I'm looking to may a Paladin that's more focused on keeping damage up, on the premise that his defensive abilities will probably be sufficient if I focus feats towards damage.
It's also my first TR. I've been gathering gear for a while now, so I've got the works. I'm planning on 2handed.
Human Paladin:
Str: 18
Dex: 8
Con: 15
Int: 11
Wis: 9
Cha: 14
34 pts. All +3 Tomes. Levels up into strength.
Skills:
Concentration, UMD, Intimidate, with bonus points from the tome going to Balance.
Feats:
Level 1: Power attack
Human: Cleave
Level 3: Two Handed Fighting
Level 6: Great Cleave
Level 9: Improved Critical: Slashing
Level 12: Improved Two Handed Fighting
Level 15: Greater Two Handed Fighting
Level 18:
Level 21: Overwhelming Critical
Level 24:
Level 27:
I'm not sure what the last few feats would be, but I'm thinking Weapon Focus/Power Critical/Blinding Speed.
Enhancements:
Human:
Human Versatility (20% dmg) - 1ap
Human Adaptibility (1 str) - 2ap
Human Versatility tier 2 (+4 skills boost) - 1ap (I think this is what the PDF is showing me?)
Human Adaptibility tier 2 (+1 con) - 2ap
Improved Recovery tier 2 (10% healing amp) - 4 ap
Human Fighting Style 3 (6% glancing blow) - 3ap
Total: 13
KotC:
Entire Champion of Good tree: 6ap. Undead at low levels, evil outsiders at high levels.
Censure Outsiders: 2 ap
Divine Might 3: 6ap
Divine Sacrifice 3: 3ap
Passion 3: 3ap
Rally 3: 6ap
Vigor of Life 3: 6ap
Extra Smite 2: 2ap
Exalted Smite 3: 6ap
Holy Retribution 3: 3ap
Damage Boost 3: 6ap
Strength 2: 4ap
Total: 73
I imagine I should cut some of that --- but without playing with it (I didn't get on Lammaland) I am having trouble seeing precisely what's worth what. Also what should I cherry pick from Sacred Defender?