Results 1 to 5 of 5

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member
    Join Date
    Mar 2006
    Posts
    45

    Cool Rogue paths - Dex? Int? Str? What's the new expansion pack revealing?

    For those of you that have tried the new expansion and have reached level 28, what are your thoughts?
    What's the best rogue path (dex/int/str) for end game?

  2. #2
    2017 DDO Players Council Arkantios's Avatar
    Join Date
    Apr 2011
    Posts
    0

    Default

    I'm going Str based human pure rogue, mostly because im in LD with the overwhelming crit chain. Unbuffed my str should be sitting at 36, same as my con, still allowing me to hit 42 int unbuffed as well.
    XxMazexX the Rogue SneakATank.

  3. #3
    Community Member WilliamBraveheart's Avatar
    Join Date
    Dec 2008
    Posts
    257

    Default

    I have been playing a 17 rogue 3 monk halfling dex stick build and loving it. my damage is almost on par with my kensai wielding ESOS.


    Lookin for sumthin to kill!!

  4. #4
    Community Member Bolo_Grubb's Avatar
    Join Date
    Oct 2009
    Posts
    1,075

    Default

    I really think you could go just about any direction and build a good Rogue. Str based is still good, just more options now to go Dex or int.

    I recently TR'd my Str based human rogue into a Dex based halfling.

    Code:
    Character Plan by DDO Character Planner Version 03.16.01
    DDO Character Planner Home Page
    
    Gijo 
    Level 25 True Neutral Halfling Male
    (20 Rogue \ 5 Epic) 
    Hit Points: 265
    Spell Points: 0 
    BAB: 15\15\20\25\25
    Fortitude: 10
    Reflex: 22
    Will: 8
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 25)
    Strength             10                    13
    Dexterity            18                    28
    Constitution         14                    17
    Intelligence         18                    22
    Wisdom                8                    12
    Charisma              8                    12
    
    Tomes Used
    +1 Tome of Strength used at level 3
    +1 Tome of Dexterity used at level 3
    +1 Tome of Constitution used at level 3
    +1 Tome of Intelligence used at level 3
    +1 Tome of Wisdom used at level 3
    +1 Tome of Charisma used at level 3
    +2 Tome of Strength used at level 6
    +2 Tome of Dexterity used at level 6
    +2 Tome of Constitution used at level 6
    +2 Tome of Intelligence used at level 6
    +2 Tome of Wisdom used at level 6
    +2 Tome of Charisma used at level 6
    +3 Tome of Strength used at level 10
    +3 Tome of Dexterity used at level 10
    +3 Tome of Constitution used at level 10
    +3 Tome of Intelligence used at level 10
    +3 Tome of Wisdom used at level 10
    +3 Tome of Charisma used at level 10
    +4 Tome of Dexterity used at level 14
    +4 Tome of Intelligence used at level 14
    +4 Tome of Wisdom used at level 14
    +4 Tome of Charisma used at level 14
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 25)
    Balance               8                    38
    Bluff                 3                    30
    Concentration         2                    10
    Diplomacy             3                    30
    Disable Device        8                    36
    Haggle               -1                     8
    Heal                 -1                     8
    Hide                  8                    42
    Intimidate           -1                     8
    Jump                  4                    28
    Listen               -1                    10
    Move Silently         8                    40
    Open Lock             8                    38
    Perform              n/a                    n/a
    Repair                4                    14
    Search                8                    36
    Spot                  3                    30
    Swim                  0                    30
    Tumble                8                    38
    Use Magic Device      3                    31
    
    Level 1 (Rogue)
    Feat: (Selected) Dodge
    Feat: (Past Life) Past Life: Artificer
    Feat: (Past Life) Past Life: Rogue
    Feat: (Past Life) Past Life: Rogue
    
    
    Level 2 (Rogue)
    
    
    Level 3 (Rogue)
    Feat: (Selected) Mobility
    
    
    Level 4 (Rogue)
    
    
    Level 5 (Rogue)
    
    
    Level 6 (Rogue)
    Feat: (Selected) Two Weapon Fighting
    
    
    Level 7 (Rogue)
    
    
    Level 8 (Rogue)
    
    
    Level 9 (Rogue)
    Feat: (Selected) Improved Two Weapon Fighting
    
    
    Level 10 (Rogue)
    Feat: (Rogue Bonus) Improved Evasion
    
    
    Level 11 (Rogue)
    
    
    Level 12 (Rogue)
    Feat: (Selected) Improved Critical: Piercing Weapons
    
    
    Level 13 (Rogue)
    Feat: (Rogue Bonus) Crippling Strike
    
    
    Level 14 (Rogue)
    
    
    Level 15 (Rogue)
    Feat: (Selected) Greater Two Weapon Fighting
    
    
    Level 16 (Rogue)
    Feat: (Rogue Bonus) Opportunist
    
    
    Level 17 (Rogue)
    
    
    Level 18 (Rogue)
    Feat: (Selected) Precision
    
    
    Level 19 (Rogue)
    Feat: (Rogue Bonus) Skill Mastery
    
    
    Level 20 (Rogue)
    
    
    Level 21 (Rogue)
    Feat: (Selected) Improved Sneak Attack
    
    
    Level 22 (Rogue)
    
    
    Level 23 (Rogue)
    
    
    Level 24 (Rogue)
    Feat: (Selected) Past Life: Sneak of Shadows
    
    
    Level 25 (Rogue)
    I just hit level 21 and I am loving this. My assassin dc is a bit higher, my DPS is definitely good and I am getting more sneak attack dice due to halfling racial bonus.
    Last edited by Bolo_Grubb; 09-13-2013 at 01:33 PM.
    Kill'em all and let their favorite deity sort'em out
    BoloGrubb / DJGrubb / Gijo
    Proud member of the HighLords of Malkier

  5. #5
    Build Constructionist unbongwah's Avatar
    Join Date
    Aug 2009
    Posts
    19,465

    Default

    U19 has added new goodies for DEX builds, however the basic rationales remain the same, IMHO:
    • INT-based if you're a repeater Mechanic or an Assassin who wants max Assassinate DCs
    • STR-based if you want to focus on "raw" DPS and intend to pick up Overwhelming Crit.
    • DEX-based if you're stat-constrained (I.e., 28-pter w/out tomes); want higher AC, Reflex saves, and Executioner's Strike DC; or just like the flavor of DEX builds.


    While there are more ways of adding DEX to dmg than before, unfortunately for DEX lovers there are still more ways of buffing STR than DEX, even on a pure rogue (e.g., Rage spell, Primal Scream, Titan's Grip, etc.). So in the long run I think STR-based is still better DPS, even if you plan to take advantage of Knife or Staff Specialization.

    Note it is possible to squeeze both Overwhelming Crit & Imp Sneak Atk onto a rogue, even a first-lifer.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload