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  1. #341
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by Calaquende View Post
    If you only have a 20 Con at 30th (because you don't have a +5 tome, and chances of buying one are slim) what feat would you take in place of Epic Toughness?
    Sorry for the late reply Calaquende. Blinding speed is an option if you can't fit in a speed item. New gearing makes it less likely to have speed than before the loot revamp. Weapon focus is also an option for the melee power.

    Quote Originally Posted by Calaquende View Post
    Also, gear - I've been back at it a little bit and I've noticed that there are certainly some interesting lvl 30 stat +14 items. However, even if you had access to everything, it'd be difficult to figure out what item to swap. For example, I have Dex +11 on my Ethereal Bracers. I could try to find Dex +14 bracers, but then I'd lose speed, deadly and feather fall, not to mention that I've also augmented with Draconic Soul Gem and PRR +14. I'm still on the U26 gear set (this is not going to change) and so really the cloak is the only slot that it's packed with all kinds of different effect. Ugh. If you ever do figure out a new gear set, I'm going to be really curious to see it.
    I haven't made any progress on a new gear set, sorry. I just haven't made it a priority.

    Regarding Saekee's suggestion: personally, I can't swap that often. That much swapping just makes gameplay unenjoyable for me. I don't mind swapping out of combat for traps, buffs, healing, etc. I can also understand swapping out some assassinate gear for boss fights if you won't be doing any assassinating. But swapping mid combat to use one of my defining combat abilities just doesn't work for me. I need a gear set I can put on and forget about.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  2. #342
    Community Member nokowi's Avatar
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    Here is my DEX set-up I am currently using. Not all items are max possible.

    NAMED
    ToEE Armor (blur, resistance 12) [+2 Max Dex] PRR/MRR upgrade
    Seal of House Avithoul (improved deception, SA +5/8)
    Sightless (deathblock, true seeing, sheltering 35) [sapphire false life +40, diamond wisdom +8] Mythic
    Boots of Blessed Travels (FOM, Speed XV , Dodge 12) [draconic soul gem, topaz power +250] Mythic
    Epic Litany of the Dead (+2 all stats) [globe true imperial blood, sapphire good luck +2]
    Legendary Pendant of Warriors Focus (+7% insightful doublestrike, armor piercing 21) [Vitality +20] Mythic
    Epic Quiver of Alacrity (Insightful SA +4/6)

    RANDOM
    Gloves: Murderous 7 of Assassinate 2
    Goggles: Deft 14 of Deadly 11
    Belt: Hasty 15 of Parrying 6
    Ring: Hardy 14 of Dexterity 14

    (Gloves 7/3 max seen) _____ Upgrade: Bonus: Insightful Dex +7
    (Goggles 15/11 max seen) __ Upgrade: Bonus: Insightful Seeker +6
    (Belt 17/6 max seen) ______ Upgrade: Bonus: insightful Dodge +6% or Insightful False Life +21
    (Ring 15/15 max seen)______Upgrade: Bonus: Insightful Con +7

    LEGENDARY GREEN STEEL (~1400 HP with 2 resistance items and ~1500 HP with 3 resistance items)
    Radiance Dagger with Tier 2 slotted for +7 insightful Dex
    Legendary Affirmation Dagger with Tier 2 slotted for +7 insightful Con
    Bracers: Resistance
    Cloak: Resistance
    Gloves: Resistance (swap in for bosses immune to assassinate)
    Necklace: All Int skills (swap in for Creeping Death Traps)

    Listing the effects I wanted:

    Assassinate
    Inisightful assassinate
    Blur
    Resistance
    FOM
    True Seeing
    Sheltering
    Speed
    Dodge
    Parrying/Riposte
    Seeker
    Deadly
    Doublestrike
    Insightful Doublestrike
    Con 14 or 15
    Insightful Con 6 or 7
    Dex 14 or 15
    Insightful Dex 6 or 7
    Fort Bypass
    Deathblock

    Legendary Affirmation is now a must. I also chose LGS Radiance (which doesn't proc as much as heroic radiance), so I still needed a good source of improved deception (Seal of Avithoul). I wanted some fortification bypass (missing 35% from TF), which led me to the Legendary Pendant of the Warriors Focus as a nice item with 7% insightful doublestrike and 21% fortification bypass. Realizing I wanted to slot several LGS items for the set HP bonus, I needed a very efficient set of named and random loot items, and even the number of augment slots became important.

