I wasn't sure what you wanted for your build so I made 3 options for you, the first is an AA elven cleric who focuses on ranged combat and healing, suggested LR for PL: Ranger.
Code:
Character Plan by DDO Character Planner Version 03.16.01
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Level 25 Lawful Neutral Elf Male
(2 Monk \ 1 Ranger \ 17 Cleric \ 5 Epic)
Hit Points: 332
Spell Points: 1492
BAB: 14\14\19\24
Fortitude: 18
Reflex: 15
Will: 20
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 25)
Strength 14 18
Dexterity 15 21
Constitution 13 17
Intelligence 10 14
Wisdom 16 24
Charisma 11 15
Tomes Used
+4 Tome of Strength used at level 1
+4 Tome of Dexterity used at level 1
+4 Tome of Constitution used at level 1
+4 Tome of Wisdom used at level 1
+4 Tome of Charisma used at level 1
+1 Tome of Intelligence used at level 2
+2 Tome of Intelligence used at level 6
+3 Tome of Intelligence used at level 10
+4 Tome of Intelligence used at level 14
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 25)
Balance 6 13
Bluff 2 7
Concentration 7 30
Diplomacy 2 7
Disable Device n/a n/a
Haggle 2 7
Heal 9 34
Hide 4 10
Intimidate 2 7
Jump 8 13
Listen 5 14
Move Silently 4 10
Open Lock n/a n/a
Perform n/a n/a
Repair 0 7
Search 0 9
Spot 5 14
Swim 4 9
Tumble 6 12
Use Magic Device 4 18
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Feat: (Past Life) Past Life: Ranger
Feat: (Selected) Point Blank Shot
Level 2 (Monk)
Feat: (Monk Bonus) Toughness
Level 3 (Monk)
Feat: (Selected) Rapid Shot
Feat: (Monk Bonus) Zen Archery
Level 4 (Cleric)
Ability Raise: WIS
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 7 (Cleric)
Level 8 (Cleric)
Ability Raise: WIS
Level 9 (Cleric)
Feat: (Selected) Manyshot
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Ability Raise: WIS
Feat: (Selected) Improved Critical: Ranged Weapons
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Quicken Spell
Level 16 (Cleric)
Ability Raise: WIS
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Precise Shot
Level 19 (Cleric)
Level 20 (Cleric)
Ability Raise: DEX
Level 21 (Cleric)
Feat: (Selected) Improved Precise Shot
Level 22 (Cleric)
Level 23 (Cleric)
Level 24 (Cleric)
Feat: (Selected) Combat Archery
Level 25 (Cleric)
The second is a 34pb of what I plan on LR'ing my 18clr/2mnk into. It focus mainly on melee dps and healing I;d suggest lr'ing to the fighter PL for the +1 to tactical feats.
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Level 20 Lawful Neutral Human Female
(2 Monk \ 1 Ranger \ 17 Cleric)
Hit Points: 282
Spell Points: 1208
BAB: 14\14\19\24
Fortitude: 19
Reflex: 15
Will: 21
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 20)
Strength 14 18
Dexterity 15 19
Constitution 12 16
Intelligence 10 14
Wisdom 16 25
Charisma 12 16
Tomes Used
+4 Tome of Strength used at level 1
+4 Tome of Dexterity used at level 1
+4 Tome of Constitution used at level 1
+4 Tome of Intelligence used at level 1
+4 Tome of Wisdom used at level 1
+4 Tome of Charisma used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 20)
Balance 6 8
Bluff 3 4
Concentration 7 26
Diplomacy 3 4
Disable Device n/a n/a
Haggle 3 4
Heal 9 30
Hide 4 5
Intimidate 3 4
Jump 8 9
Listen 5 8
Move Silently 4 5
Open Lock n/a n/a
Perform n/a n/a
Repair 2 3
Search 2 3
Spot 5 8
Swim 4 5
Tumble n/a 6
Use Magic Device 5 15
Level 1 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Elf
Feat: (Past Life) Past Life: Fighter
Feat: (Human Bonus) Power Attack
Feat: (Selected) Toughness
Level 2 (Monk)
Feat: (Monk Bonus) Two Weapon Fighting
Level 3 (Cleric)
Feat: (Selected) Empower Healing Spell
Level 4 (Cleric)
Ability Raise: WIS
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Dodge
Level 7 (Cleric)
Level 8 (Monk)
Ability Raise: WIS
Feat: (Monk Bonus) Stunning Fist
Level 9 (Cleric)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Cleric)
Level 11 (Cleric)
Level 12 (Cleric)
Ability Raise: WIS
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Cleric)
Ability Raise: WIS
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Quicken Spell
Level 19 (Cleric)
Level 20 (Cleric)
Ability Raise: WIS
This one is pretty similar to the previous it's just 1 fighter instead of 1 ranger, for the extra feat and a couple of + tactical enhancements from kensai to boost your stunning fist. Personally I'd choose ranger for the sneak attack die and +75 positive energy.
