Results 1 to 20 of 32

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Community Member PainStealer's Avatar
    Join Date
    Aug 2007
    Posts
    100

    Default The Abomination Refined. (U19 8 Ftr 8 Ranger 8 Monk)

    LOL OOPS 8 Fighter 6 ranger 6 Monk :P .... Cant seem to fix the thread title :P

    After leveling my fighter to cap with the new enhancements I found a few ways to improve upon the Abomination https://www.ddo.com/forums/showthrea...he-Abomination build that I posted a few weeks ago. I have obtained a +5 supreme tome and massaged the feats to be a little more optimal. The +5 tome is not necessary for the build. It operates just fine on +3 tomes. However with +3 tomes you will need to put 2 level ups into dex to qualify for combat archery. It was amazing how much better my fury shot was once I squoze in Point Blank Shot and Combat Archery. Eventually I might try to slot in Improved Precise Shot but I feel that with my playstyle that is less important. The bow generally comes out for big red named sacks of HP. Hammers are for trash.

    So here I present

    Deijora. The Dwarven Abomination.
    8 Fighter/ 6 Ranger/ 6 Monk


    Str 16 + 5 Tome + 7 Levels + 2 Kensai + 5 Fury of the Wild +8 Item, +2 Ship +2 Yugo + 5 Scream + 3 Insight + I Exceptional +2 Rams Might = 58 Str (61 in Fire Stance)

    Dex 16 + 5 Tome +7 Item = 28

    Con 16 + 5 Tome + 1 Dwarf + 9 Item + 3 Insight + 2 Ship + 5 Scream = 41 (44 in Earth Stance )

    Int 11

    Wis 10 + 5 Tome + 8 Item + 2 Ship = 25

    Cha 11 + 5 Tome +8 Item +2 Ship = 26

    Items:
    Cannith crafted blindness ward goggles of true seeing with Colorless and Yellow Slots
    Slotted Dexterity +7
    Helm Of the Black Dragon (+3 Con) EH
    Slotted Good Luck +2
    Necklace Deadly 8 Resist 8 (Need to upgrade to Deadly 10 Resist 10)
    Planar Focus of Prowess (+3 Str)
    Epic Black Dragon Robe
    Slotted Heavy Fortification
    Epic Cloak of Night (Lev 20) When Mabar comes around I need to upgrade this.
    Convalescent Bracers of parrying (20% Amp, +4 saves)
    Smoke 2 Greensteel Belt. (+45 hp, Perma Blur, Displace Clickies)
    Sages Ring (92 Potency, 8 Cha , 8 Wis)
    Slotted Power 200
    Guardians Ring
    Health 9 Boots of Dodge 10% (Swap for Kundarak Delving Boots when fighting casters)
    Epic Gloves of the Claw (30% Amp)

    Weapons
    Mornh Hammer of the Mountains
    Drow Warhammer of the Weapon Master (Combat Mastery 5)
    Pinion
    Bow of Sinew(Aligned so with the correct metal arrow it bypasses DR)

    Other Highlights
    977 Hp in Earth Stance
    81 PRR in Earth Stance (39 in Fire) (For 81 I have Twisted in Standing in Stone from GmoF)
    28% Dodge
    100% Offhand Attacks (80 GTWF +10 Shintao +10 Tempest)

    Saves
    Completely unbuffed are
    46 Fort
    45 Reflex
    33 Will

    In earth stance reflex drops to 44. If I get a +10 resist Item goes to 46 + GH + Boat = 51
    or 53 in wind stance. I could also slot 2 insightful dex for 1 more.

    Stunning Blow DC:
    10 Base
    24 Strength Mod (25 in Fire)
    3 Dwarf
    3 Kensai
    10 Mornh
    5 Drow Hammer
    6 Legendary Tactics
    2 Tactician Feat
    3 Fighter Past life x3

    = 66 Stunning Blow DC
    +3 Improved Sunder (even if improved sunder fails it drops the mobs fort save by 3)
    = 69 Stunning Blow DC (70 in Fire Stance)

    And yes that is enough to work in EE content. It might not land 100% of the time on giants in “What Goes Up” but you will get the casters and the assassins. It also was working very well for me in EE TOR.

