Code:
Harper Tempest
18/1/1 Ranger/Fighter/Rogue
True Neutral Human
Level Order
1. Rogue 6. Ranger 11. Ranger 16. Ranger
2. Ranger 7. Ranger 12. Ranger 17. Ranger
3. Ranger 8. Ranger 13. Ranger 18. Ranger
4. Ranger 9. Fighter 14. Ranger 19. Ranger
5. Ranger 10. Ranger 15. Ranger 20. Ranger
Stats
28pt 32pt Level Up
---- ---- --------
Strength 8 8 4: INT
Dexterity 14 14 8: INT
Constitution 14 16 12: INT
Intelligence 18 18 16: INT
Wisdom 8 8 20: INT
Charisma 8 8 24: INT
28: INT
Skills
Rg Rn Rn Rn Rn Rn Rn Rn Fi Rn Rn Rn Rn Rn Rn Rn Rn Rn Rn Rn
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
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Concent 2 3 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 23
Heal 2 2 2 3 1 3 1 3 1 1 1 1 1 1 23
Disable 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Open Lo 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Search 4 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 23
Spot 4 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 23
UMD 4 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 23
Hide 4 3 1 3 1 3 15
Spellcr 2 1 1 1 1 1 1 1 1 1 11
Balance 4 4
Jump 4 4
Move Si 4 4
Tumble 4 4
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52 11 11 11 11 11 11 12 8 12 12 12 12 12 12 13 13 13 13 13
Feats
1 : Point Blank Shot
1 Human : Dodge
2 Ranger : Favored Enemy: Undead
3 : Precision
6 : Mobility
6 Ranger : Favored Enemy: Giant
9 : Improved Critical: Slashing
9 Fighter: Improved Critical: Ranged
12 : Exotic Weapon: Khopesh
12 Ranger : Favored Enemy: Evil Outsider
15 : Insightful Reflexes
17 Ranger : Favored Enemy: Construct
18 : Quicken Spell
21 Epic : Empower Healing Spell
24 Epic : Overwhelming Critical
26 Destiny: Perfect Two Weapon Fighting
27 Epic : Epic Reflexes
28 Destiny: Doubleshot
29 Destiny: Dire Charge
30 Epic : Epic Damage Reduction
30 Legend : Scion of: Plane of Earth
Enhancements (80 AP)
Tempest (42 AP)
- Shield of Whirling Steel, Tempest, Graceful Death, Deflect Arrows, Whirlwind
- Improved Reaction III, Whirling Blades
- Improved Parry III, Improved Dodge III, Whirling Blades
- Storm Dancer, Improved Mobility III, Whirling Blades
- Storm Tempest, The Growing Storm III, Whirling Blades
- Dual Perfection, Cuts: A Thousand Cuts III, Whirling Blades, Dance of Death III
Deepwood Stalker (25 AP)
- Far Shot, Sneak Attack, Exposing Strike, Advanced Sneak Attack
- Favored Defense I, Stealthy III
- Survivalist, Melee/Range Power Boost III
- Survivalist, Thrill of the Hunt III, Favored Hunter III
- Survivalist, Killer II
Harper Agent (12 AP)
- Agent of Good I
- Harper Enchantment, Strategic Combat
- Versatile Adept II, Know the Angles III
- Strategic Combat
Human (1 AP)
Leveling Guide
- Hrp0 Agent of Good I; Hrp1 Strategic Combat
- Hrp1 Harper Enchantment; Hrp2 Versatile Adept I, II; Hrp2 Know the Angles I
- Hrp2 Know the Angles II, III; Hrp3 Strategic Combat
- Hum0 Damage Boost; Tem0 Shield of Whirling Steel; Tem1 Whirling Blades
- Tem1 Improved Reaction I, II; Tem0 Tempest
- Tem2 Whirling Blades; Tem2 Improved Parry I, II, III
- Tem2 Improved Dodge I, II; Tem3 Storm Dancer
- Tem0 Graceful Death; Tem3 Whirling Blades; Tem3 Improved Mobility I
- Tem3 Improved Mobility II; Tem4 Whirling Blades; Tem4 The Growing Storm I
- Tem4 The Growing Storm II, III; Tem4 Storm Tempest
- Tem1 Improved Reaction III; Tem2 Improved Dodge III; Tem3 Improved Mobility III; (Bank 1 AP)
- Tem5 Dual Perfection; Tem5 Dance of Death I, II, III
- Tem5 Whirling Blades; Tem5 Cuts: A Thousand Cuts I, II
- Tem0 Deflect Arrows; Tem5 Cuts: A Thousand Cuts III; DS0 Far Shot; DS1 Stealthy I
- DS1 Stealthy II, III; DS1 Favored Defense I; DS0 Sneak Attack
- DS2 Melee/Range Power Boost I, II, III
- DS2 Survivalist; DS0 Exposing Strike; DS3 Survivalist
- DS3 Thrill of the Hunt I, II, III; DS3 Favored Hunter I
- DS3 Favored Hunter II, III; DS0 Advanced Sneak Attack
- DS4 Survivalist; Tem0 Whirlwind; DS4 Killer I, II
Destiny (24 AP)
Legendary Dreadnought
- Legendary Tactics III, Extra Action Boost III, Constitution
- Constitution
- Critical Damage III, Haste Boost III
- Volcano's Edge
- Advancing Blows, Devastating Critical
- Master's Blitz
Twists of Fate (14 fate points)
- Balanced Attacks (Tier 3 Primal)
- Lithe (Tier 2 Shadowdancer)
- Rejuvenation Cocoon (Tier 1 Primal)
Feats: after the obvious melee DPS feats are out of the way, I chose to invest in ranged DPS (PBS, IC:Ranged, Doubleshot) then survivability boosts: Dodge+Mobility, Insightful + Epic Reflexes, Epic DR, and Quicken+Emp Heal. I went for Dire Charge even though I'm not sure I can get DCs high enough; otherwise I would've taken Embodiment of Order. I went with Scion of Plane of Earth for the +20 PRR and 2d20 acid dmg; I also maxed out Spellcraft to boost Spellpower. Of course, Arborea is a viable alternative, esp. if you don't want to have to deal with slotting acid Spellpower; or Limbo if you like a little randomness in your life.