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  1. #1
    Community Member Nightmanis's Avatar
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    Default Somebody please stop me.

    The Bastard Lord

    Code:
    Character Plan by DDO Character Planner Version 04.19.01
    DDO Character Planner Home Page
    
    Level 28 True Neutral Human Male
    (16 Fighter \ 2 Cleric \ 2 Druid \ 8 Epic) 
    Hit Points: 513
    Spell Points: 354 
    BAB: 18\18\23\28\28
    Fortitude: 20
    Reflex: 6
    Will: 16
    
                      Starting          Feat/Enhancement
    Abilities        Base Stats          Modified Stats
    (36 Point)       (Level 1)             (Level 28)
    Strength             18                    32
    Dexterity             8                    12
    Constitution         15                    19
    Intelligence         10                    13
    Wisdom                8                    11
    Charisma             16                    20
    
    Tomes Used
    +1 Tome of Strength used at level 4
    +1 Tome of Dexterity used at level 4
    +1 Tome of Constitution used at level 4
    +1 Tome of Intelligence used at level 4
    +1 Tome of Wisdom used at level 4
    +1 Tome of Charisma used at level 4
    +2 Tome of Strength used at level 7
    +2 Tome of Dexterity used at level 7
    +2 Tome of Constitution used at level 7
    +2 Tome of Intelligence used at level 7
    +2 Tome of Wisdom used at level 7
    +2 Tome of Charisma used at level 7
    +3 Tome of Strength used at level 11
    +3 Tome of Dexterity used at level 11
    +3 Tome of Constitution used at level 11
    +3 Tome of Intelligence used at level 11
    +3 Tome of Wisdom used at level 11
    +3 Tome of Charisma used at level 11
    +4 Tome of Dexterity used at level 15
    +4 Tome of Constitution used at level 15
    +4 Tome of Charisma used at level 15
    +5 Tome of Strength used at level 19
    
                      Starting          Feat/Enhancement
                     Base Skills         Modified Skills
    Skills           (Level 1)            (Level 28)
    Balance              -1                    10
    Bluff                 3                    13
    Concentration         2                    14
    Diplomacy             3                    13
    Disable Device        n/a                   n/a
    Haggle                3                    16
    Heal                  1                    29
    Hide                 -1                     9
    Intimidate            7                    41
    Jump                  4                    20
    Listen               -1                     8
    Move Silently        -1                     9
    Open Lock            n/a                    n/a
    Perform               n/a                  n/a
    Repair                0                     9
    Search                0                     9
    Spellcraft            0                     9
    Spot                 -1                     8
    Swim                  n/a                  n/a
    Tumble               n/a                   10.5
    Use Magic Device      5                    24
    
    Level 1 (Fighter)
    Feat: (Human Bonus) Cleave
    Feat: (Selected) Improved Shield Bash
    Feat: (Past Life) Past Life: Barbarian
    Feat: (Past Life) Past Life: Fighter
    Feat: (Past Life) Past Life: Fighter
    Feat: (Fighter Bonus) Power Attack
    
    
    Level 2 (Druid)
    
    
    Level 3 (Druid)
    Feat: (Selected) Past Life: Berserker's Fury
    Feat: (Druid Wild Shape) Wild Shape: Wolf
    
    
    Level 4 (Fighter)
    Feat: (Fighter Bonus) Exotic Weapon Proficiency: Bastard Sword
    
    
    Level 5 (Fighter)
    
    
    Level 6 (Fighter)
    Feat: (Fighter Bonus) Great Cleave
    Feat: (Selected) Two Handed Fighting
    
    
    Level 7 (Fighter)
    
    
    Level 8 (Fighter)
    Feat: (Fighter Bonus) Improved Two Handed Fighting
    
    
    Level 9 (Fighter)
    Feat: (Selected) Improved Critical: Slashing Weapons
    
    
    Level 10 (Cleric)
    
    
    Level 11 (Cleric)
    
    
    Level 12 (Fighter)
    Feat: (Fighter Bonus) Shield Mastery
    Feat: (Selected) Weapon Focus: Slashing Weapons
    
    
    Level 13 (Fighter)
    
    
    Level 14 (Fighter)
    Feat: (Fighter Bonus) Weapon Specialization: Slashing Weapons
    
    
    Level 15 (Fighter)
    Feat: (Selected) Force of Personality
    
    
    Level 16 (Fighter)
    Feat: (Fighter Bonus) Greater Two Handed Fighting
    
    
    Level 17 (Fighter)
    
    
    Level 18 (Fighter)
    Feat: (Fighter Bonus) Greater Weapon Specialization: Slashing Weapons
    Feat: (Selected) Improved Shield Mastery
    