    Amp
    30% Claw
    20% Bracers
    15% Shintao

    Play Style:
    Personally I play in Fury of the Wild and Earth Stance. I stun everything I can and beat them with my Hammers. I also use trip whenever it is off timer. It lands surprisingly well. Adrenaline I save for when I have the Bow out running Manyshot. When there is a nasty sack of hitpoints to kill then I activate Fury Shot.
    If you play in Dreadnaught you will have higher DPS but lots less Burst DPS.

    I have enough Amp and Devotion (Potency on Sage Ring) That cocoon hits me for 80-100 per tick. Between Cocoon , SF Pots and Dodge, Displacement and ShadowVeil I have lots of survivability(dead = 0 DPS). (I have even been known to cocoon on party members to keep them up too) the 81 PRR soaks up 36.2% Incoming damage as well.
    Eventually I plan to slot devotion onto Mornh for slightly better healing. I also need to slot the skill Heal into a colorless slot somewhere.



    PAST LIVES SELECTED:
    Barbarian (1), Fighter (3)

    LEVEL 1
    Race Selected: Female Dwarf
    Alignment Selected: Lawful Good
    Class Selected: Monk (Monk 1)
    Abilities Raised: STR: 16, DEX: 16, CON: 16, INT: 11, WIS: 10, CHA: 11
    Skills Ranks Raised: Balance +1 (1), Concentration +4 (4), Heal +1 (1), Spot +4 (4), Tumble +1 (1), UMD +2 (2)
    Feats Selected: Power Attack, Point Blank Shot

    LEVEL 2
    Class Selected: Fighter (Fighter 1 / Monk 1)
    Skills Ranks Raised: Intimidate +2 (2)
    Feats Selected: Weapon Focus (Bludgeoning)

    LEVEL 3
    Class Selected: Ranger (Fighter 1 / Monk 1 / Ranger 1)
    (Applied Past Life Tome Bonuses)
    Skills Ranks Raised: Concentration +2 (6), Heal +3 (4), UMD +1 (3)
    Feats Selected: Improved Sunder, Favored Enemy (Undead)

    LEVEL 4
    Class Selected: Monk (Monk 2 / Fighter 1 / Ranger 1)
    Abilities Raised: STR: 18
    Skills Ranks Raised: Concentration +1 (7), Spot +3 (7), UMD +0.5 (3.5)
    Feats Selected: Dodge

    LEVEL 5
    Class Selected: Fighter (Fighter 2 / Monk 2 / Ranger 1)
    Skills Ranks Raised: Intimidate +3 (5)
    Feats Selected: Cleave

    LEVEL 6
    Class Selected: Ranger (Fighter 2 / Monk 2 / Ranger 2)
    Skills Ranks Raised: Concentration +2 (9), Heal +3 (7), UMD +1 (4.5)
    Feats Selected: Stunning Blow

    LEVEL 7
    Class Selected: Ranger (Ranger 3 / Fighter 2 / Monk 2)
    Skills Ranks Raised: Concentration +1 (10), Heal +3 (10), Intimidate +1 (6), UMD +0.5 (5)

    LEVEL 8
    Class Selected: Fighter (Fighter 3 / Ranger 3 / Monk 2)
    Abilities Raised: STR: 20
    Skills Ranks Raised: Intimidate +3 (9)

    LEVEL 9
    Class Selected: Ranger (Ranger 4 / Fighter 3 / Monk 2)
    Skills Ranks Raised: Concentration +2 (12), Heal +2 (12), Spot +1 (8), UMD +1 (6)
    Feats Selected: Improved Critical (Bludgeoning)

    LEVEL 10
    Class Selected: Monk (Ranger 4 / Fighter 3 / Monk 3)
    Skills Ranks Raised: Concentration +1 (13), Spot +4 (12)
    Feats Selected: Path of Harmonious Balance

    LEVEL 11
    Class Selected: Monk (Monk 4 / Ranger 4 / Fighter 3)
    Skills Ranks Raised: Concentration +1 (14), Jump +1 (1), Spot +2 (14), UMD +1 (7)

    LEVEL 12
    Class Selected: Fighter (Fighter 4 / Monk 4 / Ranger 4)
    Abilities Raised: STR: 22
    Skills Ranks Raised: Intimidate +4 (13)
    Feats Selected: Great Cleave, Weapon Specialization (Bludgeoning)

    LEVEL 13
    Class Selected: Monk (Monk 5 / Fighter 4 / Ranger 4)
    Skills Ranks Raised: Concentration +2 (16), Spot +2 (16), UMD +1 (8)

    LEVEL 14
    Class Selected: Ranger (Monk 5 / Ranger 5 / Fighter 4)
    Skills Ranks Raised: Concentration +1 (17), Heal +5 (17), Spot +1 (17), UMD +0.5 (8.5)
    Feats Selected: Favored Enemy (Giant)

    LEVEL 15
    Class Selected: Monk (Monk 6 / Ranger 5 / Fighter 4)
    Skills Ranks Raised: Concentration +1 (18), Intimidate +2 (15), Spot +1 (18)
    Feats Selected: Master of Forms, Deflect Arrows

    LEVEL 16
    Class Selected: Ranger (Monk 6 / Ranger 6 / Fighter 4)
    Abilities Raised: STR: 23
    Skills Ranks Raised: Concentration +1 (19), Heal +2 (19), Intimidate +1 (16), Spot +1 (19), UMD +1 (9.5)

    LEVEL 17
    Class Selected: Fighter (Monk 6 / Ranger 6 / Fighter 5)
    Skills Ranks Raised: Intimidate +4 (20)

    LEVEL 18
    Class Selected: Fighter (Fighter 6 / Monk 6 / Ranger 6)
    Skills Ranks Raised: Concentration +0.5 (19.5), Intimidate +1 (21), UMD +1 (10.5)
    Feats Selected: Greater Two Weapon Fighting, Zen Archery

    LEVEL 19
    Class Selected: Fighter (Fighter 7 / Monk 6 / Ranger 6)
    Skills Ranks Raised: Concentration +0.5 (20), Heal +0.5 (19.5), Intimidate +1 (22), UMD +0.5 (11)

    LEVEL 20
    Class Selected: Fighter (Fighter 8 / Monk 6 / Ranger 6)
    Abilities Raised: STR: 24
    Skills Ranks Raised: Concentration +1 (21), Heal +0.5 (20), Intimidate +1 (23)
    Feats Selected: Greater Weapon Focus (Bludgeoning)

    LEVEL 21
    Feats Selected: Overwhelming Critical

    LEVEL 24
    Abilities Raised: STR: 25
    Feats Selected: Combat Archery

    LEVEL 26
    Feats Selected: Tactician

    LEVEL 27
    Feats Selected: Haste

    LEVEL 28
    Abilities Raised: STR: 26
    Feats Selected: perfect TWF
    This Build was made using the excellent online character planner at http://www.ddochargen.com


    Enhancements
    Dwarf:
    3x Tactics
    2x Toughness
    1x Con
    1x Pick and hammer Training

    Kensai:
    2x Strength
    3x Haste Boost
    3x Tactics
    Kensai Focus (Pick and Hammer)
    4x Pick and Hammer Specialization
    1x Weapon Meditation
    1x Shatter Strike
    Deadly Strike
    Keen edge
    One With the Blade
    3x Dodge

    Tempest:
    Whirling Steel
    Tempest
    3x Improved Reactions
    1x Whirling Blades

    Shintao:
    3x Deft Strikes
    3x Iron Skin
    1st 3 Core abilities (15% amp and 30 Positive Spell Power )

    Ninja:
    1st 3 Core (3rd is Shadow Veil)
    1x Sneak Attack Training
    3x Acrobatic
    3x Agility

    Deepwood
    1st Core Only

    Arcane Archer
    1st Core
    Conjure Arrows


    Admittedly I could drop the AA and Deepwood enhancements to pick up more DPS but conjured arrows are a huge convenience and the 1st deepwood core is 1d6 sneak attack. Plus I wanted to be able to say that my toon is a Dwarven Kensai Tempest Shintao Ninja Arcane Sniper.

