (Clr) - Righteous Weapons (Rank 1)
    Enhancement: Warpriest (Clr) - Strength (Rank 1)
    Enhancement: Warpriest (Clr) - Wrathful Weapons (Rank 1)
    Enhancement: Warpriest (Clr) - Magic Backlash (Rank 1)
    Enhancement: Warpriest (Clr) - Magic Backlash (Rank 2)
    Enhancement: Warpriest (Clr) - Magic Backlash (Rank 3)
    Enhancement: Warpriest (Clr) - Divine Intervention (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Light Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Light Blades (Rank 1)




    I just wanted to make this build simple so I don't want this build to have any casting ability. Also on my Pure Healbot Cleric which is a 28 point build, offensive casting weren't really good because it's either the mobs success on their saves or I'll only get to do a little bit of damage. All the feats(offensive) I had was Greater Spell Penetration. This build was taken from the path called The Font of Healing. Maybe it was because this build was a healbot but I doubt even though I cast offensive spells on 34 point build, It won't be much of big difference(Just my thought. I couldn't find any post in the forum how effective they are in offensive casting) Anyway if I was to go for effective offensive casting, I would go for a pure build of that and it might work well. I also heard the cleric's spell casting ability isn't as good as wizards before.

    I don't run a static group but most of the time there are casters in the group who do their job so It would kinda be a waste for me to cast. The same thing goes for light and dark SLAs or other offensive cast. I have found that most of the dps aren't really good enough so I think I would play a bigger role in dps unless they know what they are doing.


    Yes, I think I should take quicken as you said but I won't be using blade barrier unless it goes well with the Wapriest build.

  6. #6
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    I'm currently playing with a version of this: https://www.ddo.com/forums/showthrea...F-Cleric-Build

    I went drow for purely cosmetic choices. You can be any race you want just pick up Silver Flame cleric feat as it gives Longsword proficiency. Plus, they can get really buffed with the warpriest enhancements.

    I picked up 2x longswords with red augment slot. Crafted them up as I went along with whatever I needed for damage. Put a devotion augment in one, put something else in the other depending on what kind of spells you want to use.

    With Warpriest, I took all the diety weapon bonuses. My current weapons count as +10 holy weapons, one with devotion and the other with impulse. With the spellcasting augment, they both (redundant) count as spell casting weapons, so I'm picking up +30 implement bonus to spells as well.

    I went T5 warpriest for the permanent Divine Power. Getting permanent +6 str and fighter attack bonus is huge to my already tight gearing requirements.

    I don't like the healing aura, but the bursts are very nice.

    I don't have a spot in my gear right now to crank DC's, but I've been able to insta-kill most everything on heroic elite so far. Sitting about just past 1/2-way thru level 18.

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