Was looking at all the new enhancements and realized I could build a dwarf axe artificer with int for to hit and con for damage. Here is what I have come up with so far:
Artificer 18/Fighter 2 (fighter gives 2 bonus feats, heavy armor, and tower sheilds... might as well have the option of those if you are planning on using a DAxe in my opinion.)
str 16+tome as needed (qualification for THF feats)
dex 8
con 18
int 16
wis 8
cha 8
Level ups in con or int as you wish. Con will give more melee damage and hp, while int will give you higher to hit, skill points, and DCs.
feats
1 power attack
1a1 rapid reload (free feat, no choice here)
3 cleave
4a4 mental toughness
6 great cleave
7f1 THF
8f2 ITHF
9 quicken
10a8 Improved mental toughness
12 Icrit
14a12 empower healing
15 GTHF
18 empower
18a16 maximize
21 epic mental toughness
after that I'm not sure
Skills
in no particular order
search
disable
open
umd
spellcraft
heal
balance and jump as they fit
whatever else you want
This is all theory right now, but let me know what you think, or what I'm forgetting.