    Twists
    Legendary Tactics
    Standing in Stone
    Rejuvenation Cocoon

    Standing in Stone is my Swap Slot. If I need unearthly reactions or energy sheath or brace for impact, it goes in this slot.

    If you decide to make your own Abomination I hope you enjoy playing it as much as I enjoy playing mine.
    Last edited by PainStealer; 11-24-2013 at 11:46 AM. Reason: Fixed an error in the feat order. Swapped Point Blank Shot and Dodge
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  2. #2
    Community Member Willan's Avatar
    Join Date
    Apr 2006
    Posts
    150

    Default

    Find 5 more AP to spend in DWS for 75 spellpower. You won't get that kind of deal anywhere else.

  3. #3
    Community Member PainStealer's Avatar
    Join Date
    Aug 2007
    Posts
    100

    Default

    Quote Originally Posted by Willan View Post
    Find 5 more AP to spend in DWS for 75 spellpower. You won't get that kind of deal anywhere else.
    Yeah I know. Easy to drop the AA enhancements for more devotion. And to be honest where I'm not using the bow 100%$ of the time deneith sturdy arrows are good enough. Problem is I'm lazy and where cocoon is already healing me very well I figured that the AA arrows were a decent addition.
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  4. #4
    Community Member voxson5's Avatar
    Join Date
    Feb 2010
    Posts
    1,655

    Default

    Nicely laid out & very similar to what i'm running at present (and levelling...very...slowly...**** work heh).

    I'm not familiar with too much of endgame these days, but would not axes be more suitable (assuming LD)?
    Reason I ask is that should I not care to TR this life I would be running twin Adaxus' on my HElf variant - until something better of course.

    Another question if you dont mind; how did you find the levelling & split you decided on?
    My plan is to be 8F/2R/2M at level 12 so that I could be centred w/min2 khopesh in earth 3 & with two cleaves (min2 swap to Adaxus).

    For me the trouble is in the feat selection (as I also want whirlwind, which has its own tradeoffs)

    For the plan I need:
    Barbarian PL / Toughness
    Power Attack
    Cleave
    Great Cleave
    Weapon Focus:Slash
    Greater Weapon Focus:Slash
    Weapon Specialization:Slash
    Khopesh Proficency
    Adept of Forms
    Master Of Forms
    Improved Critical:Ranged

    Thats 11 of the 12 feats available; Dodge, Completionist or Stunning Blow are obvious contenders

    The pickle is the last 3 feats. If Dodge is taken then could go Mobility, Spring Attack. Which leaves one at 18.

    Can you be centered with a non-proficent weapon? (could fiddle feats to drop khopesh & fit CE & Whirlwind). Could also take Overwhelming Crit at 24 rather than 21.

    In retrospect; I should have been Human rather than HElf (cleric). Too many years of self sufficient lives


    Anyway, would appreciate ideas

  5. #5
    Community Member kuro_zero's Avatar
    Join Date
    Feb 2006
    Posts
    875

    Default

    I tested Tempest + Shintao on a PDK iconic and was finding they do not stack - I was not getting 100% off hand strikes while centered with handwraps or with kensai One With the Blade
    Officer of Disciples of the Apocalypse on Sarlona
    Himawari Life 3 - 1 FvS | Svipul Life 3 - 1 FvS | Chikaze Life 2 - 2 PAL / 2 MNK / 4 FVS
    Completionist Project: GLaDOS - Life 14 of ??: Bladeforged 'Zeus' - Started 22/02/14

  6. #6
    Community Member Soulfurnace's Avatar
    Join Date
    Dec 2012
    Posts
    541

    Default

    Quote Originally Posted by kuro_zero View Post
    I tested Tempest + Shintao on a PDK iconic and was finding they do not stack - I was not getting 100% off hand strikes while centered with handwraps or with kensai One With the Blade
    Handwraps never played nice with tempest. "You gain +10% chance to make off-hand attacks when dual wielding." Wraps don't count as dual wielding.
    Haven't tested being cenetred with fighter enhancements. Added to to-do list.