    
    Level 19 (Fighter)
    
    
    Level 20 (Fighter)
    Feat: (Fighter Bonus) Stunning Blow
    
    
    Level 21 (Fighter)
    Feat: (Selected) Epic: Overwhelming Critical
    
    
    Level 22 (Fighter)
    
    
    Level 23 (Fighter)
    
    
    Level 24 (Fighter)
    Feat: (Selected) Epic: Bulwark of Defense
    
    
    Level 25 (Fighter)
    
    
    Level 26 (Fighter)
    
    
    Level 27 (Fighter)
    Feat: (Selected) Epic: Blinding Speed
    
    
    Level 28 (Fighter)
    Enhancement: Human - Human Versatility: Damage Boost (Rank 1)
    Enhancement: Human - Human Adaptability: Strength (Rank 1)
    Enhancement: Human - Action Surge: Strength (Rank 1)
    Enhancement: Human - Action Surge: Strength (Rank 2)
    Enhancement: Human - Action Surge: Strength (Rank 3)
    Enhancement: Human - Improved Recovery (Rank 1)
    Enhancement: Kensei (Ftr) - Kensei Focus: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Spiritual Bond (Rank 1)
    Enhancement: Kensei (Ftr) - Strike With No Thought (Rank 1)
    Enhancement: Kensei (Ftr) - Power Surge (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Extra Action Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Kensei Weapon Specialization: Heavy Blades (Rank 1)
    Enhancement: Kensei (Ftr) - Exotic Weapon Mastery (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 1)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 2)
    Enhancement: Kensei (Ftr) - Haste Boost (Rank 3)
    Enhancement: Kensei (Ftr) - Tactics (Rank 1)
    Enhancement: Kensei (Ftr) - Tactics (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Toughness (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Overbalance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Stalwart Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Durable Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Threatening Countenance (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Shield Striking (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Resilient Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Inciting Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Tenacious Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Counterattack (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Swift Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Strong Defense (Rank 3)
    Enhancement: Stalwart Defender (Ftr) - Strength (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 1)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 2)
    Enhancement: Stalwart Defender (Ftr) - Block and Cut (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Nature's Warrior (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Aggravate (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Aggravate (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Aggravate (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Athletic (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Vengeful Hunter (Rank 3)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 1)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 2)
    Enhancement: Nature's Warrior (Drd) - Action Boost: Double Strike (Rank 3)
    Enhancement: Warpriest (Clr) - Smite Foe (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 1)
    Enhancement: Warpriest (Clr) - Divine Might (Rank 2)
    Enhancement: Warpriest (Clr) - Smite Weakness (Rank 1)
    Gear
    EE Black Helm +3 Con
    EE Stolen Necklace
    EE Planar Focus +8 Con
    Charisma Skills Lightning Strike Guard GS Goggles/Deadly +10 of Resistance +10
    Flawless Black Dragon Plate Armour
    Adamantine Cloak of the Wolf
    Skirmisher's Bracers/Greater Convalescent Bracers of Superior Parrying
    Strength +10 Belt of Hit Points 50
    Guardian's Ring
    Skirmisher's Ring
    EE Backstabber's Gloves
    Radiance 2 Hitpoint GS Boots

    Tier 3 Crystal Alchemical Tower Shield, Fire/Fire/Fire (or Fire/Earth/Whatever, or Air/Earth/Whatever, or whatever I end up making.)
    Tier 4 Nightmare or EE First Blood.

    Stats That Matter.
    Strength
    18+7 Level ups+5 Tome+3 Enhancements+3 Action Surge+10 Item+1 Exc+13 Charisma+8 Power Surge+6 Stalwart+2 Ship+2 Yugoloth+4 Tenser's+5 Primal=87
    Constitution
    15+4 tome+8 Item+3 Insightful+2 Ship+2 Yugoloth+1 Exceptional=35
    Charisma
    16+4 Tome+10 Item+2 Insightful+1 Exc+2 Ship+2 Yugoloth=37+13

    Saves
    Terrible.

    HP:
    160 Fighter
    16 Druid
    16 Cleric
    364 Con
    50 Hit Points
    45 Greensteel
    20 Vitality
    80 Epic
    40 Yugo
    31 Toughness Feat
    33 Stalwart
    11 Nature's Warrior

    1039hp (Wow this is terrible and most likely wrong)

    PRR

    34 Base
    24 Sheltering
    15 Tower Shield
    15 Planar Prowess
    10 Basic Stalwart
    15 Durable Defense
    15 Legendary Shield Mastery

    128 PRR

    Shield Deflection is an option if you don't want Stunning Blow or Improved Shield Bashing.
    Last edited by Nightmanis; 10-05-2013 at 08:26 PM.

