So not sure if this would work well with the new enhancements, a melee quarterstaff Druid with some self healing this is just a rough build.
I was also considering a TR to make him human to get an extra feat so i can pickup greater mountain stance. Is any of this feasible?
Quarterstaffs i would like to use are stout oak, souleater, sireth...I've never had a quarterstaff build and i would really appreciate any good input.
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Peckel2
Level 25 Lawful Neutral Dwarf Male
(2 Monk \ 1 Rogue \ 17 Druid \ 5 Epic)
Hit Points: 328
Spell Points: 1104
BAB: 13\13\18\23
Fortitude: 17
Reflex: 10
Will: 17
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(32 Point) (Level 1) (Level 25)
Strength 18 26
Dexterity 8 11
Constitution 16 19
Intelligence 10 13
Wisdom 15 18
Charisma 6 9
Tomes Used
+1 Tome of Strength used at level 3
+1 Tome of Dexterity used at level 3
+1 Tome of Constitution used at level 3
+1 Tome of Intelligence used at level 3
+1 Tome of Wisdom used at level 3
+1 Tome of Charisma used at level 3
+2 Tome of Strength used at level 7
+2 Tome of Dexterity used at level 7
+2 Tome of Constitution used at level 7
+2 Tome of Intelligence used at level 7
+2 Tome of Wisdom used at level 7
+2 Tome of Charisma used at level 7
+3 Tome of Strength used at level 11
+3 Tome of Dexterity used at level 11
+3 Tome of Constitution used at level 11
+3 Tome of Intelligence used at level 11
+3 Tome of Wisdom used at level 11
+3 Tome of Charisma used at level 11
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 25)
Balance 2 27
Bluff -2 4
Concentration 6 31
Diplomacy -2 4
Disable Device n/a n/a
Haggle -2 4
Heal 4 31
Hide -1 5
Intimidate -2 4
Jump 5 14.5
Listen 2 9
Move Silently -1 5
Open Lock n/a 6
Perform n/a n/a
Repair 0 6
Search 0 8
Spot 2 9
Swim 4 13
Tumble 0 6
Use Magic Device 0 22
Level 1 (Monk)
Feat: (Selected) Power Attack
Feat: (Monk Bonus) Two Handed Fighting
Level 2 (Monk)
Feat: (Monk Bonus) Stunning Fist
Level 3 (Druid)
Feat: (Selected) Quicken Spell
Level 4 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Wolf
Level 5 (Druid)
Level 6 (Druid)
Feat: (Selected) Cleave
Level 7 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Bear
Level 8 (Druid)
Level 9 (Druid)
Feat: (Selected) Great Cleave
Level 10 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Winter Wolf
Level 11 (Druid)
Level 12 (Druid)
Feat: (Selected) Improved Two Handed Fighting
Level 13 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Dire Bear
Level 14 (Druid)
Level 15 (Druid)
Feat: (Selected) Maximize Spell
Feat: (Druid Wild Shape) Wild Shape: Water Elemental
Level 16 (Druid)
Level 17 (Druid)
Level 18 (Druid)
Feat: (Selected) Greater Two Handed Fighting
Level 19 (Druid)
Feat: (Druid Wild Shape) Wild Shape: Fire Elemental
Level 20 (Rogue)
Level 21 (Rogue)
Feat: (Selected) Overwhelming Critical
Level 22 (Rogue)
Level 23 (Rogue)
Level 24 (Rogue)
Level 25 (Rogue)