    This set-up allows a +26% HP bonus vs bosses, and +18% the rest of the time. If anyone can find a way to fit an extra LGS equipment item, I would be very interested. It stinks to miss out on Strange Tidings and insightful PRR, but I find the LGS set bonus HP to be worth the trade-off.
    Last edited by nokowi; 03-18-2016 at 04:05 PM.

  3. #343
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    Sorry if I missed it, but did the Leathers of Celestial Sage get its MDB reduced to 20 instead of 24? Don't remember seeing that in any of the notes. Would the Leathers of Celestial Avenger be worth using now instead, or better off with the TF or ToEE Light armor again?
    Lucavern of Fallen
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  4. #344
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by Nobnarb View Post
    Sorry if I missed it, but did the Leathers of Celestial Sage get its MDB reduced to 20 instead of 24? Don't remember seeing that in any of the notes. Would the Leathers of Celestial Avenger be worth using now instead, or better off with the TF or ToEE Light armor again?
    Yes, Celestial Sage Leathers has a max dex bonus of 20 while Celestial Avenger Leathers has a max dex bonus of 24. The max dex bonus of both Thunder Forged and ToEE light armors is 19. So to get the most use out of dodge on this build, while still wearing armor, I'd go with the Celestial Avenger Leathers.

    I haven't updated the gear in the OP for U29 yet. The new non-user friendly lootgen and lag have killed most of my enthusiasm for DDO, so there's no telling if the OP will ever get updated. I've been playing online poker and some old school games lately. 8-bit NES ftw!
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  5. #345
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    Quote Originally Posted by CThruTheEgo View Post
    Yes, Celestial Sage Leathers has a max dex bonus of 20 while Celestial Avenger Leathers has a max dex bonus of 24. The max dex bonus of both Thunder Forged and ToEE light armors is 19. So to get the most use out of dodge on this build, while still wearing armor, I'd go with the Celestial Avenger Leathers.

    I haven't updated the gear in the OP for U29 yet. The new non-user friendly lootgen and lag have killed most of my enthusiasm for DDO, so there's no telling if the OP will ever get updated. I've been playing online poker and some old school games lately. 8-bit NES ftw!
    The new crafting system should be able to let you bypass the lootgen items all together.

    G.

  6. #346
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by GaiaKOS View Post
    The new crafting system should be able to let you bypass the lootgen items all together.

    G.
    This is the best feature of the crafting update imo lol. Once I'm familiar with what the new system has to offer, I plan to finally update the gear for all of my builds.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  7. #347
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    Quote Originally Posted by CThruTheEgo View Post
    This is the best feature of the crafting update imo lol. Once I'm familiar with what the new system has to offer, I plan to finally update the gear for all of my builds.


    If I'm not mistaken, it seems you can add assassinate and insightful assassinate to weapons and trinkets. Though I don't know what numbers you can put them up too, and the slave lords blank loot of rings, necklace and belts with open stats/effects is something that also has to be added to the equation, especially with +2 Stat bonus with 3/5 piece sets along with there bonus on power/effects.

    This is a nice add on to help fix the nightmare of random loot.
    I'm wondering if you have an assassinate item, can you upgrade it to a +6 as well as an insightful crafted +3, or do you have to have a +6/+3 assassinate item at first to craft it from that point.

    Dex/Int +17 item seems like is now craftable as well as quality +4 also.

  8. #348
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by VinoeWhines View Post
    If I'm not mistaken, it seems you can add assassinate and insightful assassinate to weapons and trinkets. Though I don't know what numbers you can put them up too, and the slave lords blank loot of rings, necklace and belts with open stats/effects is something that also has to be added to the equation, especially with +2 Stat bonus with 3/5 piece sets along with there bonus on power/effects.

    This is a nice add on to help fix the nightmare of random loot...snip...

