Does anyone know how to really get hellball?
I've got a level 28 character with 2 capped arcane ed's yet i can't obtain hellball feat.
Also, i selected toughness feat as my level 28 feat, yet i can't exchange it for a different epic feat.
Does anyone know how to really get hellball?
I've got a level 28 character with 2 capped arcane ed's yet i can't obtain hellball feat.
Also, i selected toughness feat as my level 28 feat, yet i can't exchange it for a different epic feat.
Just to double check you have 2 saying "maximum epic xp achieved"? That's all you should need. As for fred, he's always buggy it may take an lr instead, fred hasn't worked right since motu.
Hellball sucks anyway, you'll be disappointed.
Its DC is 20 + caster stat modifier, so even if you have a 60 cha/int, that will still only get you a 45 DC which is not nearly good enough for EE and most EH content.
Hellball (and Mass Frog and Forced Escape) are level 10 spells. Thus the usual spell formula applies (10 + spell level + casting stat + modifiers).
Hellball is a evocation effect. Mass Frog is a transmutation effect, and Forced Escape I don't know (but sounds like Abjuration).
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A lot of the ddo epic destiny feats are screwed up in what they say they need.
Like the spell power feats... even with CAPPED (not tier 5 but full exp) draconic they wont show up, with CAPPED magister they don't show up.
With CAPPED sentinel the 1 destiny epic focus's wont show up, you have to cap angel to.
Sorry for the caps on capped, but every time a thread like this shows up someone has to ask "do you have them capped or just teir 5" to anyone who complains about the ed feats being boned
That's not all of em that are boned either, just a few.
So turbine boned implementation, and a lot of the feats themselves, what a surprise.
Well actually it's based on http://www.d20srd.org/srd/epic/spells/hellball.htm
At least it didn't keep the "The character takes 10d6 points of damage upon casting (in addition to burning 200 XP)" component. I guess this is how DDO is going to get epic spellcasting? Burn a feat?
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it costs 94 sp, and does on average for my sorc 200+200+200+200 for a total of 800 damage over 4 balls.
this is a terrible feat, and a trap for those who are uninformed.
either reduce it to like 6 sp cost, or make it do about 20k damage consistently every cast, cause non crits for my eburst do 4k damage, and it is about 1/5th the price.
Please uber buff hellball.
edit: no clue how your wizard friend got 10k, but if he linked a single 10k nunmber (like 10,000 acid rather than 2k of this plus 2k of that plus 2k of this plus 4k of that) then you got the wrong ability lol.
Wait a minute... Am I understanding this correctly?
Our "host of new Epic Spells & Feats" includes just four spells that are actually feats that aren't any more epic than regular spells? Please tell me I'm missing something important here. No, I don't have a bunch of capped destinies so I can't see the list. Are there any of this "host" that are worth taking? If so, what sphere(s) are they attached to?
I would still like to see... Something that tests character versatility and player adaptability rather than character focus strength and quest knowledge.I play the quests for the content of the quests not just as an XP/min merry-go-round.Actual play experience is worth infinitely more than theorycrafting...