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  1. #1
    Community Member FURYous's Avatar
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    Mar 2006
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    Default The anti-heal Favored Soul

    Wizards have always held the title of instant killers but they are limited to that specialty.

    I wanted more flexibility but didn't want to compromise on the effectiveness of my instant kills.

    I bring you the Necro Based FvS that I am dubbing the Ant-heal FvS. This is what I am currently running and I can keep up with any caster AND I can heal, wear armor and take a few hits. Over 825HP and 3500 spell points, I last longer than arcanes as well.

    Level 28 HELF Pure FvS

    Wisdom:
    18 Base
    7 Level
    5 Tome
    2 Racial Enhancement
    6 Enhancements (Protection capstone [Protector] is currently broken so currently only 4 from here)
    6 Epic Destiny
    2 Twists (the Magister +3 necro is the third twist)
    2 Great wisdom Epic Feat (one Epic Spell Focus.)
    11 Enhancement Item
    3 Insight Item
    1 Exceptional item
    1 Profane Item
    2 Alchemical
    2 Yugoloth Potion
    2 Airship Buff
    2 Completionist
    2 Ascendance (2 minutes out of every 5)
    72 Total
    74 for 2 minutes out of every five

    Necro DC:
    31 Wisdom (32 with Ascendance on)
    19 Base
    3 Spell Focus, Greater Spell Focus, Epic Spell Focus
    1 Arcane Initiate (Wizard Past Life Feat)
    3 Magister Epic Destiny
    5 Lootgen Item
    2 Aura

    64 (65 with Ascendance on)

    Angelic presence seems to have a unannounced impact on mob saves, like the
    unannounced +2 to all stats for Ascendance. So it feels like mobs have an extra 2
    removed from their saves (from informal testing, not at all scientific)

    So a possible total of 67 necro DC during fights (let the Ascendance cool down
    between fights)

    Feats (I will dig up the level information if requested):
    SF Necro
    HELF Dilly monk (for the racial wisdom enhancements)
    Quicken
    GSF Necro
    Completionist
    Past life wizard
    Highten
    Epic SF Necro
    Epic Wisdom
    Maximize
    Spell pen
    toughness X 2 (in the place of those silly ass ED feats that suck for casters)
    Done from memory so I may have missed something

    This build also has 61 Evocation DC, so implode and such hit nicely as well. Everything else is around 57 DC, (Cometfall, greater command, ETC) not great but still usable.

    I got to 51 spell pen last night and after some quick testing in EE drow city quests, found that it hits very well (a roll of 5 + 51 succeeds, I never rolled below 5 in the test)

    I am going to lose 3 spell pen at level 28 to get another +1 to all DCs. Anyone tested a 48 spell pen in EE?
    Last edited by FURYous; 08-28-2013 at 03:00 PM.
    Mr Blacks - Ranged DPS - 120PL - 50RP
    Mr Blues - Main - 177PL - 98RP
    Mr Greens - Caster CC/DC - 126PL - 37RP
    Mr Purples - Healer - 43PL - 21RP
    Mr Redd - Melee DPS - 129PL - 37RP
    Mr Whites - Tank - 138PL - 58RP

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