    Dex/Int +17 item seems like is now craftable as well as quality +4 also.
    There is a wiki talk page on U32 Cannith Crafting that I've looked at. It has various tables which list the max value of effects, slot locations, min levels of effect values, etc. I would assume this will become a standard wiki page once everything is confirmed on live. Based on this table, it looks like we can craft assassinate 7 and insightful assassinate 3 at min level 33. And based on this table, assassinate can be crafted on belt, gloves, goggles, rings, trinkets, melee weapons, and... uhm... ranged weapons, which is really funny considering assassinate is a melee based attack. Insightful assassinate can be crafted on gloves, trinkets, melee weapons, and ranged weapons again.

    Shout out to all the wiki folks that provide us with updated info on these kinds of things. Great work all and thanks for doing it!

    And yes, being able to craft +17 stat items as well as quality +4 (which was previously only available on named loot) along with the set bonuses, the slave lords crafting is definitely going to be part of final gear sets. I'm loving this level of customization of endgame gear. I'm looking forward to putting together gear sets for my builds now that everything is live, but I haven't done enough research on either system yet.

    Quote Originally Posted by VinoeWhines View Post
    I'm wondering if you have an assassinate item, can you upgrade it to a +6 as well as an insightful crafted +3, or do you have to have a +6/+3 assassinate item at first to craft it from that point.
    I don't think you can do this. If I understand correctly, in order to craft on an item, you have to disjunct it first like the previous system, which removes all effects from the item.
    Last edited by CThruTheEgo; 09-15-2016 at 10:45 AM.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  9. #349
    The Hatchery CThruTheEgo's Avatar
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    Default U32 Gear Set

    Here is the gear set I came up with for U32. Feedback, improvements, and suggestions are welcome. Let me know if I missed anything.

    Weapons:
    mainhand: Epic Slice (8d5 bleed/heartseeker6/insightful seeker6/improved destruction/purple slotted ruby of the endless night)
    offhand: Epic Assassin's Kiss (greater incorporeal bane/greater dispelling/assassinate DC6/improved deception/purple slotted ruby of the endless night)
    Armor: Shadowscale light armor (shadow phase x3/deathblock/ghostly/fort130/2d6 profane sneak attack/profane reflex1/blue slotted armored agility2/green slotted good luck2)
    Goggles: Cannith crafted (wis15/melee alacrity15/assassinate7/colorless slotted spooky wis2)
    Helm: Legendary Executioner's Helm (insightful sneak attack to hit7/insightful sneak attack damage11/relentless fury/seeker17/green slotted blindness immunity/Slave Lord's Might set bonus)
    Neck: Chains (dex17/sneak attack to hit 14 and sneak attack damage28/spot22/quality dex4/Slave Lord's Might set bonus)
    Trinket: Epic Litany of the Dead (turn the page/profane abilities2/profane attack4/profane damage4/light of dawn/yellow slotted fear immunity/green slotted sonic resistance40)
    Cloak: Cannith crafted (spell saves12/dodge15/insightful PRR18/yellow slotted draconic soul gem)
    Belt: Cannith crafted (doublestrike17/parrying7/insightful con7/colorless slotted vitality20)
    Ring swap: Legendary Ring of Prowess (deadly14/accuracy28/melee power8/ranged power8/green slotted striding30)
    Gloves: Cannith crafted (wizardry310/insightful assassinate3/insightful dex7/colorless slotted Globe of True Imperial Blood)
    Boots: Shackles (sheltering45/positive spell power 185/heal22/quality PRR11/Slave Lord's Might set bonus)
    Ring: Five Rings (con17/resistance14/hide22/quality con4/Slave Lord's Might set bonus)
    Bracers: Shackles (false life68/armor piercing28/move silently22/quality fort45/Slave Lord's Might set bonus)
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  10. #350
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    Quote Originally Posted by CThruTheEgo View Post
    Here is the gear set I came up with for U32. Feedback, improvements, and suggestions are welcome. Let me know if I missed anything.