  7. #7
    Community Member PainStealer's Avatar
    Join Date
    Aug 2007
    Posts
    100

    Default

    Quote Originally Posted by voxson5 View Post
    Nicely laid out & very similar to what i'm running at present (and levelling...very...slowly...**** work heh).

    I'm not familiar with too much of endgame these days, but would not axes be more suitable (assuming LD)?
    Reason I ask is that should I not care to TR this life I would be running twin Adaxus' on my HElf variant - until something better of course.
    Axes are fine. The trade off is headsman's chop versus pulverizer. (In dreadnaught) If you run in Fury as I do It makes little difference other than Mornh is such a kick butt weapon. Also with mornh you get planar focus synergy (+4 Att/dam, +15 PRR)which you will not get with any 1h axe that I am aware of.

    Quote Originally Posted by voxson5 View Post
    Another question if you dont mind; how did you find the levelling & split you decided on?
    My plan is to be 8F/2R/2M at level 12 so that I could be centred w/min2 khopesh in earth 3 & with two cleaves (min2 swap to Adaxus).
    Heroic leveling I did all the way to 20 in handwraps. The reason is that in order to squeeze in the feats I did with their prerequisites as well as to maximize my skill points I did not take fighter level 8 until character level 20. I used a pair of junk loot hand wraps that I would have probably otherwise sold to a broker. As I went bludgeon specced all the feats I chose for that helped the hand wraps too.

    Quote Originally Posted by voxson5 View Post
    For me the trouble is in the feat selection (as I also want whirlwind, which has its own tradeoffs)

    For the plan I need:
    Barbarian PL / Toughness
    Power Attack
    Cleave
    Great Cleave
    Weapon Focus:Slash
    Greater Weapon Focus:Slash
    Weapon Specialization:Slash
    Khopesh Proficency
    Adept of Forms
    Master Of Forms
    Improved Critical:Ranged

    Thats 11 of the 12 feats available; Dodge, Completionist or Stunning Blow are obvious contenders

    The pickle is the last 3 feats. If Dodge is taken then could go Mobility, Spring Attack. Which leaves one at 18.

    Can you be centered with a non-proficent weapon? (could fiddle feats to drop khopesh & fit CE & Whirlwind). Could also take Overwhelming Crit at 24 rather than 21.

    In retrospect; I should have been Human rather than HElf (cleric). Too many years of self sufficient lives

    Anyway, would appreciate ideas
    As far as your feats are concerned I would not bother with toughness or Barb PL. I originally took the Barb PL but felt it was expendable. Adept of forms is auto granted at monk 6. I did not take IC:Ranged due to the fact that my ranged DPS is tied to Adrenaline that adds 16 to your crit threat range. Personally I would try to fit in at least Point Blank Shot. As far as being centered with non proficient weapons I really dont know. Never tested that myself.

    Quote Originally Posted by kuro_zero
    I tested Tempest + Shintao on a PDK iconic and was finding they do not stack - I was not getting 100% off hand strikes while centered with handwraps or with kensai One With the Blade
    Hmm I didnt test this forever myself. I beat the training dummy and it seemed I was getting 100%. Might need to go to the boat and play some more. If I am only getting 90 the I know where to re allocate those AP (Devotion in DWS)
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  8. #8
    Community Member elricken's Avatar
    Join Date
    Sep 2009
    Posts
    413

    Default

    If I wasn't so jealous of your build I might do something similar on Sofu . Nicely put together, you will have to carry me through all the EEs.
    Morfane - Cealest - Naphor - Sofu - Nairs - Morphaine
    Nerdrage


  9. #9
    Community Member Eberk1976's Avatar
    Join Date
    Feb 2010
    Posts
    12

    Default

    Quote Originally Posted by PainStealer View Post
    LEVEL 4
    Class Selected: Monk (Monk 2 / Fighter 1 / Ranger 1)
    Abilities Raised: STR: 18
    Skills Ranks Raised: Concentration +1 (7), Spot +3 (7), UMD +0.5 (3.5)
    Feats Selected: Point Blank Shot
    Hmmmm Point Blank Shot isn't a Martial Art Feat. I think you have to change it for lvl 1 Dodge.