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Level 25 Lawful Neutral Human Male
(1 Fighter \ 2 Monk \ 17 Cleric \ 5 Epic)
Hit Points: 359
Spell Points: 1391
BAB: 14\14\19\24
Fortitude: 19
Reflex: 12
Will: 19
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 25)
Strength 15 19
Dexterity 14 18
Constitution 14 18
Intelligence 10 13
Wisdom 14 22
Charisma 14 18
Tomes Used
+4 Tome of Strength used at level 1
+4 Tome of Dexterity used at level 1
+4 Tome of Constitution used at level 1
+4 Tome of Wisdom used at level 1
+4 Tome of Charisma used at level 1
+1 Tome of Intelligence used at level 2
+2 Tome of Intelligence used at level 6
+3 Tome of Intelligence used at level 10
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 25)
Balance 4 16.5
Bluff 4 9
Concentration 8 31
Diplomacy 4 9
Disable Device n/a n/a
Haggle 4 9
Heal 8 33
Hide 4 9
Intimidate 4 9
Jump 4 9
Listen 4 11
Move Silently 4 9
Open Lock n/a n/a
Perform n/a n/a
Repair 0 6
Search 0 6
Spot 4 11
Swim 4 9
Tumble n/a 10
Use Magic Device 6 19
Level 1 (Cleric)
Feat: (Selected) Empower Healing Spell
Feat: (Past Life) Past Life: Fighter
Feat: (Human Bonus) Toughness
Level 2 (Monk)
Feat: (Monk Bonus) Stunning Fist
Level 3 (Cleric)
Feat: (Selected) Two Weapon Fighting
Level 4 (Monk)
Feat: (Monk Bonus) Power Attack
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Maximize Spell
Level 7 (Cleric)
Level 8 (Cleric)
Ability Raise: WIS
Level 9 (Cleric)
Feat: (Selected) Improved Two Weapon Fighting
Level 10 (Cleric)
Level 11 (Fighter)
Feat: (Fighter Bonus) Improved Critical: Bludgeoning Weapons
Level 12 (Cleric)
Ability Raise: WIS
Feat: (Selected) Quicken Spell
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Greater Two Weapon Fighting
Level 16 (Cleric)
Ability Raise: WIS
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Cleave
Level 19 (Cleric)
Level 20 (Cleric)
Ability Raise: WIS
Level 21 (Cleric)
Level 22 (Cleric)
Level 23 (Cleric)
Level 24 (Cleric)
Level 25 (Cleric)
This last one is a druid splash using Quarterstaves for DPS, druid gives you rams might and shillelagh which helps boost your dps. Not sure which PL would be best for this one, monk for the +1 dmg, or fighter for the +1 dc for stunning blow (which i took at 24 but you could take earlier if you want).
Code:
Character Plan by DDO Character Planner Version 03.16.01
DDO Character Planner Home Page
Level 25 Lawful Neutral Human Male
(2 Monk \ 17 Cleric \ 1 Druid \ 5 Epic)
Hit Points: 357
Spell Points: 1540
BAB: 13\13\18\23
Fortitude: 19
Reflex: 9
Will: 20
Starting Feat/Enhancement
Abilities Base Stats Modified Stats
(34 Point) (Level 1) (Level 25)
Strength 16 25
Dexterity 8 12
Constitution 14 18
Intelligence 10 14
Wisdom 16 20
Charisma 14 18
Tomes Used
+4 Tome of Strength used at level 1
+4 Tome of Dexterity used at level 1
+4 Tome of Constitution used at level 1
+4 Tome of Intelligence used at level 1
+4 Tome of Wisdom used at level 1
+4 Tome of Charisma used at level 1
Starting Feat/Enhancement
Base Skills Modified Skills
Skills (Level 1) (Level 25)
Balance 1 6
Bluff 4 9
Concentration 4 9
Diplomacy 4 9
Disable Device n/a n/a
Haggle 4 9
Heal 5 10
Hide 1 6
Intimidate 4 9
Jump 5 12
Listen 5 10
Move Silently 1 6
Open Lock n/a n/a
Perform n/a n/a
Repair 2 7
Search 2 7
Spot 5 10
Swim 5 12
Tumble n/a n/a
Use Magic Device n/a 9
Level 1 (Cleric)
Feat: (Human Bonus) Empower Healing Spell
Feat: (Past Life) Past Life: Fighter
Feat: (Selected) Toughness
Level 2 (Monk)
Feat: (Monk Bonus) Power Attack
Level 3 (Monk)
Feat: (Selected) Cleave
Feat: (Monk Bonus) Two Handed Fighting
Level 4 (Cleric)
Ability Raise: STR
Level 5 (Cleric)
Level 6 (Cleric)
Feat: (Selected) Quicken Spell
Level 7 (Cleric)
Level 8 (Cleric)
Ability Raise: STR
Level 9 (Cleric)
Feat: (Selected) Improved Two Handed Fighting
Level 10 (Druid)
Level 11 (Cleric)
Level 12 (Cleric)
Ability Raise: STR
Feat: (Selected) Great Cleave
Level 13 (Cleric)
Level 14 (Cleric)
Level 15 (Cleric)
Feat: (Selected) Improved Critical: Bludgeoning Weapons
Level 16 (Cleric)
Ability Raise: STR
Level 17 (Cleric)
Level 18 (Cleric)
Feat: (Selected) Greater Two Handed Fighting
Level 19 (Cleric)
Level 20 (Cleric)
Ability Raise: STR
Level 21 (Cleric)
Feat: (Selected) Overwhelming Critical
Level 22 (Cleric)
Level 23 (Cleric)
Level 24 (Cleric)
Feat: (Selected) Stunning Blow
Level 25 (Cleric)
Not knowing what you wanted out of your cleric (I'm not sure if you're 100% sure yet either) I posted a few options for you to see different types of builds and figure out what you want. There are still plenty of different ways of making a good dps cleric (ranger or melee).