    Weapons:
    mainhand: Epic Slice (8d5 bleed/heartseeker6/insightful seeker6/improved destruction/purple slotted ruby of the endless night)
    offhand: Epic Assassin's Kiss (greater incorporeal bane/greater dispelling/assassinate DC6/improved deception/purple slotted ruby of the endless night)
    Armor: Shadowscale light armor (shadow phase x3/deathblock/ghostly/fort130/2d6 profane sneak attack/profane reflex1/blue slotted armored agility2/green slotted good luck2)
    Goggles: Cannith crafted (wis15/melee alacrity15/assassinate7/colorless slotted spooky wis2)
    Helm: Legendary Executioner's Helm (insightful sneak attack to hit7/insightful sneak attack damage11/relentless fury/seeker17/green slotted blindness immunity/Slave Lord's Might set bonus)
    Neck: Chains (dex17/sneak attack to hit 14 and sneak attack damage28/spot22/quality dex4/Slave Lord's Might set bonus)
    Trinket: Epic Litany of the Dead (turn the page/profane abilities2/profane attack4/profane damage4/light of dawn/yellow slotted fear immunity/green slotted sonic resistance40)
    Cloak: Cannith crafted (spell saves12/dodge15/insightful PRR18/yellow slotted draconic soul gem)
    Belt: Cannith crafted (doublestrike17/parrying7/insightful con7/colorless slotted vitality20)
    Ring swap: Legendary Ring of Prowess (deadly14/accuracy28/melee power8/ranged power8/green slotted striding30)
    Gloves: Cannith crafted (wizardry310/insightful assassinate3/insightful dex7/colorless slotted Globe of True Imperial Blood)
    Boots: Shackles (sheltering45/positive spell power 185/heal22/quality PRR11/Slave Lord's Might set bonus)
    Ring: Five Rings (con17/resistance14/hide22/quality con4/Slave Lord's Might set bonus)
    Bracers: Shackles (false life68/armor piercing28/move silently22/quality fort45/Slave Lord's Might set bonus)

    was wondering what where you putting on to raise your starting Strength(STR6) and Intelligence(INT12), so as not to be encumbered or easily exhausted, and your Intelligence to help with skills.

    What slave lords set bonus were you looking to go after out of the three.
    Nice thought out gearing. Gearing hasn't been this complete since the Epic Might of the Abishai set days.

  11. #351
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by VinoeWhines View Post
    was wondering what where you putting on to raise your starting Strength(STR6) and Intelligence(INT12), so as not to be encumbered or easily exhausted, and your Intelligence to help with skills.
    You can always upgrade one of the crafted Slave Lord's items with a colorless slotted str augment. I tried to avoid augments on those items to reduce the grind, but they are an option if anything more is needed. Alternatively, you could use double augment items for Cannith crafting if you have them, which I don't.

    Regarding int, it's only needed as a swap in so I plan to craft some trap gear. I'm still on the fence about investing in the halfling tree or harper for know the angles. If I decide to go with harper, then I'll definitely want int full time.

    Quote Originally Posted by VinoeWhines View Post
    What slave lords set bonus were you looking to go after out of the three.
    Slave Lord's Might set, the melee focused one. It gives +2 dex also, so +1 assassinate DC.

    Quote Originally Posted by VinoeWhines View Post
    Nice thought out gearing. Gearing hasn't been this complete since the Epic Might of the Abishai set days.
    Thanks. I'm liking the new gearing possibilities. Even if it does require some grind, at least I can have a goal and feel like I'm making progress toward it. That wasn't possible when the best gear was based on getting lucky with the perfect lootgen items.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  12. #352
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    Quote Originally Posted by CThruTheEgo View Post
    Here is the gear set I came up with for U32. Feedback, improvements, and suggestions are welcome. Let me know if I missed anything.