  10. #10
    Community Member PainStealer's Avatar
    Join Date
    Aug 2007
    Posts
    100

    Default

    Quote Originally Posted by Eberk1976 View Post
    Hmmmm Point Blank Shot isn't a Martial Art Feat. I think you have to change it for lvl 1 Dodge.
    Hey thanks for pointing that out. I fixed it in the main post.
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  11. #11
    Community Member chipotle47's Avatar
    Join Date
    Jun 2011
    Posts
    160

    Default

    Quote Originally Posted by PainStealer View Post
    8 Fighter 6 ranger 6 Monk
    My guildee linked this post and asked, hey would this be a good build for me? I told him ****, that's funny that you ask because this is essentially the exact same build I'm going to do after my current life which will make me completionist. Only variant is i'll be axe specked with A dance of flowers manditory. So ya, i'd say it's a pretty freaking good build lol.
    "The definition of success is rebuffing between deaths with great enthusiasm."
    Creator of The MaulBearian build
    Chippacabre, Chippotle, Chippmunk Funk, Chippinater, Chippin Dale, Chippling - Leader of Upper Caves of Anthia on Ghallanda

  12. #12
    Community Member Rykka's Avatar
    Join Date
    Aug 2013
    Posts
    1,546

    Default

    Quote Originally Posted by chipotle47 View Post
    My guildee linked this post and asked, hey would this be a good build for me? I told him ****, that's funny that you ask because this is essentially the exact same build I'm going to do after my current life which will make me completionist. Only variant is i'll be axe specked with A dance of flowers manditory. So ya, i'd say it's a pretty freaking good build lol.
    Yeah F8/M6/R6 is pretty much pure win. F12/M6/P2 is another way to go for pure win with THF instead of TWF. Game is pretty polluted with these FOTPN (Flavor of the Pre Nerf) builds at this point.

  13. #13
    Community Member cnynridr2's Avatar
    Join Date
    Mar 2006
    Posts
    188

    Default Fun build

    I just got this guy to L23 and he is really fun to play. It is definitely true the build doesn't really start to shine until level 20 when all feats and enhancements are there plus you become centered.

    I wonder what I could swap for the Convalescent bracers of parrying for 20% Hamp since they are really tough to come by now?

    Nice fun build!
    Lightsocket, Lightarrow, Lighter, Lighttank, Lightzapper
    Lightmeup, Lightsage, Lightemup, Lightrock, Lightbright, Lightsurge, Lightmaker, Lightbeam, Lightmist

  14. #14
    Community Member PainStealer's Avatar
    Join Date
    Aug 2007
    Posts
    100

    Default

    Quote Originally Posted by cnynridr2 View Post
    I just got this guy to L23 and he is really fun to play. It is definitely true the build doesn't really start to shine until level 20 when all feats and enhancements are there plus you become centered.

    I wonder what I could swap for the Convalescent bracers of parrying for 20% Hamp since they are really tough to come by now?

    Nice fun build!
    Glad you are liking the build.

    Hmm I think the old levik's bracers also have 20% heal amp ... but good luck getting that old raid running. Other than that forget about that 20% amp and slot something else ...
    Deijah / Deijara / Deijanna / Deijora / Deijaugh
    Ornery and Loving it.

  15. #15
    Community Member
    Join Date
    Nov 2013
    Posts
    54

    Default

    I hope that you are still replying to this thread. I followed the build and really like it a lot.

    Some gear questions. I have not yet pulled the Black helm that I want, so I have not yet made a flawless robe. In the mean time, I am using the Sun Soul set from the Villager's . It works ok but I hate that stupid purple bell that goes off on a crit and blinds me.

    Anyway, what is a good order to kick up the Pinion and Mornh? Just did first upgrade on hammer, but am hoarding coms until I get a good order. Also, the new Thunder forged hammers look to be worth the time to craft. I was never able to get the Drow hammer to drop and have not found one yet but have the ring that makes up for it.

    Any thoughts appreciated.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  

This form's session has expired. You need to reload the page.

Reload