  2. #2
    Community Member toaftoaf's Avatar
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    STOP!!!!!

    that build sounds just like my AA cleric idea..

    dear poster...stop...stop

  3. #3
    Community Member Nightmanis's Avatar
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    Quote Originally Posted by toaftoaf View Post
    STOP!!!!!

    that build sounds just like my AA cleric idea..

    dear poster...stop...stop
    But I haven't even finished the gear list Q_Q

  4. #4
    Community Member Nightmanis's Avatar
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    Ok no one loves me enough to tell me this is a bad idea, and a few people have told me in game that they like the concept so all I have to say is SCAHREW YOU ALL, I'm gonna TR.

  5. #5
    Build Constructionist unbongwah's Avatar
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    I'm not sure why you want TWF and S&B, particularly since (A) you didn't take the THF feats, which will reduce your S&B DPS and (B) you don't get the doublestrike bonus from Zeal or Kensei capstone, which reduces it further. I guess I just don't see the point in being a subpar off-tank, unless you just want a turtling option sometimes?

    That said, I don't see any obvious mistakes in your build. What's your second ED feat? Or is that going to be Toughness? And I would take GWS instead of Power Crit.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  6. #6
    Community Member Nightmanis's Avatar
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    Quote Originally Posted by unbongwah View Post
    I'm not sure why you want TWF and S&B, particularly since (A) you didn't take the THF feats, which will reduce your S&B DPS and (B) you don't get the doublestrike bonus from Zeal or Kensei capstone, which reduces it further. I guess I just don't see the point in being a subpar off-tank, unless you just want a turtling option sometimes?

    That said, I don't see any obvious mistakes in your build. What's your second ED feat? Or is that going to be Toughness? And I would take GWS instead of Power Crit.
    I just want the S&B thing for pretty much that. When needed, I'll just turtle up. Plus from playing a S&B build before I never exactly stood still, and as far as I know that meant my glancing blows weren't proccing at all. The TWF setup is simply because I wanted to have some much higher single target dps when fighting enemies such as Lolth or TO. The S&B also ends up (because I don't have stunning blow, as I'm currently ripping my hair out at the cooldown and the need for the upkeep on it) being more of a level draining/hamstringing (tendon slice 10% ring, which I might throw in there) whirling death tank design. Also as far as being a subpar offtank, it's not like I want a character so heavily specced into just tanking that I'm not contributing as much during just normal questing.

    Also, the inclusion of the Druid Doublestrike boost and the top tier Block and Cut ability granting a near constant 12.5% doublestrike (25% for 10 seconds, 20 second cooldown) means I was actually gaining a lot of doublestrike overall (I understand the new capstone is 15%).

    And thank you for reminding me about GWS. And as far as the second destiny feat, that I honestly just kinda derped out on. I'll just drop power critical completely, and when the time comes to get the lvl 28 feat I'll just look through what I have. I honestly might take the positive spellpower so I don't have to invest in the heal skill to make my cocoon more effective. What would you suggest?

  7. #7
    Community Member goodspeed's Avatar
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    hell you can make just about anything and it will get good dmg anymore. Tr to hells and back!
    Through avarice, evil smiles; through insanity, it sings.

  8. #8
    Community Member Lord-Of-The-Games's Avatar
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    This sounds like a great build but 1 lvl cleric???

  9. #9
    Community Member Soulfurnace's Avatar
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    Quote Originally Posted by Lord-Of-The-Games View Post
    This sounds like a great build but 1 lvl cleric???
    Divine might is cool.

  10. #10
    Community Member Sokól's Avatar
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    Just so you know the doublestrike action boost shares a cooldown with haste boost I use it very seldom on my melee druid and Fatal Harrier is difficult to keep up without manyshot.

    IMO the Druid splash is a waste.
    Argonnessen: Hilmir - Purkilius - Jinu - Vignir @ Blood Assassin´s

  11. #11
    Build Constructionist unbongwah's Avatar
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    Quote Originally Posted by Sokól View Post
    Just so you know the doublestrike action boost shares a cooldown with haste boost
    True but it does stack w/human Dmg boost and with so many action boosts he can just keep alternating between Haste & Doublestrike and (almost) never worry about running out.

    However, I just noticed OP didn't take Vengeful Hunter; I would drop Hide of the Crocodile for that.
    Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.

