I've been experimenting with pure wizard builds that provide a different in-game look and feel. I'll post 5 such builds here for others to think about for their own characters and to poke holes in, for my own learning. All are "first life" builds.
All builds involve moving INT to max, CON to 12 or 14, and then fiddling with WIS, STR, or CHA with remaining points.
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Naldaer Zaurett, Drow illusionist / enchanter
- begin as an evoker AM, then switch to illusionist sometime after phantasmal killer becomes a SLA
feats
1: maximize
1: empower
3: heighten
5: spell focus: enchantment
6: greater spell focus: enchantment
9: insightful reflexes
10: spell focus: illusion
12: greater spell focus: illusion
15: spell penetration
15: enlarge
18: greater spell penetration
20: quicken
21: epic spell penetration
24: epic spell focus: enchantment
26: toughness (?)
27: epic spell focus: illusion
28: ??
enhancements
Archmage - 67 points
all core abilities (illusion) – 6
2 subtle spellcasting – 2
full spell penetration – 6
full spell critical (force / untyped) –8
full spell DCs – 6 (2 illusion, 1enchantment)
full wand & scroll mastery – 9
both INT – 4
arcane supremacy - 2
some efficient metamagic – 14 (full maximize, full heighten, 1 empower)
PM – none
Drow - 13
full enchantment saves – 3 (also gives +1 to enchantment DCs)
four core abilities (bonuses to INT) -7
full improved dodge - 3
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Rosewill – elven enchantress /conjurer
Feats:
1: spell focus: enchantment
1: greater spell focus: enchantment
3: heighten
5: enlarge
6: maximize
9: insightful reflexes
10: quicken
12: spell penetration
15: greater spell penetration
15: spell focus: conjuration
18: greater spell focus: conjuration
20: empower
21: epic spell penetration
24: epic spell focus: enchantment
26: toughness (?)
27: ??
28: ??
Enhancements …
Archmage(54 points in total)
all core abilities (enchantment) – 6
full subtle spellcasting – 3
full spell penetration – 6
full spell critical – 8
full spell DCs – 6 (enchantment x2,illusion x1)
full wand & scroll mastery – 9
arcane supremacy - 2
many efficient metamagics – 14 (fullmaximize, 2 empower, full heighten)
PM: none
Elven (26)
1st core
1 arcane fluidity - 1
Auto-search, tier 3 (9 total)
arcanum - 6
enchantment lore - 6
Fey tap – 1
Fey sight - 2
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Nightlance– drow necro AM, PM enhancements without shrouds
feats:
1: maximize
1: empower
3: heighten
5: enlarge
6: focus: necro
9: greater focus: necro
10: quicken
12: spell pen
15: greater spell pen
15: insightful reflexes
18: spell focus: evocation
20: extend
21: epic spell penetration
24: epic spell focus: necromancy
26: toughness (?)
27: epic ability: INT
28: ???
Enhancements
Palemaster - 24
1st core ability - 1
full negative criticals - 8
2 deathless vigor - 4
1 cloak of night – 1
full efficient metamagics – 6(empower)
both INT - 4
Archmage – 50
+2 Necro DC, +1 evocation DC - 6
full core abilities – 6 (necromancy)
full spell penetration - 6
both INT - 4
full wand & scroll mastery – 9
full criticals - 8
1 subtle spellcasting – 1
arcane supremacy - 2
efficient metamagics – 6 points formaximize, 2points into heighten, 8 total
Drow - 6
full INT enhancements in core
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Izzvyr Glannath, Drow Conjurer / PM (leveling) and Transmuter / PM(Epic)
Rely on Web SLA while leveling, and rely on Flesh to Stone and Disintegrate (plus use those Transmutation buffs!) after hitting level 18.
Feats
1 extend
1 maximize
3 enlarge
5 heighten
6 spell focus: necromancy
9 greater spell focus: necromancy
10 spell focus: transmutation
12 greater spell focus: transmutation
15 spell penetration
15 quicken
18 greater spell penetration
20 empower
21 epic spell penetration
24 epic spell focus: necromancy
26 toughness (?)
27 epic spell focus: transmutation
28 ??
Enhancements:
Archmage - 41
full core = 6
both INT = 4
full school mastery = 6
full spell pen = 6
arcane supremacy = 2
meta (3 maximize) = 6
meta (2 heighten) = 4
meta (2 enlarge) = 4
full subtle spellcasting = 3
Palemaster - 33
all core except capstone = 5
criticals = 8
improved shrouding = 2
full bone armor = 3
full negative energy conduit = 3
full meta cost reducer = 6 (3 empower)
one deathless vigor = 2
both INT = 4
Drow elf - 6
- all core except last +2 to spell resistance
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Gulmyr Claddana
Drow abjurer AM, PM summons
tactics:
Use enchantment / summons / stealth when mobs have no spell resistance (ie: disco balls, mass enchant spells, symbols, ...)
Use evocation / summons when mobs have spell resistance
meta enhancers to keep costs under control
shrouds are for defense / healing / DCs / stealth
feats
1 maximize
1 spell focus: evocation
3 greater spell focus: evocation
5 augment summons
6 extend
9 insightful reflexes
10 empower
12 spell focus: enchantment
15 greater spell focus: enchantment
15 heighten
18 enlarge
20 quicken
21 epic spell focus: evocation
24 epic ability: INT
26 toughness (?)
27 epic spell focus: enchantment
28 ??
Enhancements
Archmage - 41
full core – 6 (Abjuration)
full criticals - 8
both INT - 4
metas – 18 of 22
full subtle spellcasting – 3
arcane supremacy - 2
Palemaster - 32
full meta – 6
full summons – 15
both INT – 4
all core except capstone – 5
improved shrouding - 2
drow – 7
both INT – 4
full spell resist - 3