If you're talking about the Toughness feat, it's unnecessary. The "Toughness" pre-req on Frenzy refers to the lvl 3 Toughness enhancement, not the feat. Because it wouldn't be D&D without confusing & overloaded nomenclature.
If you're talking about the Toughness feat, it's unnecessary. The "Toughness" pre-req on Frenzy refers to the lvl 3 Toughness enhancement, not the feat. Because it wouldn't be D&D without confusing & overloaded nomenclature.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Can you post your epic choices under LD and FotW please.
Also, how do you get Master's Blitz up, the build seems light on Tactical feats. What do you use most often?
I've been looking for a Barbarian build for a while, and I like the looks of this one.
The thing is I only have 32p build and no tomes available.
Is there anything I can do to make it viable with those factors in mind?
Now that Turbine has dropped the STR pre-req on Overwhelming Crit, the only stat pre-reqs on this build are STR 17 for ITHF/GTHF and DEX 17 for Manyshot. Everything else is just bragging rights.
For a 32-pt build w/out tomes, I would start 16/16/16/10/8/8; you can either put a lvl-up pt into DEX or buy a +1 DEX tome off the AH to qualify for Manyshot.
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Quick conversion:
I prefer to get Manyshot ASAP, but that means backloading the THF feats. If you'd prefer to focus on melee-only while heroic leveling, just reverse the order on PBS/RS/MS and the THF chain.Code:Character Plan by DDO Character Planner Version 04.23.01 DDO Character Planner Home Page Level 26 True Neutral Human Female (1 Fighter \ 18 Barbarian \ 1 Ranger \ 6 Epic) Hit Points: 412 Spell Points: 0 BAB: 20\20\25\30\30 Fortitude: 18 Reflex: 11 Will: 5 Starting Feat/Enhancement Abilities Base Stats Modified Stats (32 Point) (Level 1) (Level 26) Strength 16 21 Dexterity 16 17 Constitution 16 16 Intelligence 10 10 Wisdom 8 8 Charisma 8 8 Level 1 (Ranger) Feat: (Human Bonus) Cleave Feat: (Favored Enemy) Favored Enemy: Undead Feat: (Selected) Power Attack Level 2 (Barbarian) Level 3 (Barbarian) Feat: (Selected) Point Blank Shot Level 4 (Fighter) Ability Raise: STR Feat: (Fighter Bonus) Great Cleave Level 5 (Barbarian) Level 6 (Barbarian) Feat: (Selected) Rapid Shot Level 7 (Barbarian) Level 8 (Barbarian) Ability Raise: STR Level 9 (Barbarian) Feat: (Selected) Improved Critical: Slashing Weapons Level 10 (Barbarian) Level 11 (Barbarian) Level 12 (Barbarian) Ability Raise: DEX Feat: (Selected) Manyshot Level 13 (Barbarian) Level 14 (Barbarian) Level 15 (Barbarian) Feat: (Selected) Two Handed Fighting Level 16 (Barbarian) Ability Raise: STR Level 17 (Barbarian) Level 18 (Barbarian) Feat: (Selected) Improved Two Handed Fighting Level 19 (Barbarian) Level 20 (Barbarian) Ability Raise: STR Level 21 (Epic) Feat: (Selected) Greater Two Handed Fighting Level 22 (Epic) Level 23 (Epic) Level 24 (Epic) Ability Raise: STR Feat: (Selected) Epic: Overwhelming Critical Level 25 (Epic) Level 26 (Epic) Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
Semi-retired Build Engineer. Everything was better back in our day. Get off my lawn.
Guys I've Posted the new build for update 24 changes, hope you guys find it useful! https://www.ddo.com/forums/showthrea...79#post5479079
Hi there, first off let me say thank you for this amazing looking build! I am getting ready to TR back to barb as it's my favorite class and I love the idea of having a bit of ranged capability so I was going to give this a go.
Is this still an awesome build? I remember that the synergy between fury and ranged was changed a few updates back but I cannot remember what it was. I've looked at your new Sonja build and it looks great but I like this one better personally.
I guess my questions are, are there any changes to enhancements that'd you'd make now since this builds inception? Is furyshot still viable?
Thanks for any replies.
Pay no attention to my join date, my actual join date is September 2009.
The old build is kinda viable but a bit outdated.
The biggest change happened when master blitz was changed from 250% damage boost to 70 melee/ranged power. That basically killed the utility of manyshot because the low base damage doesn't really justify put your greataxe down most of the time. That's why I created the melee only version now.
That being said, if you want to have a mix of melee and ranged barbarian for fury destiny I'd recommend a different class split and enhancement split so you can get the most out of playing in fury of the wild which is always very fun.
A Class split that I see well is 12 barbarian, 6 ranger, 2 fighter.