  12. #12
    Community Member Nightmanis's Avatar
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    Quote Originally Posted by unbongwah View Post
    True but it does stack w/human Dmg boost and with so many action boosts he can just keep alternating between Haste & Doublestrike and (almost) never worry about running out.

    However, I just noticed OP didn't take Vengeful Hunter; I would drop Hide of the Crocodile for that.
    Vengeful hunter, vengeful hunter.....*looks it up fast*....ah yes the crit damage bonus. That's a good option as an alternative, I'm not going to lie. I just liked the idea of taking 60% less damage for a few seconds on something that doesn't share a timer with Thick Skinned. Granted yes it's just physical damage but against 4 Shadar-Kai it would be an interesting ability to test out. OBVIOUSLY it's whether you want more dps or more situational defensive boosts. Thanks for the heads up though, I again derped on that one.

    Also yes, I've grown to love action boosts on just about every character I have. My rogue currently has 55 different ones (Human Damage, Haste, Skill, Attack, and Dread Damage) simply to keep Combat Brute going near constantly (stun rogue/monk). While yes it does share a cooldown, it is technically just like adding another 11 haste boosts. The actual dps increase might not be the same, but the overall effect will be: I'll just keep going, and going, and going, and going.... Plus all of it stacks with Fatal Harrier. In fact the only reason I would take Blinding Speed is for the strider bonus and I am 100% open to taking any other feat in it's place.

    Yes, 1 cleric for Divine Might. If I end up with enough action points somehow I can also get 75% scroll mastery from it as well. Costs like 7ap, I think. Also allows me to take Empower Heal (but so does the Druid on this particular build) which lets me make Cocoon just a bit more powerful. I've got devotion 114 slotted on Nightmare and I nearly stopped using heal scrolls because of it. Every 30 seconds, even in CITW against Lolth I get the 12sp back from echoes to just keep using it. SO smexy.

  13. #13
    Community Member Nightmanis's Avatar
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    Quote Originally Posted by Sokól View Post
    Just so you know the doublestrike action boost shares a cooldown with haste boost I use it very seldom on my melee druid and Fatal Harrier is difficult to keep up without manyshot.

    IMO the Druid splash is a waste.
    Fatal Harrier becomes easier to keep up when you're blitzing. The synergy is just so smexy. Just run in, throw Cocoon up pre-emptively and start cleaving to your hearts content. Displace yourself too, that's always nice. One kill, +25% damage and 5% more attack speed and just keep cleaving. Yes I know Fatal Harrier is now 8 seconds versus the 15 seconds it used to be, but it's still a fun ability to have. It's like Master's Blitz at all levels!!!!

  14. 09-21-2013, 05:04 PM


  15. 09-22-2013, 08:23 PM


  16. #14
    Community Member Dharken's Avatar
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    Drop the shield bash feat.
    If you are going snb just to turtle up on occasion, its pretty useless.
    Also i would think rogue 3 splash would do you far more good since you gain bonuses to sneak attack and evasion(if you are using light armors). ALso rogue 3 will let you unlock the tree feat that allows you to use dex instead of str for dagger damage. Mix that with Agony (that lovely lil CITW knife with Disintegration) and a high amount of DEX and you are set, Dex also willimprove your armor if you are using light armor since those are ones that can provide the most AC, provided you can get your dex hig enough.
    <<<<<<>>>>>>
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  17. 09-23-2013, 09:01 PM


  18. #15
    Community Member Nightmanis's Avatar
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    Quote Originally Posted by Dharken View Post
    Drop the shield bash feat.
    If you are going snb just to turtle up on occasion, its pretty useless.
    Also i would think rogue 3 splash would do you far more good since you gain bonuses to sneak attack and evasion(if you are using light armors). ALso rogue 3 will let you unlock the tree feat that allows you to use dex instead of str for dagger damage. Mix that with Agony (that lovely lil CITW knife with Disintegration) and a high amount of DEX and you are set, Dex also willimprove your armor if you are using light armor since those are ones that can provide the most AC, provided you can get your dex hig enough.
    I will turtle up on occasion, but other times it's simply easier in a mob to whip out a shield and cleave with Nightmare.

    That being said, a Nightmare/EE First Blood combo is far more powerful than Agony. Especially with the Strength breakdown I posted. You're never going to come anywhere near that much dex regardless of the race without gimping your build.

  19. #16
    Community Member TheLegendOfAra's Avatar
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    Don't do it! Fighters are teh gimpest!

