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  1. #1
    Community Member Havok.cry's Avatar
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    Feb 2010
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    Default Dwarf Melee Artificer

    Was looking at all the new enhancements and realized I could build a dwarf axe artificer with int for to hit and con for damage. Here is what I have come up with so far:


    Artificer 18/Fighter 2 (fighter gives 2 bonus feats, heavy armor, and tower sheilds... might as well have the option of those if you are planning on using a DAxe in my opinion.)


    str 16+tome as needed (qualification for THF feats)
    dex 8
    con 18
    int 16
    wis 8
    cha 8


    Level ups in con or int as you wish. Con will give more melee damage and hp, while int will give you higher to hit, skill points, and DCs.


    feats
    1 power attack
    1a1 rapid reload (free feat, no choice here)
    3 cleave
    4a4 mental toughness
    6 great cleave
    7f1 THF
    8f2 ITHF
    9 quicken
    10a8 Improved mental toughness
    12 Icrit
    14a12 empower healing
    15 GTHF
    18 empower
    18a16 maximize
    21 epic mental toughness

    after that I'm not sure

    Skills
    in no particular order
    search
    disable
    open
    umd
    spellcraft
    heal
    balance and jump as they fit
    whatever else you want

    This is all theory right now, but let me know what you think, or what I'm forgetting.
    Last edited by Havok.cry; 08-28-2013 at 10:00 PM.
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