    Weapons:
    mainhand: Epic Slice (8d5 bleed/heartseeker6/insightful seeker6/improved destruction/purple slotted ruby of the endless night)
    offhand: Epic Assassin's Kiss (greater incorporeal bane/greater dispelling/assassinate DC6/improved deception/purple slotted ruby of the endless night)
    Armor: Shadowscale light armor (shadow phase x3/deathblock/ghostly/fort130/2d6 profane sneak attack/profane reflex1/blue slotted armored agility2/green slotted good luck2)
    Goggles: Cannith crafted (wis15/melee alacrity15/assassinate7/colorless slotted spooky wis2)
    Helm: Legendary Executioner's Helm (insightful sneak attack to hit7/insightful sneak attack damage11/relentless fury/seeker17/green slotted blindness immunity/Slave Lord's Might set bonus)
    Neck: Chains (dex17/sneak attack to hit 14 and sneak attack damage28/spot22/quality dex4/Slave Lord's Might set bonus)
    Trinket: Epic Litany of the Dead (turn the page/profane abilities2/profane attack4/profane damage4/light of dawn/yellow slotted fear immunity/green slotted sonic resistance40)
    Cloak: Cannith crafted (spell saves12/dodge15/insightful PRR18/yellow slotted draconic soul gem)
    Belt: Cannith crafted (doublestrike17/parrying7/insightful con7/colorless slotted vitality20)
    Ring swap: Legendary Ring of Prowess (deadly14/accuracy28/melee power8/ranged power8/green slotted striding30)
    Gloves: Cannith crafted (wizardry310/insightful assassinate3/insightful dex7/colorless slotted Globe of True Imperial Blood)
    Boots: Shackles (sheltering45/positive spell power 185/heal22/quality PRR11/Slave Lord's Might set bonus)
    Ring: Five Rings (con17/resistance14/hide22/quality con4/Slave Lord's Might set bonus)
    Bracers: Shackles (false life68/armor piercing28/move silently22/quality fort45/Slave Lord's Might set bonus)
    There's a few things I was surprised not to see:
    No healing amp. Do you swap that in when needed?
    Leathers of Celestial Avenger vs. Shadowscale: Higher MDB on the Celestial, along with +29% Fortification, Diversion, and Quality Deadly. Trade-off would mainly be 2d6 SA as best I can tell, and Ghostly for when you don't have shadow charges for Shadow Form.
    No LGS at all, whether Radiance or Affirmation, or an accessory with the Unconc. Range. Accessory makes sense though, while trying to fit in everything and the 5pc Set.
    Epic Assassin's Kiss vs Agony: You're picking up Assassinate 7 from the Cannith Goggles. Might get a little more out of the Agony without needing that.
    Overall really like the new gearing you've come up with for U32.
    Lucavern of Fallen
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  13. #353
    Founder Mellkor's Avatar
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    Quote Originally Posted by CThruTheEgo View Post
    Here is the gear set I came up with for U32. Feedback, improvements, and suggestions are welcome. Let me know if I missed anything.

    Weapons:
    mainhand: Epic Slice (8d5 bleed/heartseeker6/insightful seeker6/improved destruction/purple slotted ruby of the endless night)
    offhand: Epic Assassin's Kiss (greater incorporeal bane/greater dispelling/assassinate DC6/improved deception/purple slotted ruby of the endless night)
    Armor: Shadowscale light armor (shadow phase x3/deathblock/ghostly/fort130/2d6 profane sneak attack/profane reflex1/blue slotted armored agility2/green slotted good luck2)
    Goggles: Cannith crafted (wis15/melee alacrity15/assassinate7/colorless slotted spooky wis2)
    Helm: Legendary Executioner's Helm (insightful sneak attack to hit7/insightful sneak attack damage11/relentless fury/seeker17/green slotted blindness immunity/Slave Lord's Might set bonus)
    Neck: Chains (dex17/sneak attack to hit 14 and sneak attack damage28/spot22/quality dex4/Slave Lord's Might set bonus)
    Trinket: Epic Litany of the Dead (turn the page/profane abilities2/profane attack4/profane damage4/light of dawn/yellow slotted fear immunity/green slotted sonic resistance40)
    Cloak: Cannith crafted (spell saves12/dodge15/insightful PRR18/yellow slotted draconic soul gem)
    Belt: Cannith crafted (doublestrike17/parrying7/insightful con7/colorless slotted vitality20)
    Ring swap: Legendary Ring of Prowess (deadly14/accuracy28/melee power8/ranged power8/green slotted striding30)
    Gloves: Cannith crafted (wizardry310/insightful assassinate3/insightful dex7/colorless slotted Globe of True Imperial Blood)
    Boots: Shackles (sheltering45/positive spell power 185/heal22/quality PRR11/Slave Lord's Might set bonus)
    Ring: Five Rings (con17/resistance14/hide22/quality con4/Slave Lord's Might set bonus)
    Bracers: Shackles (false life68/armor piercing28/move silently22/quality fort45/Slave Lord's Might set bonus)
    What are you doing for haste? I assume you are either drinking pots or have the epic feat. Either way, the melee alacrity on the goggles does not stack. I would suggest adding insightful dodge somewhere would be good too. Otherwise a pretty solid gear set.
    Last edited by Mellkor; 09-25-2016 at 10:51 PM.
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  14. #354
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by Nobnarb View Post
    There's a few things I was surprised not to see:
    No healing amp. Do you swap that in when needed?
    Heal amp and insightful assassinate are both only on gloves and trinkets in Cannith crafting. I'm not giving up Epic Litany, so that only leaves one spot, and insightful assassinate takes priority. Heal amp is not an option with Slave Lord's crafting.