    Should TR into my new Ranger build.
    14Ranger/4Pali/2Monk(or 2 Fighter if you want stunning in EE's.)
    Araphina Skycrow - 15Paladin/3Ranger/2Fighter (Life10/25) 5xRanger, 3xPaladin, 2xMonk
    Araphell - Arasin - Arathaes - Arawyn - Aravein
    Guild: Fors Fortis;Guild of Won, & VENOM @ Argo
    "And we learn, as we age; We've learned nothing! And my body still aches."

  20. #17
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    Quote Originally Posted by TheLegendOfAra View Post
    Don't do it! Fighters are teh gimpest!

    Should TR into my new Ranger build.
    14Ranger/4Pali/2Monk(or 2 Fighter if you want stunning in EE's.)
    Don't do it until her *ahem* "guinea pig" has sufficiently vetted the build.

    Oh yes, I noticed.

  21. #18
    Community Member Nightmanis's Avatar
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    Quote Originally Posted by TheLegendOfAra View Post
    Don't do it! Fighters are teh gimpest!

    Should TR into my new Ranger build.
    14Ranger/4Pali/2Monk(or 2 Fighter if you want stunning in EE's.)
    :P You'll be happy to know I helped someone design a good self sufficient build that could solo a lot and do EE's fine.

    11 Ranger, 8 Fighter, 1 monk. Earth stance 2, tempest setup, centered with Khopeshes.

    Also I wondered about a build earlier today.

    9 Druid, 8 Fighter, 3 Monk Wolf Form Wind stance build. Go human because nothing else has enough feats.

    TWF, ITWF, GTWF, Power Attack, Cleave, Great Cleave, Natural Fightingx3, Bastard Sword prof, IC:Bludgeon, Adept of Forms, Master of Forms, Grandmaster of Forms, Overwhelming Critical, Perfect TWF, and I think that leaves 1 normal feat, 2 epic feats, and 1 destiny feat.

  22. #19
    Community Member TheLegendOfAra's Avatar
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    Quote Originally Posted by Drwaz99 View Post
    Don't do it until her *ahem* "guinea pig" has sufficiently vetted the build.

    Oh yes, I noticed.
    Hehehe Good boy! I would have been disappointed had you not noticed. Now get back in that hamster wheel!


    Quote Originally Posted by Nightmanis View Post
    :P You'll be happy to know I helped someone design a good self sufficient build that could solo a lot and do EE's fine. 11 Ranger, 8 Fighter, 1 monk. Earth stance 2, tempest setup, centered with Khopeshes.

    Also I wondered about a build earlier today.
    9 Druid, 8 Fighter, 3 Monk Wolf Form Wind stance build. Go human because nothing else has enough feats.
    TWF, ITWF, GTWF, Power Attack, Cleave, Great Cleave, Natural Fightingx3, Bastard Sword prof, IC:Bludgeon, Adept of Forms, Master of Forms, Grandmaster of Forms, Overwhelming Critical, Perfect TWF, and I think that leaves 1 normal feat, 2 epic feats, and 1 destiny feat.
    I like the sounds of the first one. Lol I was considering the exact same split actually.

    The second seems interesting, but why Bastard Sword, and Improved Crit: Bludgeon? Does Nightmare have Keen on it? Hell, even if it does, why Bastard swords? Looks more like an unarmed build.
    Araphina Skycrow - 15Paladin/3Ranger/2Fighter (Life10/25) 5xRanger, 3xPaladin, 2xMonk
    Araphell - Arasin - Arathaes - Arawyn - Aravein
    Guild: Fors Fortis;Guild of Won, & VENOM @ Argo
    "And we learn, as we age; We've learned nothing! And my body still aches."

  23. #20
    Community Member Deathdefy's Avatar
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    Quote Originally Posted by Nightmanis View Post
    :P You'll be happy to know I helped someone design a good self sufficient build that could solo a lot and do EE's fine.

    11 Ranger, 8 Fighter, 1 monk. Earth stance 2, tempest setup, centered with Khopeshes.

    Also I wondered about a build earlier today.

    9 Druid, 8 Fighter, 3 Monk Wolf Form Wind stance build. Go human because nothing else has enough feats.

    TWF, ITWF, GTWF, Power Attack, Cleave, Great Cleave, Natural Fightingx3, Bastard Sword prof, IC:Bludgeon, Adept of Forms, Master of Forms, Grandmaster of Forms, Overwhelming Critical, Perfect TWF, and I think that leaves 1 normal feat, 2 epic feats, and 1 destiny feat.
    Yes I have a friend running a 11 Ranger / 8 Fighter / 1 Monk split. Appears to be fun!
    Khyber: Aggrim (Completionist!)
    In Von 3 the breakables in the Troll Ambassador optional room are slow to get to and unnecessary for ransack.
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