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  1. #1
    Community Member FURYous's Avatar
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    Default The anti-heal Favored Soul

    Wizards have always held the title of instant killers but they are limited to that specialty.

    I wanted more flexibility but didn't want to compromise on the effectiveness of my instant kills.

    I bring you the Necro Based FvS that I am dubbing the Ant-heal FvS. This is what I am currently running and I can keep up with any caster AND I can heal, wear armor and take a few hits. Over 825HP and 3500 spell points, I last longer than arcanes as well.

    Level 28 HELF Pure FvS

    Wisdom:
    18 Base
    7 Level
    5 Tome
    2 Racial Enhancement
    6 Enhancements (Protection capstone [Protector] is currently broken so currently only 4 from here)
    6 Epic Destiny
    2 Twists (the Magister +3 necro is the third twist)
    2 Great wisdom Epic Feat (one Epic Spell Focus.)
    11 Enhancement Item
    3 Insight Item
    1 Exceptional item
    1 Profane Item
    2 Alchemical
    2 Yugoloth Potion
    2 Airship Buff
    2 Completionist
    2 Ascendance (2 minutes out of every 5)
    72 Total
    74 for 2 minutes out of every five

    Necro DC:
    31 Wisdom (32 with Ascendance on)
    19 Base
    3 Spell Focus, Greater Spell Focus, Epic Spell Focus
    1 Arcane Initiate (Wizard Past Life Feat)
    3 Magister Epic Destiny
    5 Lootgen Item
    2 Aura

    64 (65 with Ascendance on)

    Angelic presence seems to have a unannounced impact on mob saves, like the
    unannounced +2 to all stats for Ascendance. So it feels like mobs have an extra 2
    removed from their saves (from informal testing, not at all scientific)

    So a possible total of 67 necro DC during fights (let the Ascendance cool down
    between fights)

    Feats (I will dig up the level information if requested):
    SF Necro
    HELF Dilly monk (for the racial wisdom enhancements)
    Quicken
    GSF Necro
    Completionist
    Past life wizard
    Highten
    Epic SF Necro
    Epic Wisdom
    Maximize
    Spell pen
    toughness X 2 (in the place of those silly ass ED feats that suck for casters)
    Done from memory so I may have missed something

    This build also has 61 Evocation DC, so implode and such hit nicely as well. Everything else is around 57 DC, (Cometfall, greater command, ETC) not great but still usable.

    I got to 51 spell pen last night and after some quick testing in EE drow city quests, found that it hits very well (a roll of 5 + 51 succeeds, I never rolled below 5 in the test)

    I am going to lose 3 spell pen at level 28 to get another +1 to all DCs. Anyone tested a 48 spell pen in EE?
    Last edited by FURYous; 08-28-2013 at 03:00 PM.
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  2. #2
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    Default

    EE drow 48 is probably going to be rough, if I remember they all have 55+. Now this could be out-dated as I haven't tested lately but that is what it used to be. EE GH you should be fine, the only mob I can think of are the mindflayers in EE POP and the cat people I think have spell pen but besides those you should be fine in the SR category.

  3. #3
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    Quote Originally Posted by FURYous View Post
    Wisdom:
    2 Twists (the Magister +3 necro is the third twist)
    You could replace a straight +1 Wisdom twist for a +2 Wisdom via Acute Instincts. Rage pots are cheap. If that puts you at an odd Wisdom, it's still useful, by freeing up either a gear slot, twist, or feat for something else.

    Quote Originally Posted by FURYous View Post
    2 Ascendance (2 minutes out of every 5)
    the unannounced +2 to all stats for Ascendance
    Really?!? NICE. Thanks for the info. And here I thought it was a useless ability. That's what I get for reading the in-game descriptions.

    Quote Originally Posted by FURYous View Post
    Necro DC:
    31 Wisdom (32 with Ascendance on)
    19 Base
    3 Spell Focus, Greater Spell Focus, Epic Spell Focus
    1 Arcane Initiate (Wizard Past Life Feat)
    3 Magister Epic Destiny
    5 Lootgen Item
    2 Aura
    Aura doesn't affect your DC. At best, it debuffs some mob saves. Only mobs in range, only mobs susceptible to Fear effects.