    I could use the Mysterious Bracers or Cloak from remnant turn ins. I could move the Slave Lord's bracers to the belt slot, but then I have to choose between giving up the Cannith crafted belt or cloak. The cloak gives spell saves 12, dodge 15, and insightful PRR 18, while the belt gives doublestrike 17, parrying 7 (insightful saves 7), and insightful con 7. Personally, I don't think heal amp is worth giving up either of those.

    I do have a heroic GS heal amp weapon that I keep in a weapon slot with heal scrolls for when I use those. But for now, no heal amp slotted. I'm open to suggestions of how to fit some in though.

    Quote Originally Posted by Nobnarb View Post
    Leathers of Celestial Avenger vs. Shadowscale: Higher MDB on the Celestial, along with +29% Fortification, Diversion, and Quality Deadly. Trade-off would mainly be 2d6 SA as best I can tell, and Ghostly for when you don't have shadow charges for Shadow Form.
    This is a tough choice for me. 2d6 sneak attack with about 100 melee power is no small amount of damage. It comes out to be about 21 points of damage or about 40 total damage per hit with offhand strikes. 2 deadly with 100 melee power and considering crit profiles comes out to about 16 points of damage including offhand strikes. So it's a difference of about 24 points of damage per hit.

    But with the Celestial Avenger Leathers, I could have 50% dodge. I tend to default to more dps, but 50% dodge just sounds awesome. However, the difference between 45 and 50% dodge when you also have constant displacement, 25% incorp, and elusive target, is only 1.78% total miss chance.

    I want to have 50% dodge, but 24 damage per hit is a lot to give up for only another 1.78% damage avoidance imo. I'm still not completely decided on this one tbh.

    Quote Originally Posted by Nobnarb View Post
    No LGS at all, whether Radiance or Affirmation, or an accessory with the Unconc. Range. Accessory makes sense though, while trying to fit in everything and the 5pc Set.
    I am considering an affirmation dagger. I don't see how to fit in an item though.

    Quote Originally Posted by Nobnarb View Post
    Epic Assassin's Kiss vs Agony: You're picking up Assassinate 7 from the Cannith Goggles. Might get a little more out of the Agony without needing that.
    I didn't consider my weapon options as much as I want to. When I get the time, I want to do dps calcs between Epic Assassin's Kiss, Agony, Epic Slice, and LGS Triple Pos.

    Quote Originally Posted by Nobnarb View Post
    Overall really like the new gearing you've come up with for U32.
    Thanks.

    Quote Originally Posted by Mellkor View Post
    What are you doing for haste? I assume you are either drinking pots or have the epic feat. Either way, the melee alacrity on the goggles does not stack.
    The melee alacrity on the goggles and slotted striding gives me everything I really want from haste.

    Quote Originally Posted by Mellkor View Post
    I would suggest adding insightful dodge somewhere would be good too.
    With measure the foe and nimbleness, I'll be able to hit my max dodge. I don't mind relying on those and don't usually have a problem doing so.

    Quote Originally Posted by Mellkor View Post
    Otherwise a pretty solid gear set.
    Thanks.
    Last edited by CThruTheEgo; 09-26-2016 at 10:22 AM.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  15. #355

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    hi Cthru, what is your new assassinate DC? You can pick up another +3 to the assassinate from lootgen insightful, although that would throw off your gearing. I know you don't like to swap between assassination mode vs boss hammer mode, but that is always an option in quests where the assassinate DC needs to be very high.

