Can we please see about adding a single red slot to the Cormyrian weapons? I am rather fond of them (even if no one else is) but they are in dire need of an augment slot to keep them up to par with lootgen. Can we please add a slot to them? =)
Can we please see about adding a single red slot to the Cormyrian weapons? I am rather fond of them (even if no one else is) but they are in dire need of an augment slot to keep them up to par with lootgen. Can we please add a slot to them? =)
Making DDO a better game 1 post at a time!
Triple EVERYTHING Completionist= Heroic 42/42, Iconic 12/12, Epic 36/36
I think a slot and a small chance at an increased critical profile!
With the randomness we could get any of the following:
-Red Slot
-Increased Threat Range
-Increased Multiplier
-Increased Die Damage
Wouldn't it be nice if we could get a small chance at one of these, instead of the base metal type you seem to get.
Toons:
Smallmans Syndrome, Rovac, Dragnipur, Prettyhater Machine, Lubed, Castinfist
Emmpeethree, Hyperkill Hyperthrill and Greyvegas (All on Khyber)
OR:
Why not let us upgrade our cormyrian/spelltouched weapons? ... currently highest version is ML24 ... what about:
ML24 cormyrian/spelltouched + whatever-new-stuff-we-will-need-to-grind-out-from-new-content: ML26: adds a red slot
ML26 + some-other-new-stuff-we-will-need-to-grind-out-from-even-newer-content: ML28: increases base die by one step (1d2 -> 1d4, 1d4 -> 1d6, 1d6 -> 1d8, ...)
ML28 + something-from-next-expansion: ML30: something even more awesome^^
Why I would like to see base die increase instead of crit-range/crit-mul/die-count?
The above all have very different increases in total power for different weapon types, though ofc I wouldnt mind getting a die-size increase PLUS crit-range/-mul increase
Argonessen (mains):
Myriellah (Stargazer II), Xryn (Pale Master), Ryaleen (Air Savant), Mayeena (Assassin)
Leader and founder of the ShadowThieves guild
Were these changed in update 19 with the loot changes?
Give them increased base damage, like Paragon/Epic weapons.
Without that they'll be worse than random loot.
Geoff.
1) "Quijenoth" Main Arcane Caster, 2life PM, 3life BrdTR, 4life FvS.
2) "Vallaes" Melee Tank build, 2nd life Barbarian.
3) "Elvraema" Experiments, 1-Mnk6/FvS14 Solo build. 2-"Dronker"
psykopeta is finally baconpletionist because there isn't anything to delay it more - thelanis, where the gimps claim to be pros and noobs claim to be pros, no newbies allowed(unless they claim to be pros), we have enough drama w/o them. PS: I post only in the latest thread shown in main page, in the weird case u want something from me, feel free to send pm
Yeah the augments don't scale well and on my WSS toon (currently level 8) I'm slotting 2 1d3 damage augs on the threnal warblades with no intention of increasing them once I can equip my greensteel longswords at 12.
I decided to push my challenge coins into some more longswords just to see what effects I could get and I noticed the next sword had stunning with the 3% chance to stun.
My only conclusion is that these cormyrian weapons got completely missed during the re-evaluation of weapons over the past updates. So ill be holding onto them in the hopes they get updated soon (and retroactively so).
1) "Quijenoth" Main Arcane Caster, 2life PM, 3life BrdTR, 4life FvS.
2) "Vallaes" Melee Tank build, 2nd life Barbarian.
3) "Elvraema" Experiments, 1-Mnk6/FvS14 Solo build. 2-"Dronker"