    Don't forget to equip a Spell Focus Mastery item for another +2 to your DCs. Tablecloth or Dragon cloaks, or Wizard's Ward orb.

    Quote Originally Posted by FURYous View Post
    Feats (I will dig up the level information if requested):
    toughness X 2 (in the place of those silly ass ED feats that suck for casters)
    Though not helping casting directly, I've found Guardian Angel, for a Wisdom build, a useful survival boost. Moreso than Toughness, I'd think. 70 PRR and +8 to all saves when you need it most? Tasty.

    And, though Mass Frog is probably not as good as Toughness, it's got the laugh factor going for it. And it is Wisdom-based, so maybe not entirely useless.

    Quote Originally Posted by FURYous View Post
    This build also has 61 Evocation DC, so implode, meteor storm and such hit nicely as well.
    Meteor Storm?

  4. #4
    Hero
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    Quote Originally Posted by SirValentine View Post
    And, though Mass Frog is probably not as good as Toughness, it's got the laugh factor going for it. And it is Wisdom-based, so maybe not entirely useless.
    DC 20 + WIS bonus vs. Fortitude is anemic. It's wallpaper in harder content, which is unfortunate since it's rather comedic.
    Khyber: Ying-1, Kobeyashi, Nichevo-1 | 75 million Reaper XP

  5. #5
    Community Member FranOhmsford's Avatar
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    Quote Originally Posted by SirValentine View Post
    Meteor Storm?
    He's probably talking about http://ddowiki.com/page/Fire_Storm

  6. #6
    Community Member FURYous's Avatar
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    Quote Originally Posted by FranOhmsford View Post
    He's probably talking about http://ddowiki.com/page/Fire_Storm
    My bad, I meant Cometfall. It lands well and is good CC in a pinch.

    Meteor, Comet, potato, tomato.... let's call the whole thing off!
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  7. #7
    Community Member FURYous's Avatar
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    Quote Originally Posted by SirValentine View Post
    Aura doesn't affect your DC. At best, it debuffs some mob saves. Only mobs in range, only mobs susceptible to Fear effects.
    I found that -2 (or -4 if my theory is correct) to the mobs saves is just as good +2 DC. I get the same hits as a wizard with 2 higher DC than I have due to it.

    Great input SV, thanks much. I may gain another 3 DC from that, at least 2 more DC and a feat.
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  8. #8
    Community Member FURYous's Avatar
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    Quote Originally Posted by SirValentine View Post
    Don't forget to equip a Spell Focus Mastery item for another +2 to your DCs. Tablecloth or Dragon cloaks, or Wizard's Ward orb.
    I thought this did not stack with a necro 5 item, does it? I currently have necro and evocation 5 items equipped.
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  9. #9
    Community Member FURYous's Avatar
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    Quote Originally Posted by SirValentine View Post
    You could replace a straight +1 Wisdom twist for a +2 Wisdom via Acute Instincts. Rage pots are cheap. If that puts you at an odd Wisdom, it's still useful, by freeing up either a gear slot, twist, or feat for something else.

    I looked up Acute Instincts and it seems with this, you only get the wisdom when you are raged. I prefer not to try and keep myself raged all the time so I don't think this will work for me.
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

  10. #10
    2014 DDO Players Council
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    Quote Originally Posted by FURYous View Post
    I thought this did not stack with a necro 5 item, does it? I currently have necro and evocation 5 items equipped.
    They didn't before the expansion. They do now.

  11. #11
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    Quote Originally Posted by FURYous View Post
    I looked up Acute Instincts and it seems with this, you only get the wisdom when you are raged. I prefer not to try and keep myself raged all the time so I don't think this will work for me.
    The great thing about twists is that they are so easy to swap. If you don't like quaffing the minute-and-a-half potions, you can swap it out when soloing, and swap it back in when you're running with a Bard or Wiz who can give you 7-minute-long Extended Rages.

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