    I am designing my new assassin here if you feel like offering advice. I am looking at an assassinate DC of 87 which I hope will be enough.
    Last edited by Saekee; 10-01-2016 at 07:14 PM.
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  16. #356
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    Quote Originally Posted by Saekee View Post
    You can pick up another +3 to the assassinate from lootgen insightful
    I made an insightful assassination weapon because I wasn't able to fit that bonus onto my non-weapon gear. It's not perfect but is a fairly convenient swap item.

    What's interesting is a 30/34 minimum level item seems to give a bonus of +4 not +3, despite what the description says.

    Thanks.

  17. #357

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    Quote Originally Posted by blerkington View Post
    I made an insightful assassination weapon because I wasn't able to fit that bonus onto my non-weapon gear. It's not perfect but is a fairly convenient swap item.

    What's interesting is a 30/34 minimum level item seems to give a bonus of +4 not +3, despite what the description says.

    Thanks.
    if you are willing to swap a lot, you can just use that weapon when assassinating and swap it out when meleeing.
    Wiki dashboard with some useful stealthplay links. LONG LIVE STEALTH!
    Proud Knight of the Silver Legion, Cannith: Saekee (main) and some others typically parked at some level to help guildies and other players


  18. #358
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    Quote Originally Posted by Saekee View Post
    if you are willing to swap a lot, you can just use that weapon when assassinating and swap it out when meleeing.
    Yes, I equip it for the first strike in an encounter, then swap to something better for the rest of the fight. I don't like gear swaps either but this one isn't too bad.

    Thanks.

  19. #359
    The Hatchery CThruTheEgo's Avatar
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    Quote Originally Posted by Saekee View Post
    hi Cthru, what is your new assassinate DC? You can pick up another +3 to the assassinate from lootgen insightful, although that would throw off your gearing. I know you don't like to swap between assassination mode vs boss hammer mode, but that is always an option in quests where the assassinate DC needs to be very high.

    I am designing my new assassin here if you feel like offering advice. I am looking at an assassinate DC of 87 which I hope will be enough.
    Sorry for the late reply Saekee. I was away for the weekend and had to get ready for a hurricane as soon as I got back. Good times.

    I did calculate my DC based on the new gear set, but can't find the breakdown anymore. If I remember correctly, I was able to reach a 93 DC with some enhancement adjustments as well. I need to update the entire build post with those changes. Real life has been getting in the way recently though.

    The Prowler looks solid. I greatly enjoyed the displacement dragonmark when I used it on a different build. Yeah, the same effect can be gotten from gear, but it is really nice to not be gear/swap dependent.
    Unarmed monk guide with builds|The Arcane Warrior: wiz/fighter hybrids|White Feather Sniper: CC/dps focused deepwood stalker|The Divine Cuisinart: divine crusader tempest|The Count of Monte Cristo: swashbuckler|Hassan's Assassin: dex assassin|Dubbell O'Seven: WF artificer|Santa's Little Slayer: dragonmarked elf centered kensai

  20. #360
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    U35 brought some really good rogue gear upgrades. Does anyone have an upgraded gear layout? This is what I've come up with, but I'm unable to fit a few important things like armor-piercing into the set up:

    Trinket Epic Litany
    Head Legendary Executioner's Helm
    Neck Slave Lords Chains (Sheltering 45 / Deception / Move Silently 22 / Quality PRR 11)
    Goggles Discerning Gaze
    Bracers Legendary Bracers of the Hidden Blade
    Body Shadowscale Light Armor
    Cloak Legendary Green Steel (Positive Opposition Material)
    Ring Legendary Ring of Prowess
    Ring Slave Lords Ring (Constitution 17 / Resistance 14 / Hide 22 / Quality Constitution 4)
    Boots Azure Guard
    Gloves Wizardry 310 / Insightful Assassinate 3 / Insightful Dexterity 7
    Belt Doublestrike 17 / False Life 57 / Insightful Constitution 7
    Weapon Legendary Green Steel (Unholy / Flaming Burst / Negative Blast - Legendary Ash)
    Weapon / Shield Thunderforged (1st Degree Burns / Dragon's Edge / Mortal Fear)


    I'm assuming there's a better way to do this, but I can't seem to fit the pieces into the puzzle just right. Any suggestions you may have are welcome.

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