6 Ranger Deepwood gives you sniper shot (+2 critical multiplier and +2W) that you can use in combo with adrenaline during manyshots
Fighter gives 3 feats, 2 bonus and heavy armor proficiency.
At level 24 you have the option of Ic bludgeon or stunning blow according to your taste.
Starting
Abilities Base Stats
(36 Point) (Level 1)
Strength 18
Dexterity 14
Constitution 17
Intelligence 9
Wisdom 8
Charisma 8
Tomes Used
+5 Tome of Dexterity used at level 19
Level 1 (Fighter)
Feat: (Selected) Cleave
Feat: (Past Life) Past Life: Paladin
Feat: (Past Life) Past Life: Paladin
Feat: (Human Bonus) Power Attack
Feat: (Fighter Bonus) Two Handed Fighting
Level 2 (Barbarian)
Level 3 (Barbarian)
Feat: (Selected) Point Blank Shot
Level 4 (Ranger)
Feat: (Favored Enemy) Favored Enemy: Undead
Level 5 (Barbarian)
Level 6 (Barbarian)
Feat: (Selected) Great Cleave
Level 7 (Barbarian)
Level 8 (Barbarian)
Ability Raise: STR
Level 9 (Ranger)
Feat: (Selected) Improved Critical: Slashing Weapons
Level 10 (Ranger)
Level 11 (Ranger)
Level 12 (Ranger)
Ability Raise: STR
Feat: (Favored Enemy) Favored Enemy: Dragon
Feat: (Selected) Improved Two Handed Fighting
Level 13 (Ranger)
Feat: (Autogranted) Manyshot
Level 14 (Barbarian)
Level 15 (Barbarian)
Feat: (Selected) Greater Two Handed Fighting
Level 16 (Barbarian)
Level 17 (Barbarian)
Level 18 (Barbarian)
Feat: (Selected) Improved Critical: Ranged Weapons
Level 19 (Barbarian)
Level 20 (Fighter)
Feat: (Fighter Bonus) Improved Precise Shot
Level 21 (Epic)
Feat: (Selected) Epic: Overwhelming Critical
Level 22 (Epic)
Level 23 (Epic)
Level 24 (Epic)
Feat: (Selected) Improved Critical: Bludgeoning Weapons or Stunning Blow
Level 25 (Epic)
Level 26 (Epic)
Feat: (Epic Destiny) Epic Destiny: Epic Spell Power: Positive
Level 27 (Epic)
Feat: (Selected) Epic: Epic Damage Reduction
Level 28 (Epic)
Feat: (Epic Destiny) Epic Destiny: Perfect Two Handed Fighting
Edit: Reading fail on my part. THF vs TWF, duh. I also removed the comment about Cleric, since I don't see 2 feats worth removing to fit in Divine Might.
12/6/2 is a very strong split. You might consider taking Ranger at level 1 for some extra skillpoints.
I've been thinking about going 11/6/3 for working through Barbarian PLs, since we get a silly amount of PRR/MRR for a cheap 6 AP into Stalwart Defender, or maybe 10/6/4 for an extra feat.
Last edited by Caprice; 12-23-2014 at 05:01 PM.
Sarlona resident (PureMouse, PlushMouse, [& other little mice], Cryosite)
Former lurker/resident of Argonessen (Shyelle, Cheyelle, Moonsparkle)
"The first thing you need to do when considering a halfling thrower build, is learn how to bend halflings correctly so that they return." - amnota/Trelaf of Thelanis
Stalwart defender is not possible because it prevents you from becoming raged so that rules out 11/6/3
As for 10/6/4 you lose some healing amplification and some hp for 1 feat which is something not worth since we have all the feats we need so I'm pretty sure the build 12barb 6 ranger 2 fighter I posted is the one I like most.
Cleric option is totally viable but kinda tight on enhancements and feats but workable for sure. You end up loosing some minor Prr and utility for like 5 more damage which is always nice.
Wow, tyvm for the detailed response!
How does the new ranged build compare to your 18/1/1 red sonja in terms of dps though? I really only want ranged for fun/flavor because melee gets very boring to me after a while but if the dps is a lot lower than I'd probably just go with your pure barb RS 2.0 build since I melee 95% of the time anyway.
I just TRed from a BF Cetus build and the mix of melee/ranged was the most fun i've had on my melee in a long time and the dps was quite nice but barbarian has always been my favorite class so I think I will give this one a go.
Ty again for the builds and the replies.
Last edited by Cryptic.Assassin; 12-27-2014 at 12:34 PM.
Pay no attention to my join date, my actual join date is September 2009.
Sarlona resident (PureMouse, PlushMouse, [& other little mice], Cryosite)
Former lurker/resident of Argonessen (Shyelle, Cheyelle, Moonsparkle)
"The first thing you need to do when considering a halfling thrower build, is learn how to bend halflings correctly so that they return." - amnota/Trelaf of Thelanis