Originally Posted by
WisdomOrFolly
Assassin tree
Shiv: What does +1[W] damage mean?
Critical accuracy - dex rogues have pretty high hit rates, so is this still helpful?
Critical damage - do criticals happen enough to make this skill worthwhile, or should a more reliable skill (like points in Dex) be taken instead?
Measure the foe: If I'm not going to rely solely on assassinate to kill enemies, do I need this skill? Is it possible to stealth in the middle a fight so I can skulk back and assassinate another mob?
Thief-Acrobat tree:
Shadow Dodge: is it a stance? If so, what stances does it conflict with, and has anyone found it useful?
Improved defensive roll: this looks really good, but requires a lot of points in this tree - useful for my kind of build?
Halfling:
Bold/Break out the leeches: how useful is this if halflings have such high saving throws anyway?
Nimble reaction: do you accrue enough dodge to make this useful?
Dragonmarks: would you say this is essential for a soloist? Are potions not enough?
Thanks again!